Misha




A well-behaved young man serving as a hotel bellboy in Penacony. Misha has a great longing for the Nameless and dreams of one day embarking on a journey of his own.
HP
ATK
DEF
SPEEDIce Dps Build
Best Light Cone






Misha Best Stats
Misha Best Substats










Misha Best Relics
Misha Best Teams
Free-to-play Misha Team
This free-to-play Misha team is pretty straightforward as all you have to do is buff Misha with Asta's SPD buffs and Yukong's CRIT buffs.
Misha Hypercarry Team
Misha is played as your typical DPS in this team. Sparkle provides extra turns and CRIT DMG buffs to Misha while Tingyun can restore Misha's energy for his Ultimate. Huohuo can restore Misha's energy for his Ultimate and can buff everyone's ATK.
Freeze Misha Team (Simulated Universe)
This Misha team is great in the Simulated Universe game modes as long as you choose the Path of Remembrance. Misha and March 7th can Freeze enemies through the use of their Ultimates.
Silver Wolf Misha Team
This Misha team comp is viable in certain content where the enemy is weak to Quantum but not to Ice. Silver Wolf is a must-have for this team so she can implant an Ice Weakness on an enemy.
Skills
Deals Ice DMG equal to #1[i]% of Misha's ATK to one designated enemy target.
Increases the Hits Per Action for Misha's next Ultimate by #3[i] hit(s). Deals Ice DMG equal to #1[i]% of Misha's ATK to one designated enemy target, and Ice DMG equal to #2[i]% of Misha's ATK to adjacent targets.
Has #1[i] Hits Per Action by default. First, uses 1 hit to deal Ice DMG equal to #2[i]% of Misha's ATK to one designated enemy target. Then, the rest of the hits each deals Ice DMG equal to #2[i]% of Misha's ATK to one random enemy. Just before each hit lands, there is a #3[f1]% base chance to Freeze the target, lasting for 1 turn. While Frozen, enemy targets cannot take any actions, and at the start of their turn, they receive Ice Additional DMG equal to #4[i]% of Misha's ATK. This Ultimate can possess up to #5[i] Hits Per Action. After the Ultimate is used, its Hits Per Action will be reset to the default level.
The base chance of applying debuffs to targets hit. The final probability is affected by the attacker's Effect Hit Rate and enemy targets' Effect RES.
Causes the target being hit to take extra DMG, which is not considered an attack.
For every 1 Skill Point allies consume, Misha's next Ultimate delivers #2[i] more Hit(s) Per Action, and Misha regenerates #1[f1] Energy.
After using the Technique, creates a Special Dimension that lasts for #1[i] seconds. Enemies caught in the Special Dimension are inflicted with Dream Prison and stop all their actions. Upon entering battle against enemies afflicted with Dream Prison, increases the Hits Per Action for Misha's next Ultimate by #2[i] hit(s). Only 1 Dimension Effect created by allies can exist at the same time.
Traces



Eidolon
When using the Ultimate, for every enemy on the field, additionally increases the Hits Per Action for the current Ultimate by
Before each hit of the Ultimate lands, there is a
The base chance of applying debuffs to targets hit. The final probability is affected by the attacker's Effect Hit Rate and enemy targets' Effect RES.
Ultimate Lv. +2, up to a maximum of Lv.
Increases the DMG multiplier for each hit of the Ultimate by
Skill Lv. +2, up to a maximum of Lv.
When using the Ultimate, increases own DMG by