Archer





HP
ATK
DEF
SPEEDDps Build
Best Light Cone






Archer Best Stats
Archer Best Substats









Archer Best Teams
Archer — Trailblazer (Ice) / Hanya / Lynx
Overview: This setup focuses on supplying Archer with Skill Points and turn-advances so he can act early and repeatedly. Remembrance Trailblazer (Ice) and Hanya are highlighted as the best free-to-play options (turn-advance and SP-generation respectively). Turn-advance supports should target at least 160 SPD to reliably move the slower Archer ahead in turn order.
Archer — Sparkle / Yao Guang / Permansor Terrae
Overview: Sparkle is the standout Support here because she offers both SP and turn-advance; pair her with SP-positive Sustains (Permansor Terrae, Gallagher, Aventurine, Luocha) to keep Archer fueled. As with other Archer builds, ensure turn-advance Supports have ~160 SPD to reliably move Archer ahead in the turn order.
Skills
Deals Quantum DMG equal to #1[i]% of Archer's ATK to one designated enemy.
Enters the "Circuit Connection" state. Deals Quantum DMG equal to #1[i]% of Archer's ATK to one designated enemy. After using Skill in the "Circuit Connection" state, the current turn does not end, and the DMG dealt by Archer's Skill increases by #2[i]%. This effect can stack up to #3[i] time(s), lasting until he exits the "Circuit Connection" state. After actively using Skill #5[i] time(s) or when Skill Points are insufficient to use Skill again, exits the "Circuit Connection" state. After all enemy targets have been defeated in each wave, exits the "Circuit Connection" state.
Deals Quantum DMG equal to #1[i]% of Archer's ATK to one designated enemy and gains #2[i] point(s) of Charge, up to a maximum of #3[i].
After Archer's teammates attack enemy targets, Archer consumes 1 Charge and immediately launches Follow-Up ATK on the primary target, dealing Quantum DMG equal to #1[i]% of Archer's ATK and recovering 1 Skill Point. If the target is defeated before this Follow-Up ATK is launched, the Follow-Up ATK will be directed at one random enemy instead.
Unleashes an extra attack on the target. This effect is triggered automatically when requirements are met.
Traces



Eidolon
After using Skill
When using Ultimate, reduces the enemy target's Quantum RES by
Skill Lv. +2, up to a maximum of Lv.
Increases the Ultimate DMG dealt by
Ultimate Lv. +2, up to a maximum of Lv.
When the turn starts, recovers 1 Skill Point for allies. The maximum number of stacks allowed for the DMG boost effect provided by this unit's Skill increases by