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Chevreuse

Genshin Impact Chevreuse Build

Pyro
PolearmPolearm PyroPyro Special Security and Surveillance Patrol 10/1 Sclopetum Ensiferum Pale Forgotten Glory
The captain of the Special Security and Surveillance Patrol, who wears justice as an ever-present seal upon her heart. Her musket shall only ever point at the guilty.

Best builds for Chevreuse

BUFF SUPPORT Build

Weapons

1
Symphonist of Scents
Symphonist of Scents

CRIT DMG

Assuming a new support polearm; use for its HP% or team buffs. Prioritize weapons that increase Chevreuse's HP or Energy.

2
Favonius Lance
Favonius Lance

Energy Recharge

Generates white particles to fuel team ER needs. High base ATK and CRIT Rate requirement for passive.

3
Dialogues of the Desert Sages
Dialogues of the Desert Sages

HP%

HP% substat boosts Chevreuse's buff scaling and healing. Passive gives EM, less useful but acceptable.

4
Black Tassel
Black Tassel

HP%

Pure HP% stat stick. Budget option that maximizes HP for stronger ATK buffs and heals.

5
Rightful Reward
Rightful Reward

HP%

HP% main stat and ER from passive. Perfect for sustaining burst uptime while scaling Chevreuse's HP.

6
Prototype Starglitter
Prototype Starglitter

Energy Recharge

Energy Recharge substat helps burst uptime. Passive adds minor ATK after skill, but not the focus.

Artifacts

4pc grants party 20% ATK after Burst. Best in slot for a pure buff support, boosting team damage directly.

Not recommended. Requires triggering specific reactions; Chevreuse's Overload may not reliably activate the set's buffs.

Converts overhealing into physical damage. Can provide extra team damage, but Chevreuse's healing is often insufficient to cap the bubble.

Boosts party damage after healing. Viable if healing is consistent, but less impactful than Noblesse's flat ATK buff.

2pc HP (+20%) improves Chevreuse's buff scaling and healing. Use as 2pc2pc combo with healing bonus for hybrid sustain.

2pc boosts healing (+15%), 4pc increases party healing. Overkill on healing; better to use 2pc HP or Noblesse.

Substats Priority

1Energy Recharge
2HP%
3CRIT Rate
4HP
5Elemental Mastery

Talents Priority

1ESkill
2QBurst
3NANormal Attack

Recommended Primary Stats

Sands

HP% / Energy Recharge

Goblet

HP%

Circlet

HP% / Healing Bonus

BUFF SUPPORT & DAMAGE Build

Weapons

1
Symphonist of Scents
Symphonist of Scents

CRIT DMG

High base ATK and HP% substat boost both buffs and personal damage.

2
Engulfing Lightning
Engulfing Lightning

Energy Recharge

Massive ER for burst uptime; ATK scales with ER, boosting personal damage.

3
Staff of Homa
Staff of Homa

CRIT DMG

CRIT DMG substat and HP-based ATK bonus align with her HP scaling.

4
Staff of the Scarlet Sands
Staff of the Scarlet Sands

CRIT Rate

EM substat is niche, but high base ATK and CRIT rate help.

5
Lumidouce Elegy
Lumidouce Elegy

CRIT Rate

Support choice: team-wide EM and ATK buffs after burst, though Chevreuse doesn't trigger reactions often.

6
Calamity Queller
Calamity Queller

ATK%

High base ATK and ATK% substat; passive boosts ATK after skill use.

7
Skyward Spine
Skyward Spine

Energy Recharge

ER substat and CRIT rate; vacuum blades add extra damage.

9
Vortex Vanquisher
Vortex Vanquisher

ATK%

ATK% substat and shield strength; passive requires shield for full effect.

10
"The Catch"
"The Catch"R5

Energy Recharge

ER substat and burst CRIT rate increase; great F2P option.

11
Deathmatch
Deathmatch

CRIT Rate

CRIT rate substat and passive ATK/DEF boost; good for personal damage.

12
Ballad of the Fjords
Ballad of the Fjords

CRIT Rate

EM substat and passive ATK against enemies affected by Hydro/Electro; situational.

13
Missive Windspear
Missive WindspearR5

ATK%

ATK% substat and passive ATK after triggering reactions; event weapon.

14
Favonius Lance
Favonius Lance

Energy Recharge

ER substat and energy particles for team battery; trade damage for support.

Artifacts

Burst ATK buff for whole team; 2pc adds burst damage.

ER converts to burst damage; good for burst uptime and damage.

2pc boosts skill damage; 4pc huge skill damage bonus off-field.

ER converts to burst damage; good for burst uptime and damage.

Substats Priority

1Energy Recharge
2CRIT Rate
3CRIT DMG
4ATK%
5HP%
6Elemental Mastery

Talents Priority

1QBurst
2ESkill
3NANormal Attack

Recommended Primary Stats

Sands

ATK% / Energy Recharge

Goblet

Pyro DMG Bonus

Circlet

CRIT Rate / CRIT DMG

SUPPORT
When party members trigger Overload, Chevreuse grants buffs and enemy debuffs. Her Pyro and Electro RES reduction works only in mono-Pyro/Electro teams. Buff caps at 40,000 HP; beyond that, extra HP is unnecessary.

If not using her Burst, Energy Recharge is not required.

Weapon Choices:
Favonius Lance: Loses value without Burst, but still provides team Energy.
Symphonist of Scents: With HP% mains, ~31% HP substats needed to cap A4 passive, making Energy Recharge for consistent Burst difficult.

Artifact Sets:
Noblesse Oblige (4): Use only if Burst is used every rotation.

Main Stats Priority:
Healing Bonus: Only after reaching 40,000 HP.

Sub Stats Priority:
CRIT Rate: Only with Favonius Lance.

SUPPORT AND DAMAGE
Chevreuse aims for high Burst and Skill damage while retaining support in Pyro/Electro teams. Viable after C4 due to multiple Skill uses per rotation.

Weapon Choices:
Favonius Lance: Lower personal damage, but team Energy regeneration makes it desirable despite the trade-off.

Best teams for Chevreuse

1

Chevreuse Overload Team #1

SS

Maximize team DMG with Chevreuse's Overload RES shred and ATK buff. Cyno drives with infused Electro attacks, Xiangling provides off-field Pyro DMG, and Bennett offers ATK buff and healing.

Chevreuse's passive reduces Pyro and Electro RES when Overload is triggered, and her Skill grants an ATK buff based on her Max HP, maximizing the team’s overall DMG.

Team composition: Cyno (Electro Main DPS), Chevreuse (Pyro Support), Xiangling (Pyro Sub DPS), Bennett (Pyro Support)

Cyno·Electro Main DPS

Main DPS. Burst infuses Normal ATK with Electro. DMG maximized by Chevreuse and Bennett.

Weapons: Staff of the Scarlet Sands, Deathmatch

Artifacts: 4pc Gladiator's Finale

Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%

Chevreuse·Pyro Support

Support/Healer. Skill heals and provides ATK buff based on Max HP. Passive reduces Pyro and Electro RES on Overload. C6 increases Pyro and Electro DMG.

Weapons: Favonius Lance, Black Tassel

Artifacts: 4pc Song of Days Past

Substats: HP% > Energy Recharge

Xiangling·Pyro Sub DPS

Sub DPS. Burst deals massive off-field Pyro DMG.

Weapons: Engulfing Lightning, "The Catch"

Artifacts: 4pc Emblem of Severed Fate

Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%

Bennett·Pyro Support

Support/Healer. Burst provides huge ATK buff and healing.

Weapons: Aquila Favonia, Favonius Sword

Artifacts: 4pc Noblesse Oblige

Substats: Energy Recharge > HP%

2

Chevreuse Overload Team #2

SS

Chevreuse reduces <element type='pyro'>Pyro</element> and <element type='electro'>Electro</element> RES and provides ATK buff. Bennett buffs ATK and heals. Raiden Shogun and Xiangling trigger Overload.

Maximize team DMG by using Chevreuse's passive to reduce <element type='pyro'>Pyro</element> and <element type='electro'>Electro</element> RES when Overload is triggered, while Bennett provides ATK buff and healing. Raiden Shogun's Elemental Skill boosts Energy Recharge and Elemental Burst DMG of teammates, and her <element type='electro'>Electro</element> reacts with Xiangling's <element type='pyro'>Pyro</element> to trigger Overload.

Team composition: Raiden Shogun (Electro Main DPS), Chevreuse (Pyro Support), Xiangling (Pyro Sub DPS), Bennett (Pyro Support)

Raiden Shogun·Electro Main DPS

Main DPS. Elemental Burst DMG scales with energy consumed by team. Elemental Skill boosts teammates' Energy Recharge and Elemental Burst DMG. Triggers Overload with Xiangling's <element type='pyro'>Pyro</element>.

Weapons: Engulfing Lightning, "The Catch"

Artifacts: 4pc Emblem of Severed Fate

Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%

Chevreuse·Pyro Support

Support/Healer. Passive reduces enemies' <element type='pyro'>Pyro</element> and <element type='electro'>Electro</element> RES when Overload is triggered. Elemental Skill provides ATK buff based on Max HP. Heals allies. At C6, increases <element type='pyro'>Pyro</element> and <element type='electro'>Electro</element> DMG of teammates.

Weapons: Favonius Lance, Black Tassel

Artifacts: 4pc Song of Days Past

Substats: HP% > Energy Recharge

Xiangling·Pyro Sub DPS

Sub DPS. Elemental Burst provides huge backstage <element type='pyro'>Pyro</element> DMG. Triggers Overload with Raiden Shogun's <element type='electro'>Electro</element>.

Weapons: Engulfing Lightning, "The Catch"

Artifacts: 4pc Emblem of Severed Fate

Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%

Bennett·Pyro Support

Support/Healer. Elemental Burst provides huge ATK buff and healing to teammates.

Weapons: Aquila Favonia, Favonius Sword

Artifacts: 4pc Noblesse Oblige

Substats: Energy Recharge > HP%

3

Chevreuse Overload Team #5

SS

Chevreuse is a Support/Healer in the team. The team’s DMG is maximized by Chevreuse.

Chevreuse's passive reduces enemies' Pyro and Electro RES when Overload is triggered, maximizing team DMG. Her Skill provides an ATK buff to Pyro and Electro characters based on her Max HP.

Team composition: Yoimiya (Pyro Main DPS), Chevreuse (Pyro Support), Raiden Shogun (Electro Sub DPS), Bennett (Pyro Support)

Yoimiya·Pyro Main DPS

Yoimiya is the main DPS, her DMG is amplified by Chevreuse in this team.

Weapons: Thundering Pulse, Rust

Artifacts: 4pc Shimenawa's Reminiscence

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

Chevreuse·Pyro Support

Chevreuse's passive talent can reduce enemies’ Pyro RES and Electro RES when Overload is triggered, which maximizes the overall DMG of the team. By using Chevreuse's Skill, Pyro and Electro characters in the team gain an ATK buff based on Chevreuse’s Max HP. Chevreuse’s skill can heal allies and so she can be a partial Healer of the team. Chevreuse can increase teammates’ Pyro and Electro DMG at C6.

Weapons: Favonius Lance, Black Tassel

Artifacts: 4pc Song of Days Past

Substats: HP% > Energy Recharge

Raiden Shogun·Electro Sub DPS

Raiden Shogun is the Sub DPS in the team. Elemental Skill triggers the Overload.

Weapons: Dragon's Bane

Artifacts: 4pc Gilded Dreams

Substats: Elemental Mastery > Energy Recharge > ATK%

Bennett·Pyro Support

Bennett’s Elemental Burst provides huge ATK buff and healing to other members.

Weapons: Aquila Favonia, Favonius Sword

Artifacts: 4pc Noblesse Oblige

Substats: Energy Recharge > HP%

Chevreuse Skills

Passive Talents

Vanguard's Coordinated Tactics

Vanguard's Coordinated Tactics

Ascension Phase 1
When all party members are Pyro and Electro characters and there is at least one Pyro and one Electro character each in the party:
Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.
The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Ascension Talent.
Vertical Force Coordination

Vertical Force Coordination

Ascension Phase 4
After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.
Double Time March

Double Time March

Passive
Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations

Stable Front Line's Resolve

Stable Front Line's Resolve

C1
When the active character with the "Coordinated Tactics" status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s.
You must first unlock the Ascension Talent "Vanguard's Coordinated Tactics."
Sniper Induced Explosion

Sniper Induced Explosion

C2
After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.
Practiced Field Stripping Technique

Practiced Field Stripping Technique

C3
Increases the Level of Short-Range Rapid Interdiction Fire by 3.
Maximum upgrade level is 15.
The Secret to Rapid-Fire Multishots

The Secret to Rapid-Fire Multishots

C4
After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.
Enhanced Incendiary Firepower

Enhanced Incendiary Firepower

C5
Increases the Level of Ring of Bursting Grenades by 3.
Maximum upgrade level is 15.
In Pursuit of Ending Evil

In Pursuit of Ending Evil

C6
After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once.
After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.

Outfits

Guardian's Gun

Guardian's Gun

Guardian's Gun icon
Default

Chevreuse's outfit. The designers kept the uniform's classic black, white, and red color combination and added a bevy of accessories, but the result proved too heavy, which the captain protested. The final, fit-for-public-consumption version lacked most of those metal decorations.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
1003
Base ATK
-
16
Base DEF
-
51
HP%
-
0.0%

Ascension Materials

Mora

420,000

Agnidus Agate Sliver

1

Agnidus Agate Fragment

9

Agnidus Agate Chunk

9

Agnidus Agate Gemstone

6

Fontemer Unihorn

46

Lumidouce Bell

168

Meshing Gear

18

Mechanical Spur Gear

30

Artificed Dynamic Gear

36

LevelMoraMaterials
Lv.40
20,000
1
1
3
3
3
3
Lv.50
40,000
3
3
2
2
10
10
15
15
Lv.60
60,000
6
6
4
4
20
20
12
12
Lv.70
80,000
3
3
8
8
30
30
18
18
Lv.80
100,000
6
6
12
12
45
45
12
12
Lv.90
120,000
6
6
20
20
60
60
24
24

Talent Materials

Mora

1,652,500

Teachings of Order

3

Guide to Order

21

Philosophies of Order

38

Meshing Gear

6

Mechanical Spur Gear

22

Artificed Dynamic Gear

31

Lightless Eye of the Maelstrom

6

Crown of Insight

1

LevelMoraMaterials
Lv.12
12,500
3
6
Lv.23
17,500
2
3
Lv.34
25,000
4
4
Lv.45
30,000
6
6
Lv.56
37,500
9
9
Lv.67
120,000
4
4
1
Lv.78
260,000
6
6
1
Lv.89
450,000
12
9
2
Lv.910
700,000
16
12
2
1