Genshin Impact Sangonomiya Kokomi Build
The Divine Priestess of Watatsumi Island. All of the island's affairs are at this young lady's fingertips.
Best builds for Sangonomiya Kokomi
HEAL SUPPORT Build
Weapons
HP%
Provides a massive ATK% buff to the next switched character. Switch to a damage dealer after casting Skill or Burst to boost their damage.
HP%
Craftable option that restores Energy and heals the whole team on Burst cast. Complements healing needs and reduces ER requirements.
HP%
A 3-star option that increases Elemental Mastery after hitting with Skill. Slightly improves reaction support but low base stats.
Energy Recharge
Generates energy for the team and Elemental DMG Bonus for <element hydro>Hydro</element> characters after an <element electro>Electro</element> reaction. Best in taser or Electro-charged teams.
Elemental Mastery
Resets Skill cooldown, allowing double deployment of the jellyfish for extended <element hydro>Hydro</element> application and healing. Sacrifice some healing for more uptime.
Artifacts
4-piece increases party ATK% by 20% and shield strength when Skill hits enemies. Kokomi's jellyfish triggers this reliably, making it a strong support set.
Converts 90% of healing into Physical DMG via a bubble that pops. Turns excessive healing into respectable off-field damage, ideal for heal supports.
When equipping character triggers a Pyro/<element hydro>Hydro</element>/<element electro>Electro</element>/<element cryo>Cryo</element> reaction, party gains Elemental DMG Bonus for that element. Viable in reaction-heavy teams but less healing focus.
4-piece records healing done and unleashes a tidal wave that deals Physical DMG based on healing. Alternative to Clam with a similar role.
2-piece increases Healing Bonus by 15%, and 4-piece boosts party healing received by 20%. Pure healing maximization, best if team needs no other set bonuses.
2-piece Maiden Beloved (15% Healing Bonus) combined with 2-piece Tenacity of the Millelith or Vorukasha's Glow (20% HP). Balances healing with survivability through max HP.
Substats Priority
Talents Priority
Recommended Primary Stats
Energy Recharge / HP%
HP%
Healing Bonus / HP%
Kokomi's
DPS Build
Weapons
HP%
Best-in-slot: HP% substat and passive that boosts Normal Attack DMG based on HP, with Energy Recharge on healing.
ATK%
Craftable option: Energy Recharge substat and passive that increases Hydro DMG after using Skill, amplifying burst damage.
HP%
Budget healer weapon: HP% substat and passive restoring energy and healing team, but lower personal DPS.
HP%
Decent stat stick: HP% substat, but passive requiring shield or off-field not fully utilized by on-field Kokomi.
HP%
Event weapon: HP% substat, passive boosts Normal Attack DMG after healing, but requires shield for full effect.
Energy Recharge
Supportive option: Energy Recharge substat, passive boosts team Electro DMG after Electro-Charged, good in taser comps.
HP%
Full support: HP% substat, but passive buffs next character's ATK — not recommended for personal DPS.
Artifacts
Best 4-piece: Converts healing into physical bubble damage, scales with Kokomi's high healing output during burst.
Strong hybrid set: 2-piece Hydro DMG, 4-piece boosts Normal and Charged Attack DMG after Skill use.
2-piece bonus (e.g., Maiden Beloved): Increases Healing Bonus, directly boosting Ocean-Hued Clam bubble damage and sustain.
Support 4-piece: Boosts team ATK and shield strength, but does not directly improve Kokomi's personal DPS.
Substats Priority
Talents Priority
Recommended Primary Stats
HP% / Energy Recharge
Hydro DMG Bonus
Healing Bonus
Due to Kokomi's high stamina cost on her
BLOOM DPS Build
Weapons
Elemental Mastery
Provides HP% and Elemental Mastery, directly boosting Bloom damage and healing.
Elemental Mastery
High base Elemental Mastery and team EM buff. Passive increases own EM based on party members' elements.
Elemental Mastery
Grants HP% and Elemental Mastery after a Skill hit. Efficient stat stick for Bloom.
Elemental Mastery
High Elemental Mastery substat. Passive resets Skill CD, enabling more frequent Hydro application.
Energy Recharge
Substat Elemental Mastery and passive that boosts Elemental Mastery after using Burst. Consistent EM for Bloom.
Elemental Mastery
3-star option with Elemental Mastery substat. Extra damage against Hydro-affected enemies, but mainly for EM.
Energy Recharge
Craftable weapon from Sumeru. Substat Elemental Mastery and passive that grants more EM after triggering reactions.
Artifacts
4-piece set increases Bloom damage by 40% and further boosts it by 10% per trigger stack. Best-in-slot for pure Bloom builds.
4-piece set provides up to 230 Elemental Mastery total. Decent alternative if Flower of Paradise Lost is not available.
2-piece combination (e.g., Wanderer's Troupe + Gilded Dreams or Flower of Paradise Lost) provides 160 Elemental Mastery. Quick to farm, less optimal than 4-piece.
4-piece set converts healing into physical damage bubbles. Not ideal for Bloom but can be used if focusing on healing while still triggering reactions. Mostly a hybrid option.
Substats Priority
Talents Priority
Recommended Primary Stats
Elemental Mastery
Elemental Mastery
Elemental Mastery
SUPPORT
Support Kokomi prioritizes using Burst before Skill expires to refresh Skill duration. This ensures 100% uptime on Hydro application for Freeze / Electro-charged teams.
Weapon Choices:
Hakushin Ring provides Electro DMG% for the team in Electro-charged teams; outperforms Prototype Amber if damage is valued over healing.
Sacrificial Fragments lets Kokomi skip Burst to reset Skill duration, smoothing rotations when Burst timing is missed.
Artifact Sets:
Tenacity of the Millelith (4): With proper Skill extension, nearly 100% uptime on its 4-piece effect.
Ocean-Hued Clam (4): Best if Kokomi is used only for Skill; if onfield during Burst, this set may surpass Tenacity.
Main Stats & Sub Stats:
Energy Recharge: Prioritize first to ensure Burst is always ready before Skill expires, maintaining Hydro application.
DPS
DPS Kokomi maximizes onfield damage during Burst. Outside Burst, damage is weak and not worth building.
Weapon Choices:
Thrilling Tales of Dragon Slayers: Lower personal damage, but 48% ATK buff is often better for team DPS; best if no other user exists.
Hakushin Ring: Provides Electro DMG% for the team in Electro-charged teams; optimal there.
Artifact Sets:
Tenacity of the Millelith (4): Lowest personal damage, but 20% ATK team buff can improve overall DPS.
BLOOM DPS
This build is for Bloom teams where Kokomi triggers most Bloom reactions.
Weapon Choices:
Sacrificial Fragments: Ranking ignores its utility to reposition Skill in emergencies—a gameplay improvement often more impactful than higher Elemental Mastery or team buffs.
Artifact Sets:
Ocean-Hued Clam (4): Can deal more damage in some situations while boosting healing for Bloom self-damage. However, resin-inefficient; not recommended to farm specifically for this set.
Most-used community build
Weapons
Best teams for Sangonomiya Kokomi
Kokomi Hyperbloom Team
SSA powerful Hyperbloom team with Kokomi as the on-field driver, Nahida for Dendro application, Raiden Shogun for triggering reactions, and Kazuha for grouping and buffs.
Kokomi drives the team with her Normal Attacks and Elemental Skill to create Dendro Cores, which are then triggered by Raiden Shogun's Elemental Skill to produce Hyperbloom. Nahida applies Dendro and boosts reactions, while Kazuha groups enemies and provides DMG buffs.
Team composition: Sangonomiya Kokomi (Hydro Main DPS), Nahida (Dendro Sub DPS), Raiden Shogun (Electro Sub DPS), Kaedehara Kazuha (Anemo Support)




Main DPS and driver. Her Elemental Burst scales with Max HP%. She creates Dendro Cores via Skill and Normal Attacks to trigger Hyperbloom.
Weapons: Everlasting Moonglow, Prototype Amber
Artifacts: 4pc Ocean-Hued Clam
Substats: HP% > Elemental Mastery > HP > Energy Recharge > ATK%
Deals DMG via Elemental Skill which connects up to 8 enemies and deals Dendro DMG while triggering reactions. Her Burst buffs her Skill based on teammates' elements. With Raiden Shogun, Catalyze is triggered to maximize team DMG.
Weapons: A Thousand Floating Dreams, Solar Pearl
Artifacts: 4pc Deepwood Memories
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Sub DPS. Elemental Skill triggers Electro-Charged and detonates Dendro Cores for Hyperbloom.
Weapons: Dragon's Bane
Artifacts: 4pc Gilded Dreams
Substats: Elemental Mastery > Energy Recharge > ATK%
Groups enemies with Skill and Burst, applies crowd control, provides DMG buff, and reduces Anemo RES via Viridescent Venerer.
Weapons: Freedom-Sworn, Iron Sting
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi Vaporize Team #1
SSKokomi acts as a Sub DPS, applying Hydro to enable Vaporize for Hu Tao. Kazuha (C2) provides DMG bonus and resistance shred. Bennett offers ATK buff and healing.
Maximize Vaporize damage by using Kokomi's consistent Hydro application and Kazuha's DMG bonus and resistance shred, while Bennett provides ATK buff and healing to sustain the team.
Team composition: Hu Tao (Pyro Main DPS), Sangonomiya Kokomi (Hydro Sub DPS), Kaedehara Kazuha (Anemo Support), Bennett (Pyro Support)
Main DPS. DMG amplified by Vaporize. Switch to Kokomi when Skill is on cooldown.
Weapons: Staff of Homa, Deathmatch
Artifacts: 4pc Crimson Witch of Flames
Substats: CRIT DMG > CRIT Rate > HP% > Elemental Mastery > ATK%
Sub DPS. Burst DMG scales with Max HP%. Applies Wet status with Skill to enable Vaporize for Hu Tao. Switch to Hu Tao when Burst is on cooldown.
Weapons: Everlasting Moonglow, Prototype Amber
Artifacts: 4pc Ocean-Hued Clam
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Groups enemies, provides crowd control, grants DMG bonus based on Elemental Mastery, and reduces enemy resistance with Viridescent Venerer.
Weapons: Freedom-Sworn, Iron Sting
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides massive ATK buff and healing through Burst.
Weapons: Skyward Blade, Favonius Sword
Artifacts: 4pc Noblesse Oblige
Substats: HP% > HP > Energy Recharge
Kokomi Pure Hydro Team
SSA powerful Hydro-focused team leveraging Kokomi's on-field presence and Kazuha's C2 Hydro DMG bonus.
Maximizes Hydro DMG with constant Hydro application from Yelan and Xingqiu, amplified by Kazuha's DMG bonus and resistance shred.
Team composition: Sangonomiya Kokomi (Hydro Main DPS), Yelan (Hydro Sub DPS), Xingqiu (Hydro Sub DPS), Kaedehara Kazuha (Anemo Support)
Kokomi's Burst DMG scales with Max HP. Uses Ocean-Hued Clam(4).
Weapons: Everlasting Moonglow, Prototype Amber
Artifacts: 4pc Ocean-Hued Clam
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Provides continuous off-field Hydro application.
Weapons: Aqua Simulacra, Favonius Warbow
Artifacts: 4pc Emblem of Severed Fate
Substats: HP% > CRIT DMG > CRIT Rate > ATK% > Energy Recharge
His Burst continuously applies Hydro to enemies.
Weapons: Primordial Jade Cutter, Sacrificial Sword
Artifacts: 4pc Noblesse Oblige
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Groups enemies, provides DMG buff, and reduces enemy Hydro RES with Viridescent Venerer(4).
Weapons: Freedom-Sworn, Iron Sting
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi Vaporize Team #2
SSA powerful team centered on Kokomi as Main DPS, maximizing Vaporize damage with Kazuha(C2) bonus. Xiangling and Bennett enable constant Vaporize triggers.
Kokomi's Hydro application, combined with Xiangling's Pyro, triggers constant Vaporize. Kazuha boosts damage and shreds resistances, while Bennett provides ATK buff and healing.
Team composition: Sangonomiya Kokomi (Hydro Main DPS), Xiangling (Pyro Sub DPS), Kaedehara Kazuha (Anemo Support), Bennett (Pyro Support)
Triggers Vaporize with Elemental Burst and Elemental Skill. Damage scales off Max HP.
Weapons: Everlasting Moonglow, Prototype Amber
Artifacts: 4pc Ocean-Hued Clam
Substats: HP% > Energy Recharge > HP% > ATK% > Elemental Mastery
Provides continuous Pyro application via Elemental Burst, enabling Vaporize for Kokomi.
Weapons: Engulfing Lightning, "The Catch"
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies, provides Anemo crowd control, buffs team damage, and reduces enemy resistance.
Weapons: Freedom-Sworn, Iron Sting
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides massive ATK buff and healing with Elemental Burst.
Weapons: Skyward Blade, Favonius Sword
Artifacts: 4pc Noblesse Oblige
Substats: HP% > HP% > Energy Recharge
Kokomi Permafrost Team #1
SSAyaka and Shenhe apply Cryo, Kokomi applies Hydro to Freeze, Kazuha groups and buffs.
Use Cryo from Ayaka and Shenhe with Kokomi's Hydro to trigger Freeze, while Kazuha provides crowd control, DMG buff, and resistance shred.
Team composition: Kamisato Ayaka (Cryo Main DPS), Shenhe (Cryo Sub DPS), Kaedehara Kazuha (Anemo Support), Sangonomiya Kokomi (Hydro Support)




Main DPS. Burst + Kokomi's Hydro = Freeze.
Weapons: Mistsplitter Reforged, Amenoma Kageuchi
Artifacts: 4pc Blizzard Strayer
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides ATK Bonus to Ayaka and reduces Cryo RES of enemies.
Weapons: Calamity Queller, Wavebreaker's Fin
Artifacts: 2pc Gladiator's Finale + 2pc Shimenawa's Reminiscence + 2pc Noblesse Oblige
Substats: ATK% > Energy Recharge > CRIT DMG > CRIT Rate
Groups enemies, provides DMG buff and reduces Elemental RES.
Weapons: Freedom-Sworn, Iron Sting
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Healer. Skill applies Hydro every 2s, activates Tenacity(4).
Weapons: Everlasting Moonglow, Thrilling Tales of Dragon Slayers
Artifacts: 4pc Tenacity of the Millelith
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Kokomi Permafrost Team #2
SA permafreeze team with Kokomi providing consistent Hydro application via her Skill, enabling Ayaka and Rosaria to trigger Freeze constantly. Kazuha groups enemies, applies crowd control, provides DMG buffs, and reduces enemy Anemo RES with Viridescent Venerer.
Kokomi's Skill applies Hydro every 2 seconds, which reacts with Cryo from Ayaka and Rosaria to trigger Freeze, locking down enemies. Kazuha amplifies damage and groups foes.
Team composition: Kamisato Ayaka (Cryo Main DPS), Rosaria (Cryo Sub DPS), Sangonomiya Kokomi (Hydro Support), Kaedehara Kazuha (Anemo Support)




Ayaka deals high DMG via Burst and Skill, providing Cryo attachment for Freeze.
Weapons: Mistsplitter Reforged, Amenoma Kageuchi
Artifacts: 4pc Blizzard Strayer
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Rosaria generates elemental particles with short cooldown Skill and provides Cryo application for Freeze.
Weapons: Skyward Spine, Favonius Lance
Artifacts: 4pc Noblesse Oblige
Substats: CRIT Rate > CRIT DMG > ATK% > Energy Recharge
Kokomi provides healing and constant Hydro application via Skill, triggering Tenacity of the Millelith to buff the team.
Weapons: Everlasting Moonglow, Thrilling Tales of Dragon Slayers
Artifacts: 4pc Tenacity of the Millelith
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Kazuha groups enemies, provides DMG buffs, and reduces enemy resistance with Viridescent Venerer.
Weapons: Freedom-Sworn, Iron Sting
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi Electro-Charged Team
SKokomi drives Electro-Charged reactions with Fischl and Beidou, while Kazuha provides <element type='anemo'>Anemo</element> VV shred and damage bonus.
Maximize Electro-Charged damage using Kazuha's C2 bonus and constant off-field <element type='electro'>Electro</element> application from Fischl and Beidou.
Team composition: Sangonomiya Kokomi (Hydro Main DPS), Fischl (Electro Sub DPS), Beidou (Electro Sub DPS), Kaedehara Kazuha (Anemo Support)




Main DPS who scales with Max HP for Burst damage. Applies <element type='hydro'>Hydro</element> with Skill to enable Electro-Charged.
Weapons: Everlasting Moonglow, Prototype Amber
Artifacts: 4pc Ocean-Hued Clam
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Oz provides continuous off-field <element type='electro'>Electro</element> application to trigger Electro-Charged.
Weapons: Skyward Harp, The Stringless
Artifacts: 4pc Thundering Fury
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Burst provides off-field <element type='electro'>Electro</element> application to constantly trigger Electro-Charged.
Weapons: Skyward Pride, Serpent Spine
Artifacts: 4pc Thundering Fury
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies, applies crowd control, provides DMG buff, and reduces <element type='electro'>Electro</element> resistance with Viridescent Venerer.
Weapons: Freedom-Sworn, Iron Sting
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi Vaporize Team #2
SKokomi is a Sub DPS in the team. The Vaporize DMG of the whole team is maximized by Kazuha(C2)'s Bonus. Yoimiya and Bennett allow the team to trigger Vaporize all the time.
This team maximizes Vaporize damage by combining Yoimiya's consistent Pyro application with Kokomi's Hydro application, while Kazuha provides DMG buffs and resistance shred and Bennett offers ATK buff and healing.
Team composition: Yoimiya (Pyro Main DPS), Sangonomiya Kokomi (Hydro Sub DPS), Kaedehara Kazuha (Anemo Support), Bennett (Pyro Support)
Main DPS whose attacks trigger Vaporize constantly.
Weapons: Thundering Pulse, Rust
Artifacts: 4pc Shimenawa's Reminiscence
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Applies Hydro with Skill to enable Vaporize for Yoimiya and deals Burst DMG based on HP%.
Weapons: Everlasting Moonglow, Prototype Amber
Artifacts: 4pc Ocean-Hued Clam
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Groups enemies, provides DMG buff, reduces enemy Anemo RES with Viridescent Venerer.
Weapons: Freedom-Sworn, Iron Sting
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides massive ATK buff and healing with Burst.
Weapons: Skyward Blade, Favonius Sword
Artifacts: 4pc Noblesse Oblige
Substats: HP% > HP > Energy Recharge
Sangonomiya Kokomi Skills
Passive Talents
Tamakushi Casket
Ascension Phase 1Song of Pearls
Ascension Phase 4Princess of Watatsumi
PassiveNot stackable with Passive Talents that provide the exact same effects.
Flawless Strategy
PassiveConstellations
At Water's Edge
C1This DMG is not considered Normal Attack DMG.
The Clouds Like Waves Rippling
C2·Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP.
·Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP.
The Moon, A Ship O'er the Seas
C3Maximum upgrade level is 15.
The Moon Overlooks the Waters
C4This effect can occur once every 0.2s.
All Streams Flow to the Sea
C5Maximum upgrade level is 15.
Sango Isshin
C6Outfits

Sparkling Coralbone
Sangonomiya Kokomi's outfit. A noble's dress decorated with little precious objects produced in Watatsumi Island.
Stats
Ascension Materials

Mora
420,000

Varunada Lazurite Sliver
1

Varunada Lazurite Fragment
9

Varunada Lazurite Chunk
9

Varunada Lazurite Gemstone
6

Dew of Repudiation
46

Sango Pearl
168

Spectral Husk
18

Spectral Heart
30

Spectral Nucleus
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Talent Materials

Mora
1,652,500

Teachings of Transience
3

Guide to Transience
21

Philosophies of Transience
38

Spectral Husk
6

Spectral Heart
22

Spectral Nucleus
31

Hellfire Butterfly
6

Crown of Insight
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |





