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Rin Tohsaka

Rin TohsakaQuantum

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EruditionErudition

Hailing from a world beyond our universe where magic and magecraft coexist, this young mage tirelessly hones her skills. She is the Sixth Head of the Tohsaka family, a prestigious lineage of Fuyuki City mages.

hpHP
1048
atkATK
699
defDEF
461
speedSPEED
102

Dps Build

Rin Tohsaka Best Stats

Body: CRIT Rate
Feet: SPDATK%
Sphere: Quantum DMGATK%
Rope: ATK%Energy Regen

Rin Tohsaka Best Substats

CRIT Rate
starstarstar
CRIT DMG
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SPD
starstar
ATK%
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Rin Tohsaka Best Teams

Rin Tohsaka F2P Team

For Rin Tohsaka's F2P team, you can pair her up with Archer since her kit synergizes amazingly with him. Sparkle is Rin's best Support unit since she provides Skill Points for the entire party and can turn advance Archer. For the fourth slot, you can use any Sustain unit here. Permansor Terrae is a free-to-play option you can use to provide shields and increase ATK.

Rin Tohsaka Beginner Team

For beginners who don't have any limited 4-Star or 5-Star characters yet, Rin Tohsaka can still be used as your Sub-DPS with Archer. The Remembrance Trailblazer can allow Archer to deal True DMG with his attacks.

Rin Tohsaka Hypercarry Team

Rin Tohsaka can be used as a Main DPS without Archer. Sparkle is still being used here for more Skill Points and turn advance. For this setup, Rin Tohsaka should have a higher SPD stat than Sparkle to have her attack more often in a single wave. For other units, Cerydra is an amazing option since she can allow Rin to use her Enhanced Skill twice. Huohuo is used here for Energy Restoration and ATK buffs.

Skills

Bajiquan
Bajiquan
Basic ATK
Single Target

Deals Quantum DMG equal to #1[i]% of Rin Tohsaka's ATK to one designated enemy.

Jeweled Sword Zelretch
Jeweled Sword Zelretch
Skill
Single Target

Deals Quantum DMG equal to #1[i]% of Rin Tohsaka's ATK to one designated enemy.

An Gal Ta Ki Gal Šè
An Gal Ta Ki Gal Šè
Ultimate
AoE

Deals Quantum DMG equal to #1[i]% of Rin Tohsaka's ATK to one designated enemy, and Quantum DMG equal to #2[i]% of Rin Tohsaka's ATK to other enemy targets. When used, recovers #4[i] Skill Point(s) for allies, and increases the DMG taken by all enemies by #5[i]%, lasting for #6[i] turn(s).

Gem Magecraft
Gem Magecraft
Talent
Enhance

When entering combat, gains #1[i] "Gem Energy." When an ally target consumes or recovers Skill Points, increases their CRIT DMG by #3[i]% for #2[i] turn(s). For every 1 Skill Point consumed or recovered, Rin Tohsaka gains 1 "Gem Energy." If Rin Tohsaka holds #5[i] or more "Gem Energy," or if the current Skill Points are #4[i] or more, her Skill is enhanced to "Second Magic Experiment."

Conversion Charge
Conversion Charge
Technique
Enhance

After using Technique, gains #1[i] "Gem Energy" at the start of the next battle.

Traces

Eidolon

Zelretch's Apprentice
Zelretch's Apprentice

If one instance of the Enhanced Skill consumes 30 or more "Gem Energy," Rin Tohsaka gains "Shadow Gem" equal to the amount of "Gem Energy" consumed. While holding "Shadow Gem," enhances Skill to "Second Magic Experiment." The Enhanced Skill consumes all "Shadow Gem," does not trigger the effect that converts Skill Points into "Gem Energy," and does not consume "Gem Energy."

Dimensional Traveler
Dimensional Traveler

Rin Tohsaka's Skill DMG dealt increases by 30%. While Rin Tohsaka is on the field, Skill DMG dealt by all allies becomes 130% of the original DMG.

Holy Grail War: Victory Memorial
Holy Grail War: Victory Memorial

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Red Devil: Triple Speed
Red Devil: Triple Speed

When the CRIT DMG boost effect from the Talent "Gem Magecraft" applies to Rin Tohsaka, the effect can stack, up to 2 time(s).

Goddess of Venus's Favor
Goddess of Venus's Favor

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Nailed It This Time!
Nailed It This Time!

Rin Tohsaka's All-Type RES PEN increases by 20%. When using Ultimate, gains 24 "Gem Energy" and 1 extra turn.

RES PEN

When dealing DMG, ignore a part of the enemy target's resistance to the corresponding damage type.

Extra Turn

Gain 1 extra turn that won't expend your remaining turns when taking action. During this extra turn, no Ultimate can be used.