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Artifacts

2ATK +18%.
4After a Normal Attack, Charged Attack, Elemental Skill, or Elemental Burst hits an opponent, gain the Blessing of Pastoral Winds effect for 6s: ATK is increased by 25%. If the equipping character has completed Witch's Homework, Blessing of Pastoral Winds will be upgraded to Resolve of Pastoral Winds, which additionally increases the CRIT Rate of the equipping character by 20%. This effect can be triggered even when the character is off-field.
Adventurer

Adventurer

Max Rarity: 3

Adventurer's BandanaAdventurer's FlowerAdventurer's Golden GobletAdventurer's Tail FeatherAdventurer's Pocket Watch
2Max HP increased by 1,000.
4Opening a chest regenerates 30% Max HP over 5s.
Archaic Petra

Archaic Petra

Max Rarity: 5

Mask of Solitude BasaltFlower of Creviced CliffGoblet of Chiseled CragFeather of Jagged PeaksSundial of Enduring Jade
2Gain a 15% Geo DMG Bonus.
4Upon obtaining an Elemental Shard created through Crystallize or triggering a Lunar-Crystallize reaction, all party members gain a 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.
2Increases Elemental Mastery by 80.
4When the equipping character is off-field, Lunar Reaction DMG is increased by 20%. When the party's Moonsign Level is at least Ascendant Gleam, Lunar Reaction DMG will be further increased by 40%. This effect will disappear after the equipping character is active for 3s.
Berserker

Berserker

Max Rarity: 4

Berserker's Battle MaskBerserker's RoseBerserker's Bone GobletBerserker's Indigo FeatherBerserker's Timepiece
2CRIT Rate +12%
4When HP is below 70%, CRIT Rate increases by an additional 24%.
Blizzard Strayer

Blizzard Strayer

Max Rarity: 5

Broken Rime's EchoSnowswept MemoryFrost-Weaved DignityIcebreaker's ResolveFrozen Homeland's Demise
2Cryo DMG Bonus +15%
4When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
2Physical DMG +25%
4After defeating an opponent, increases Charged Attack DMG by 50%, and reduces its Stamina cost to 0 for 10s.
Brave Heart

Brave Heart

Max Rarity: 4

Crown of the BraveMedal of the BraveOutset of the BraveProspect of the BraveFortitude of the Brave
2ATK +18%.
4Increases DMG by 30% against opponents with more than 50% HP.
Celestial Gift

Celestial Gift

Max Rarity: 5

Heavensent CrownHeavensent FragranceHeavensent RewardHeavensent DemiseHeavensent Decree
2Energy Recharge +20%.
4If the equipping character has completed Witch's Homework, after they use an Elemental Skill, they gain "Light's Guidance" for 20s: All nearby party members gain a 20% Elemental DMG Bonus corresponding to the equipping character's Elemental Type. The equipping character can trigger this effect while off-field. DMG Bonuses provided by Artifact Sets with the same name do not stack.\n· When your party has the Hexerei: Secret Rite effect, Light's Guidance is upgraded to "Mortal Hymn": All nearby party members gain a 40% Elemental DMG Bonus corresponding to both the equipping character and the current active party member's Elemental Type instead. If both characters have the same Elemental Type, these bonuses will not stack.
2Pyro DMG Bonus +15%
4Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
Deepwood Memories

Deepwood Memories

Max Rarity: 5

Laurel CoronetLabyrinth WayfarerLamp of the LostScholar of VinesA Time of Insight
2Dendro DMG Bonus +15%.
4After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
Defender's Will

Defender's Will

Max Rarity: 4

Guardian's BandGuardian's FlowerGuardian's VesselGuardian's SigilGuardian's Clock
2DEF +30%
4For each different element present in your own party, the wearer's Elemental RES to that corresponding element is increased by 30%.
2Anemo DMG Bonus +15%
4When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.
2ATK +18%.
4Increases Superconduct Reaction DMG by 80% and Stellar-Conduct Reaction DMG by 40%. When the wielder attacks opponents affected by Superconduct or Stellar-Conduct, this attack's CRIT Rate is increased by 16%.
2ATK +18%.
4When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
2Energy Recharge +20%
4Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
2Cryo DMG Bonus +15%
4When the equipping character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field.
2Increases Elemental Mastery by 80.
4The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%, and their Lunar-Bloom reaction DMG is increased by 10%. Additionally, after the equipping character triggers Bloom, Hyperbloom, Lunar-Bloom, or Burgeon, they will gain another 25% bonus to the effects mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.
2ATK +18%.
4When the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6s. Max 3 stacks.
Gambler

Gambler

Max Rarity: 4

Gambler's EarringsGambler's BroochGambler's Dice CupGambler's Feather AccessoryGambler's Pocket Watch
2Increases Elemental Skill DMG by 20%.
4Defeating an opponent has a 100% chance to remove Elemental Skill CD. Can only occur once every 15s.
Gilded Dreams

Gilded Dreams

Max Rarity: 5

Shadow of the Sand KingDreaming SteelbloomHoneyed Final FeastFeather of JudgmentThe Sunken Years
2Increases Elemental Mastery by 80.
4Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
Gladiator's Finale

Gladiator's Finale

Max Rarity: 5

Gladiator's TriumphusGladiator's NostalgiaGladiator's IntoxicationGladiator's DestinyGladiator's Longing
2ATK +18%.
4If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Golden Troupe

Golden Troupe

Max Rarity: 5

Golden Troupe's RewardGolden Song's VariationGolden Night's BustleGolden Bird's SheddingGolden Era's Prelude
2Increases Elemental Skill DMG by 20%.
4Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
Heart of Depth

Heart of Depth

Max Rarity: 5

Wine-Stained TricorneGilded CorsageGoblet of Thundering DeepGust of NostalgiaCopper Compass
2Hydro DMG Bonus +15%
4After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
2DEF +30%
4A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.
Instructor

Instructor

Max Rarity: 4

Instructor's CapInstructor's BroochInstructor's Tea CupInstructor's Feather AccessoryInstructor's Pocket Watch
2Increases Elemental Mastery by 80.
4Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.
Lavawalker

Lavawalker

Max Rarity: 5

Lavawalker's WisdomLavawalker's ResolutionLavawalker's EpiphanyLavawalker's SalvationLavawalker's Torment
2Pyro RES increased by 40%.
4Increases DMG against opponents affected by Pyro by 35%.
Long Night's Oath

Long Night's Oath

Max Rarity: 5

Dyed TasselLightkeeper's PledgeA Horn UnwindedNightingale's Tail FeatherUndying One's Mourning Bell
2Plunging Attack DMG increased by 25%.
4After the equipping character's Plunging Attack/Charged Attack/Elemental Skill hits an opponent, they will gain 1/2/2 stack(s) of "Radiance Everlasting." Plunging Attacks, Charged Attacks, or Elemental Skills can each trigger this effect once every 1s. Radiance Everlasting: Plunging Attacks deal 15% increased DMG for 6s. Max 5 stacks. Each stack's duration is counted independently.
Lucky Dog

Lucky Dog

Max Rarity: 3

Lucky Dog's Silver CircletLucky Dog's CloverLucky Dog's GobletLucky Dog's Eagle FeatherLucky Dog's Hourglass
2DEF increased by 100.
4Picking up Mora restores 300 HP.
Maiden Beloved

Maiden Beloved

Max Rarity: 5

Maiden's Fading BeautyMaiden's Distant LoveMaiden's Fleeting LeisureMaiden's Heart-stricken InfatuationMaiden's Passing Youth
2Character Healing Effectiveness +15%
4Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.
Marechaussee Hunter

Marechaussee Hunter

Max Rarity: 5

Veteran's VisageHunter's BroochForgotten VesselMasterpiece's OvertureMoment of Judgment
2Normal and Charged Attack DMG +15%
4When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
Martial Artist

Martial Artist

Max Rarity: 4

Martial Artist's BandanaMartial Artist's Red FlowerMartial Artist's Wine CupMartial Artist's Feather AccessoryMartial Artist's Water Hourglass
2Normal and Charged Attack DMG +15%
4After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s.
2Increases Elemental Mastery by 80.
4When nearby party members trigger Lunar Reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s: Increases CRIT Rate by 15%/30% when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack.
2ATK +18%.
4After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s.
Noblesse Oblige

Noblesse Oblige

Max Rarity: 5

Royal MasqueRoyal FloraRoyal Silver UrnRoyal PlumeRoyal Pocket Watch
2Elemental Burst DMG +20%
4Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Nymph's Dream

Nymph's Dream

Max Rarity: 5

Fell Dragon's MonocleOdyssean FlowerHeroes' Tea PartyWicked Mage's PlumuleNymph's Constancy
2Hydro DMG Bonus +15%
4After Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will be triggered, lasting 8s. When under the effect of 1, 2, or 3 or more Mirrored Nymph stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG Bonus will be increased by 4%/9%/15%. Mirrored Nymph stacks created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts exist independently.
Obsidian Codex

Obsidian Codex

Max Rarity: 5

Crown of the SaintsReckoning of the XenogenicPre-Banquet of the ContendersRoot of the Spirit-MarrowMyths of the Night Realm
2While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%.
4After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.
Ocean-Hued Clam

Ocean-Hued Clam

Max Rarity: 5

Crown of WatatsumiSea-Dyed BlossomPearl CageDeep Palace's PlumeCowry of Parting
2Healing Bonus +15%.
4When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Pale Flame

Pale Flame

Max Rarity: 5

Mocking MaskStainless BloomSurpassing CupWise Doctor's PinionMoment of Cessation
2Physical DMG is increased by 25%.
4When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is increased by 100%.
Prayers for Destiny

Prayers for Destiny

Max Rarity: 4

Tiara of Torrents
1Affected by Hydro for 40% less time.
1Affected by Pyro for 40% less time.
Prayers for Wisdom

Prayers for Wisdom

Max Rarity: 4

Tiara of Thunder
1Affected by Electro for 40% less time.
1Affected by Cryo for 40% less time.
2ATK +18%.
4Increases Charged Attack CRIT Rate by 30%.
Retracing Bolide

Retracing Bolide

Max Rarity: 5

Summer Night's MaskSummer Night's BloomSummer Night's WaterballoonSummer Night's FinaleSummer Night's Moment
2Increases Shield Strength by 35%.
4While protected by a shield, gain an additional 40% Normal and Charged Attack DMG.
Scholar

Scholar

Max Rarity: 4

Scholar's LensScholar's BookmarkScholar's Ink CupScholar's Quill PenScholar's Clock
2Energy Recharge +20%
4Gaining Elemental Particles or Orbs gives 3 Energy to all party members who have a bow or a catalyst equipped. Can only occur once every 3s.
2When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy.
4After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.
2ATK +18%.
4When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
2Energy Recharge +20%.
4When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. The equipping character can trigger this effect while off-field. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack.
Song of Days Past

Song of Days Past

Max Rarity: 5

Poetry of Days PastForgotten Oath of Days PastPromised Dream of Days PastRecollection of Days PastEchoing Sound From Days Past
2Healing Bonus +15%.
4When the equipping character heals a party member, the Yearning effect will be created for 6s, which records the total amount of healing provided (including overflow healing). When the duration expires, the Yearning effect will be transformed into the "Waves of Days Past" effect: When your active party member hits an opponent with a Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst, the DMG dealt will be increased by 8% of the total healing amount recorded by the Yearning effect. The "Waves of Days Past" effect is removed after it has taken effect 5 times or after 10s. A single instance of the Yearning effect can record up to 15,000 healing, and only a single instance can exist at once, but it can record the healing from multiple equipping characters. Equipping characters on standby can still trigger this effect.
2HP +20%
4When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
The Exile

The Exile

Max Rarity: 4

Exile's CircletExile's FlowerExile's GobletExile's FeatherExile's Pocket Watch
2Energy Recharge +20%
4Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.
Thundering Fury

Thundering Fury

Max Rarity: 5

Thunder Summoner's CrownThunderbird's MercyOmen of ThunderstormSurvivor of CatastropheHourglass of Thunder
2Electro DMG Bonus +15%
4Increases the DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, the DMG Bonus conferred by Aggravate by 20%, and the DMG caused by Lunar-Charged and Stellar-Conduct by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.
Thundersoother

Thundersoother

Max Rarity: 5

Thundersoother's DiademThundersoother's HeartThundersoother's GobletThundersoother's PlumeHour of Soothing Thunder
2Electro RES increased by 40%.
4Increases DMG against opponents affected by Electro by 35%.
Tiny Miracle

Tiny Miracle

Max Rarity: 4

Tiny Miracle's EarringsTiny Miracle's FlowerTiny Miracle's GobletTiny Miracle's FeatherTiny Miracle's Hourglass
2All Elemental RES increased by 20%.
4Incoming elemental DMG increases corresponding Elemental RES by 30% for 10s. Can only occur once every 10s.
Traveling Doctor

Traveling Doctor

Max Rarity: 3

Traveling Doctor's HandkerchiefTraveling Doctor's Silver LotusTraveling Doctor's Medicine PotTraveling Doctor's Owl FeatherTraveling Doctor's Pocket Watch
2Increases incoming healing by 20%.
4Using Elemental Burst restores 20% HP.
Unfinished Reverie

Unfinished Reverie

Max Rarity: 5

Crownless CrownDark Fruit of Bright FlowersThe Wine-Flask Over Which the Plan Was HatchedFaded Emerald TailMoment of Attainment
2ATK +18%.
4After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field.
2ATK +18%.
4After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
Viridescent Venerer

Viridescent Venerer

Max Rarity: 5

Viridescent Venerer's DiademIn Remembrance of Viridescent FieldsViridescent Venerer's VesselViridescent Arrow FeatherViridescent Venerer's Determination
2Anemo DMG Bonus +15%
4Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.
Vourukasha's Glow

Vourukasha's Glow

Max Rarity: 5

Heart of Khvarena's BrillianceStamen of Khvarena's OriginFeast of Boundless JoyVibrant PinionAncient Abscission
2HP +20%
4Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field.
Wanderer's Troupe

Wanderer's Troupe

Max Rarity: 5

Conductor's Top HatTroupe's DawnlightWanderer's String-KettleBard's Arrow FeatherConcert's Final Hour
2Increases Elemental Mastery by 80.
4Increases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow.