Genshin Impact Venti Build
One of the many bards of Mondstadt, who freely wanders the city's streets and alleys.
Best builds for Venti
OFF-FIELD DPS Build
Weapons
CRIT DMG
Substat boosts Energy Recharge for rotation smoothness.
CRIT Rate
High ATK and CRIT Rate boost; stacks enhance Skill and Burst damage.
CRIT DMG
Substat CRIT Rate and passive increases burst damage after Swirl.
CRIT Rate
Gains Elemental Mastery for boosted Swirl damage and CRIT Rate.
CRIT DMG
High base ATK and CRIT DMG; passive boosts ATK% for consistent damage.
CRIT DMG
High CRIT DMG and unconditional 20% DMG increase regardless of range.
CRIT Rate
High base ATK, CRIT Rate, and extra physical AoE hits.
CRIT DMG
High CRIT DMG; stacks boost ATK% when using Skill and Burst.
ATK%
Burst DMG increases with party's total Energy cost; works well in high-cost teams.
ATK%
Free 4-star with ATK% substat; passive boosts Burst damage after healing.
Elemental Mastery
Best 4-star; Elemental Mastery and Skill/Burst DMG% passive.
ATK%
High base ATK; passive increases DMG when staying on-field, so pair with quick swap.
Artifacts
4-set shreds enemy resistance by 40% to the infused element after Swirl. Core for damage amplification.
Provides ATK% and CRIT but not optimal. Use only until acquiring VV.
4-set boosts party ATK after Burst. Good for support if another is not using VV.
New set from 5.0; grants Swirl boost and party ATK. Viable alternative.
Increases Elemental Mastery by 230 after Swirl. Good for damage over reaction.
4-set boosts Burst DMG based on Energy Recharge; excellent for burst uptime and damage.
Substats Priority
Talents Priority
Recommended Primary Stats
ATK%
Anemo DMG Bonus / ATK%
CRIT Rate / CRIT DMG
After casting
ON-FIELD DPS Build
Weapons
CRIT DMG
High base ATK and CRIT Rate substat. Passive increases ATK% when using Skill, stacking with frequent usage.
CRIT Rate
Substat CRIT Rate; passive grants ATK% and Skill/Burst DMG. On-field attacks maintain stacks.
CRIT DMG
High CRIT DMG. Passive boosts Normal Attack damage after Skill, synergizing with cooldown.
CRIT Rate
Substat CRIT Rate. Passive increases Charged Attack damage after Skill, perfect for aimed shots.
CRIT Rate
Substat CRIT Rate. Passive adds extra physical damage procs for consistent bonus.
CRIT DMG
High CRIT DMG. Passive increases damage regardless of range, versatile for any on-field DPS.
CRIT DMG
Substat CRIT Rate. Passive enhances Normal/Charged attacks after Burst, fitting rotation.
CRIT DMG
Substat CRIT DMG. Passive boosts attack speed and damage when hitting same target, good for sustained DPS.
ATK%
Substat ATK%. Passive increases Normal/Charged damage over distance, ideal for charged shot playstyle.
CRIT Rate
Substat CRIT Rate. Passive boosts Normal/Charged damage at close range, a great low-investment option.
ATK%
Substat ATK%. Passive increases Normal Attack damage after Skill, synergizing with skill usage.
CRIT Rate
Substat CRIT Rate. Passive creates a cyclone that groups enemies, synergizing with own grouping.
ATK%
Substat ATK%. Passive increases Normal Attack damage while decreasing Charged damage, best for Normal Attack spam.
ATK%
Substat ATK%. Passive increases Normal/Charged damage based on team's energy capacity, strong in high-energy teams.
Artifacts
2-piece: Anemo DMG +15%. 4-piece: ATK% buff after triggering Swirl, boosting on-field damage.
2-piece: Anemo DMG +15%. 4-piece: increases Normal/Charged/Plunging damage after causing Swirl, ideal for on-field play.
2-piece: ATK +18%. 4-piece: chance to increase Normal Attack damage after hitting, providing consistent on-field boosts.
2-piece: Anemo DMG +15%. 4-piece: reduces enemy resistance to swirled element, boosting personal and team damage.
Substats Priority
Talents Priority
Recommended Primary Stats
ATK%
Anemo DMG Bonus
Viridescent Venerer (4) buffs team Pyro/Hydro/Electro/Cryo damage.
Hexerei passive boosts Anemo allies.
Weapon picks: The First Great Magic (3 Gimmick stacks) surpasses Astral Vulture's Crimson Plumage.
Mouun's Moon at [R5] ties Hunter's Path.
Song of Stillness assumes healing triggers passive.
On-Field DPS uses Normal Attack with another Hexerei ally.
Astral Vulture's Crimson Plumage (3 unique Elements) matches Thundering Pulse.
The First Great Magic needs 2 stacks.
Song of Stillness requires healing.
Rust at [R5] beats Amos' Bow.
Artifacts: Desert Pavillion Chronicle (4) needs a quick Charged Attack opener.
Echoes of an Offering (4) loses value above 100 ping.
Viridescent Venerer (4) gains value with Pyro/Hydro/Electro/Cryo damage dealers.
Most-used community build
Weapons
Best teams for Venti
Venti Electro-Charge Team
SA powerful Electro-Charge team leveraging Venti's crowd control and Anemo Swirl, Furina's Hydro application and damage boost, Ororon's off-field Electro and energy support, and Mizuki's healing and Swirl enhancement.
Trigger Electro-Charged reactions by combining Hydro from Furina and Electro from Ororon, then amplify reactions with Anemo Swirl from Venti and Mizuki. Furina's Burst boosts damage based on HP fluctuations caused by her Skill and Mizuki's healing.
Team composition: Yumemizuki Mizuki (Anemo Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Venti (Anemo Sub DPS)
Yumemizuki Mizuki's Skill enters Dreamdrifter, dealing continuous AoE Anemo DMG and boosting Swirl DMG for allies based on her Elemental Mastery. Her Burst pulls in foes and creates Mini Baku that spawns Special Snacks that explode on pick-up (if >70% HP) or heal.
Weapons: Sunny Morning Sleep-In, Fruit of Fulfillment
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Furina's Skill provides consistent Hydro application. Her Burst increases DMG based on the change in HP of allies, which her Skill facilitates by draining HP.
Weapons: Splendor of Tranquil Waters, Favonius Sword
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Ororon triggers off-field Electro DMG when teammates deal Electro-Charged or Nightsoul-aligned damage, activating the Cinder City effect. His Skill restores energy to teammates when they hit enemies with Normal, Charged, or Plunge Attacks.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Scroll of the Hero of Cinder City
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Venti's Burst groups enemies together and applies crowd control, enabling Swirl reactions.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Viridescent Venerer
Substats: CRIT DMG > CRIT Rate > ATK%
Venti Permafrost Team
AGanyu's Burst deals Cryo DMG and Freezes enemies Hydro-affected by Mona. Venti groups them with his Burst. Diona provides shields and healing.
Ganyu's Cryo DMG reacts with Hydro from Mona to trigger Freeze, while Venti groups enemies and spreads Hydro, and Diona provides shields and healing.
Team composition: Ganyu (Cryo Main DPS), Mona (Hydro Support), Diona (Cryo Support), Venti (Anemo Sub DPS)
Uses her Burst to deal Cryo DMG and trigger Freeze with Mona's Hydro.
Weapons: Amos' Bow, Hamayumi
Artifacts: 2pc Noblesse Oblige + 2pc Blizzard Strayer
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides DMG increase via Burst and applies Hydro to enemies with Venti's help.
Weapons: Skyward Atlas, Favonius Codex, Thrilling Tales of Dragon Slayers
Artifacts: 4pc Noblesse Oblige
Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%
Provides shields for safe environment and helps boost Ganyu's Energy Recharge.
Weapons: Sacrificial Bow, Favonius Warbow
Artifacts: 4pc Maiden Beloved
Substats: HP% > HP > Energy Recharge
Groups enemies with Burst and spreads Hydro from Mona to nearby enemies.
Weapons: Elegy for the End, Rust
Artifacts: 4pc Viridescent Venerer
Substats: CRIT DMG > CRIT Rate > ATK%
Venti Hydro Team
SSA powerful team leveraging Venti's grouping, Furina's buffs, Xilonen's shred, and Neuvillette's high Hydro damage.
Venti's Burst groups enemies for Neuvillette's charged attacks. Furina provides <element type='hydro'>Hydro</element> application and DMG buff via Burst, while Xilonen heals and shreds enemy RES with Samplers.
Team composition: Neuvillette (Hydro Main DPS), Furina (Hydro Sub DPS), Venti (Anemo Support), Xilonen (Geo Support)
Main DPS who deals massive <element type='hydro'>Hydro</element> damage with charged attacks.
Weapons: Tome of the Eternal Flow, Sacrificial Jade
Artifacts: 4pc Marechaussee Hunter
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Provides continuous <element type='hydro'>Hydro</element> application and DMG buff via Burst.
Weapons: Splendor of Tranquil Waters, Wolf-Fang
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Groups enemies with Burst and shreds <element type='anemo'>Anemo</element> RES with Viridescent Venerer.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Viridescent Venerer
Substats: CRIT DMG > CRIT Rate > ATK%
Reduces enemy RES with Samplers and provides healing.
Weapons: Peak Patrol Song, Favonius Sword
Artifacts: 4pc Scroll of the Hero of Cinder City
Substats: CRIT DMG > CRIT Rate > DEF% > Energy Recharge
Venti Melt Team
SSA Melt team leveraging Venti's crowd control, Citlali's shield and Cryo application, Bennett's Pyro resonance and ATK buff, and Mavuika's powerful Melt damage.
Venti groups enemies with Burst while Citlali applies Cryo and reduces enemy resistances. Bennett provides massive ATK buff and healing, enabling Mavuika to trigger devastating Melt reactions.
Team composition: Mavuika (Pyro Main DPS), Citlali (Cryo Support), Venti (Anemo Sub DPS), Bennett (Pyro Support)
Main DPS. Her Burst is charged via Nightsoul points or normal attacks, then enhances her abilities and interruption resistance for 7s.
Weapons: A Thousand Blazing Suns, Fang of the Mountain King, Serpent Spine
Artifacts: 4pc Obsidian Codex
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Shield based on EM and summon that deals AoE Cryo damage. When active, reduces Pyro and Hydro RES of enemies hit by Frozen or Melt.
Weapons: Starcaller's Watch, Sacrificial Fragments
Artifacts: 4pc Scroll of the Hero of Cinder City
Substats: Elemental Mastery > Energy Recharge > CRIT Rate > CRIT DMG
His Burst groups enemies together and applies crowd control.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Viridescent Venerer
Substats: CRIT DMG > CRIT Rate > ATK%
His Burst provides a huge ATK buff and healing to all party members.
Weapons: Mistsplitter Reforged, The Alley Flash
Artifacts: 4pc Noblesse Oblige
Substats: Energy Recharge > HP%
Venti Vaporize
SVenti groups enemies, Xiangling applies Pyro off-field, and Mualani triggers Vaporize with enhanced attacks. Xilonen provides RES shred and healing.
Group enemies with Venti's Burst, apply Pyro with Xiangling's Burst, then trigger Vaporize with Mualani's Nightsoul-enhanced attacks. Xilonen reduces enemy RES and sustains the team.
Team composition: Mualani (Hydro Main DPS), Xilonen (Geo Support), Venti (Anemo Sub DPS), Xiangling (Pyro Sub DPS)
Skill enters Nightsoul state; enhanced attack 'Sharky Bite' gains stacks and fires missiles at marked enemies.
Weapons: Surf's Up, Sacrificial Jade
Artifacts: 4pc Obsidian Codex
Substats: HP% > CRIT DMG > CRIT Rate > Elemental Mastery > Energy Recharge
Samplers reduce enemy RES and provide healing.
Weapons: Peak Patrol Song, Favonius Sword
Artifacts: 4pc Scroll of the Hero of Cinder City
Substats: CRIT DMG > CRIT Rate > DEF% > Energy Recharge
Burst groups enemies for AoE damage and RES shred.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Viridescent Venerer
Substats: CRIT DMG > CRIT Rate > ATK%
Burst provides off-field Pyro damage and application.
Weapons: Engulfing Lightning, Favonius Lance
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Venti Burning Team
SA team centered around Burning with Kinich as main DPS, Venti for crowd control, Xiangling for off-field Pyro application, and Bennett for ATK buff and healing.
Use Venti's grouping to maximize Xiangling's Burning application, enabling Kinich's high damage from Burning reactions.
Team composition: Kinich (Dendro Main DPS), Venti (Anemo Support), Xiangling (Pyro Sub DPS), Bennett (Pyro Support)
Kinich's Skill attaches a grappling hook and enters Nightsoul's Blessing, circling enemies and using Scalespiker Cannon at max Nightsoul points.
Weapons: Fang of the Mountain King, Serpent Spine
Artifacts: 4pc Obsidian Codex
Substats: CRIT Rate > CRIT DMG > ATK%
Venti's Burst groups enemies and applies crowd control.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Viridescent Venerer
Substats: CRIT DMG > CRIT Rate > ATK%
Xiangling's Burst provides high damage and continuous <element type='pyro'>Pyro</element> application to trigger Burning.
Weapons: Engulfing Lightning, Favonius Lance
Artifacts: 4pc Deepwood Memories
Substats: Energy Recharge > CRIT Rate
Bennett's Burst provides huge ATK buff and healing to the team.
Weapons: Mistsplitter Reforged, The Alley Flash
Artifacts: 4pc Noblesse Oblige
Substats: Energy Recharge > HP%
Venti Vaporization Team #2
SA team centered on Vaporize reactions, with Venti grouping enemies using his Burst, Yelan providing sustained off-field <element type='hydro'>Hydro</element> application, Arlecchino dealing massive <element type='pyro'>Pyro</element> damage through her Bond of Life mechanics, and Bennett offering ATK buffs and healing.
Use Venti's Burst to group enemies, then apply <element type='hydro'>Hydro</element> with Yelan's off-field attacks, trigger Vaporize with Arlecchino's <element type='pyro'>Pyro</element> damage. Bennett provides ATK buff and healing.
Team composition: Arlecchino (Pyro Main DPS), Yelan (Hydro Sub DPS), Venti (Anemo Support), Bennett (Pyro Support)
Arlecchino's attacks are converted to <element type='pyro'>Pyro</element> DMG when her Bond of Life is greater than 20% HP. Each attack consumes Bond of Life, which is refilled via her Skill. Her Burst deals AoE <element type='pyro'>Pyro</element> DMG and resets her Skill CD. She can only be healed by her Burst.
Weapons: Crimson Moon's Semblance, Deathmatch
Artifacts: 4pc Fragment of Harmonic Whimsy
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Yelan provides continuous <element type='hydro'>Hydro</element> attacks off-field. Her Burst increases team DMG via her passive talent.
Weapons: Aqua Simulacra, Favonius Warbow
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Venti's Burst groups enemies together and applies crowd control.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Viridescent Venerer
Substats: CRIT DMG > CRIT Rate > ATK%
Bennett's Burst provides a huge ATK buff and healing to other members.
Weapons: Mistsplitter Reforged, The Alley Flash
Artifacts: 4pc Noblesse Oblige
Substats: Energy Recharge > HP%
Venti Skills
Passive Talents
Embrace of Winds
Ascension Phase 1Stormeye
Ascension Phase 4If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party.
Windrider
PassiveNot stackable with Passive Talents that provide the exact same effects.
Constellations
Splitting Gales
C1Breeze of Reminiscence
C2Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne.
Ode to Thousand Winds
C3Maximum upgrade level is 15.
Hurricane of Freedom
C4Concerto dal Cielo
C5Maximum upgrade level is 15.
Storm of Defiance
C6If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.
Outfits

Breezy Ode
Venti's outfit. The clothes of a carefree bard.
Stats
Ascension Materials

Mora
420,000

Vayuda Turquoise Sliver
1

Vayuda Turquoise Fragment
9

Vayuda Turquoise Chunk
9

Vayuda Turquoise Gemstone
6

Hurricane Seed
46

Cecilia
168

Slime Condensate
18

Slime Secretions
30

Slime Concentrate
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Talent Materials

Mora
1,652,500

Teachings of Ballad
3

Guide to Ballad
21

Philosophies of Ballad
38

Slime Condensate
6

Slime Secretions
22

Slime Concentrate
31

Tail of Boreas
6

Crown of Insight
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
















