Ember
Banner
https://img.game8.co/4181214/4aa5afd40eb2ab7d0129d4a1738ea930.png/show
Build Guide
Recommended Weapons
Gear Sets
Stat Priority
Skill Leveling Priority
Skills
Sword Art of Assault
BasicBASIC ATTACK: An attack with up to 4 sequences that deals <@ba.pd>Physical DMG</>. As the controlled operator, <#ba.lastcombo>Final Strike</> also deals <@ba.poise>{poise:0}</> Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals <@ba.pd>Physical DMG</> to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive <@ba.pd>Physical DMG</> and recovers some SP.
Forward March
BattleA leap followed by a heavy slam that deals <@ba.fire>Heat DMG</>, <#ba.knockdown>Knock Down</>, and Stagger to all enemies in a fan-shaped area. If Ember takes DMG from enemies during casting, the slam deals more Stagger when it hits.
Re-Ignited Oath
UltimateSlams the ground to deal <@ba.fire>Heat DMG</> to nearby enemies, while granting every teammate a <#ba.shield>Shield</> based on Ember's Max HP.
Frontline Support
ComboCOMBO TRIGGER: When the controlled operator is attacked. Leaps at the target enemy and unleashes a heavy slam that deals <@ba.pd>Physical DMG</> and <#ba.knockdown>Knock Down</> while giving HP treatment to the controlled operator. The attribute of Will increases the amount of HP treatment.
Pay the Ferric Price
TalentWhen Ember receives DMG from the enemy, she gains ATK <@ba.vup>+6.0%</> for 7s. This effect can reach 3 stacks.
Pay the Ferric Price
TalentWhen Ember receives DMG from the enemy, she gains ATK <@ba.vup>+9.0%</> for 7s. This effect can reach 3 stacks.
Keepers of the Banner β
TalentAssign to Reception Room to grant operators Clue 4 Rate-UP: Order of Steel Oath (activates upon assignment; effects of the same type cannot stack)
Special Northern Training γ
TalentAssign to Manufacturing Cabin to grant operator EXP material production efficiency +30%
Special Northern Training β
TalentAssign to Manufacturing Cabin to grant operator EXP material production efficiency +20%
Keepers of the Banner α
TalentAssign to Reception Room to grant operators a small Clue 4 Rate-UP: Order of Steel Oath (activates upon assignment; effects of the same type cannot stack)
Inflamed for the Assault
TalentWhen casting the battle skill <@ba.key>Forward March</> and the combo skill <@ba.key>Frontline Support</>, Ember gains <@ba.vup>30.000000000000004%</> <#ba.guard>Protection</> and is less likely to be interrupted.
Inflamed for the Assault
TalentWhen casting the battle skill <@ba.key>Forward March</> and the combo skill <@ba.key>Frontline Support</>, Ember gains <@ba.vup>50.0%</> <#ba.guard>Protection</> and is less likely to be interrupted.
Team Compositions
Sustain Team
Focus on HP, Strength, and HP Treatment Efficiency for shield durability and healing.
Insights
Summary
Ember is a high-HP DEFENDER that converts enemy contact into guard and damage, excelling in sustained engagements.
Playstyle
A defensive forward operator who trades incoming damage for amplified retaliation and team shields. Uses sustained pressure through multi-sequence combos and area slams to control lanes while supporting allies.
Difficulty
MediumPros
- +Scales strongly into late game as HP and Strength increase.
- +Generates teamwide shielding that enhances overall survivability.
- +Punishes enemy aggression when interrupted, converting pressure into advantage.
- +Wide-area battle and ultimate provide lane control and disruption.
Cons
- −Relies on taking damage to amplify follow-up pressure, increasing self-risk.
- −Sustain and durability depend heavily on HP and related stats, demanding investment.
- −Combo and ultimate execution windows can be constrained by enemy disruption.
Tips
- Maintain stack discipline on damage-buff talent to optimize burst windows.
- Time ultimate to coincide with team engagements for maximal shield coverage.
- Rotate positioning to ensure slam hits connect while minimizing exposure.
Common Mistakes
- !Neglecting HP and Will investments, reducing shield and healing effectiveness.
- !Overcommitting without securing disruption or guard protection.
- !Ignoring stack management on the damage-buff talent, capping gains inefficiently.
Synergy Notes
- Pairs effectively with dedicated Healers to extend shield duration and recovery windows.
- Complements disruption-focused units that can lock down priority threats.
- Benefits from Will-buff supports that raise the value of her HP treatment output.






