Genshin Impact Ifa Build
A vet from the Flower-Feather Clan who cherishes the life he leads alongside all manner of living things — people, animals, you name it.
Best builds for Ifa
REACTION DPS Build
Weapons
Substats Priority
Talents Priority
Recommended Primary Stats
Elemental Mastery / Energy Recharge
Elemental Mastery
Elemental Mastery
ANEMO DPS Build
Weapons
Substats Priority
Talents Priority
Recommended Primary Stats
ATK%
Anemo DMG Bonus
CRIT Rate / CRIT DMG
Ifa uses his Elemental Mastery scalings to provide teamwide healing while driving reactions on-field. He can assist in permanently tranquilizing his foes by buffing the Swirl and Electro-Charged reactions, based on the total number of Nightsoul Points shared across the entire team, up to a maximum of 150 points (200 if Ifa is C2). For this reason, it is highly recommended to pair Ifa with Ororon.
Regarding Weapon Choices:
- Weapon options below Mappa Mare do not improve Ifa's healing capabilities.
- Sacrificial Fragments: While having a similar DMG output as Mappa Mare, this weapon will provide more total healing over your rotations.
- Thrilling Tales of Dragon Slayers: This weapon is a support option to help boost the ATK% of your other off-field DPS's, notably Fischl, Xingqiu, and Ororon.
For Anemo DPS, this build focuses on Ifa's Anemo Damage.
Regarding Weapon Choices:
- Cashflow Supervision: When HP loss is present (notably with Furina), this weapon becomes Ifa's best in slot.
- The Widsith: At R5, this weapon will perform roughly equal to Surf's Up! and its similar ranking options.
Regarding Artifact Choices:
- Viridescent Venerer (4): Prioritize this set if no one else holds it.
Most-used community build
Weapons
Best teams for Ifa
Ifa's Electro-Charged Synergy
SAn Anemo-Hydro-Electro team leveraging Electro-Charged and Swirl reactions. Ifa serves as the main DPS and healer, while Ororon provides off-field Electro damage and energy support. Xingqiu supplies consistent Hydro application, and Sucrose groups enemies and shreds resistances.
Maximize Swirl and Electro-Charged damage through Nightsoul point scaling, with Ifa's healing and crowd control enabling sustained offensive pressure.
Team composition: Ifa (Anemo Main DPS), Ororon (Electro Support), Xingqiu (Hydro Sub DPS), Sucrose (Anemo Sub DPS)
His Skill summons Cacucu and heals the whole party. His Burst pulls enemies together and tags them with a Sedation Mark. The team's Swirl and Electro-Charged damage rises with total Nightsoul points.
Weapons: Sunny Morning Sleep-In, Wandering Evenstar
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Triggers additional off-field damage when teammates deal Electro-Charged or Nightsoul-aligned damage, activating the Cinder City effect. His Skill restores energy when Normal, Charged, or Plunge Attacks hit enemies. At C6, boosts ATK.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Scroll of the Hero of Cinder City
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides continuous Hydro attacks from off field.
Weapons: Sacrificial Sword
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies together, applies crowd control, provides DMG buff to teammates, and reduces Elemental Resistance of enemies.
Weapons: Sunny Morning Sleep-In, Sacrificial Fragments
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Ifa Electro-Charged Team #2
SAn Electro-Charged team with Ifa as on-field driver and healer, supported by off-field Fischl and Xingqiu, and Sucrose for grouping and VV shred.
Ifa triggers Electro-Charged reactions with off-field Hydro and Electro, while healing and providing Nightsoul-based damage bonuses. Sucrose shreds resistance and buffs Elemental Mastery.
Team composition: Ifa (Anemo Main DPS), Fischl (Electro Sub DPS), Xingqiu (Hydro Sub DPS), Sucrose (Anemo Support)
Skill heals party and applies Sedation Mark. Burst groups enemies, boosts Swirl/Electro-Charged by Nightsoul.
Weapons: Sunny Morning Sleep-In, Wandering Evenstar
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Off-field Electro via Skill.
Weapons: Aqua Simulacra, Alley Hunter
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Provides continuous off-field Hydro attacks.
Weapons: Sacrificial Sword
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies, provides Elemental Mastery buff and Swirl resistance shred.
Weapons: Sunny Morning Sleep-In, Sacrificial Fragments
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Ifa Electro-Charged Team #3
SAn Anemo team focused on Electro-Charged and Swirl, leveraging Ifa's Burst to group enemies and boost reaction damage based on total Nightsoul points.
Ifa's Burst pulls enemies together and applies a Sedation Mark, while the team's Swirl and Electro-Charged damage scales with total Nightsoul points. Off-field Hydro and Electro from Xingqiu and Beidou enable constant reactions.
Team composition: Ifa (Anemo Main DPS), Beidou (Electro Sub DPS), Xingqiu (Hydro Sub DPS), Sucrose (Anemo Sub DPS)
Ifa's Skill summons Cacucu and heals the whole party. His Burst pulls enemies together and tags them with a Sedation Mark. The team's Swirl and Electro-Charged damage rises in proportion to the party's total Nightsoul points.
Weapons: Sunny Morning Sleep-In, Wandering Evenstar
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Beidou's Elemental Burst can provide Electro DMG even from off-field.
Weapons: A Thousand Blazing Suns, Serpent Spine
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Xingqiu can provide continuous Hydro attacks from off-field.
Weapons: Sacrificial Sword
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Sucrose can assist by grouping enemies, applying crowd control, providing DMG buffs to teammates, and reducing enemy Elemental Resistance.
Weapons: Sunny Morning Sleep-In, Sacrificial Fragments
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Ifa Electro-Charged Team
SA team built around Ifa's Swirl and Electro-Charged synergy, with off-field Hydro and Electro from Xingqiu and Beidou. Ororon boosts damage with Cinder City and energy support.
Ifa triggers Swirl and Electro-Charged reactions while healing and grouping enemies. Ororon, Xingqiu, and Beidou provide off-field damage and energy, amplifying the reaction damage via Nightsoul points and artifact effects.
Team composition: Ifa (Anemo Main DPS), Ororon (Electro Support), Xingqiu (Hydro Sub DPS), Beidou (Electro Sub DPS)
Skill summons Cacucu and heals party. Burst pulls enemies and applies Sedation Mark. Swirl and Electro-Charged damage scales with party Nightsoul points.
Weapons: Sunny Morning Sleep-In, Wandering Evenstar
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Triggers off-field Electro damage when teammates deal Electro-Charged or Nightsoul-aligned damage. Skill restores energy when attacks hit. C6 boosts ATK.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Scroll of the Hero of Cinder City
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides continuous Hydro attacks from off field.
Weapons: Sacrificial Sword
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Burst provides Electro DMG from backstage.
Weapons: A Thousand Blazing Suns, Serpent Spine
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Ifa Pure Hydro Team
SIfa acts as a DPS/Healer while the three <hydro>Hydro</hydro> characters overwhelm enemies with coordinated attacks.
Yelan and Xingqiu provide continuous <hydro>Hydro</hydro> off-field, Furina boosts team damage while draining HP, and Ifa heals and shreds <hydro>Hydro</hydro> RES with Swirl using <artifact>Viridescent Venerer</artifact>.
Team composition: Yelan (Hydro Main DPS), Furina (Hydro Sub DPS), Xingqiu (Hydro Sub DPS), Ifa (Anemo Support)
Provides continuous <hydro>Hydro</hydro> off-field attacks and increases ally DMG via Burst.
Weapons: Aqua Simulacra, Slingshot
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Elemental Skill applies constant <hydro>Hydro</hydro>; Burst provides DMG bonus based on HP changes.
Weapons: Splendor of Tranquil Waters, Favonius Sword
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Provides continuous <hydro>Hydro</hydro> attacks from off-field.
Weapons: Sacrificial Sword
Artifacts: 4pc Emblem of Severed Fate
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Skill heals party; Burst groups enemies and increases Swirl/Electro-Charged DMG based on Nightsoul points.
Weapons: Sunny Morning Sleep-In, Wandering Evenstar
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Ifa Anemo Hypercarry
AIfa main DPS/healer with Viridescent Venerer for Swirl and Electro-Charged. Faruzan Anemo support, Furina sub DPS, Iansan ATK buffer.
Swirl and Electro-Charged reactions boosted by Ifa's Nightsoul points. Faruzan and Furina enable reactions, Iansan provides mobile ATK buff.
Team composition: Ifa (Anemo Main DPS), Faruzan (Anemo Support), Furina (Hydro Sub DPS), Iansan (Electro Support)
Ifa’s Skill summons Cacucu and heals the whole party. His Burst pulls enemies and applies Sedation Mark, boosting Swirl and Electro-Charged damage based on party Nightsoul points.
Weapons: Sunny Morning Sleep-In, Wandering Evenstar
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Faruzan applies <element>Anemo</element> RES decrease and DMG bonus with her Burst. At C6, her Burst grants extra CRIT DMG to <element>Anemo</element> allies.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Tenacity of the Millelith
Substats: CRIT Rate > CRIT DMG > ATK%
Furina’s Skill provides continuous <element>Hydro</element> application. Her Burst boosts DMG based on HP changes, enabled by her skill's HP drain and the healer.
Weapons: Splendor of Tranquil Waters, Favonius Sword
Artifacts: 4pc Golden Troupe
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Iansan’s Burst increases party ATK based on her ATK when Nightsoul is high. Unlike Bennett, her buff is not area-locked, allowing free movement.
Weapons: Favonius Lance
Artifacts: 4pc Noblesse Oblige
Substats: CRIT Rate > ATK% > Energy Recharge
Ifa Anemo Team #2
SIfa serves as a DPS/Healer in this anemo-focused team. Wanderer is the on-field main DPS, Faruzan provides anemo support, and Bennett offers ATK buff and healing.
Maximizes Wanderer's Hovering State damage through Faruzan's anemo RES shred and DMG bonus, Ifa's healing and Swirl damage amplification, and Bennett's ATK buff.
Team composition: Wanderer (Anemo Main DPS), Faruzan (Anemo Support), Ifa (Anemo Support), Bennett (Pyro Support)
Attacks in Hovering State after using Skill. When Skill contacts Pyro and Hydro, gains +20 Kuugoryoku cap and +30% ATK.
Weapons: Tulaytullah's Remembrance, The Widsith
Artifacts: 4pc Desert Pavilion Chronicle
Substats: CRIT Rate > CRIT DMG > ATK%
Applies anemo RES decrease and DMG Bonus via Burst. At C6, provides extra CRIT DMG to anemo allies.
Weapons: Elegy for the End, Favonius Warbow
Artifacts: 4pc Tenacity of the Millelith
Substats: CRIT Rate > CRIT DMG > ATK%
Skill summons Cacucu and heals party. Burst pulls enemies and tags them with Sedation Mark. Team's Swirl and Electro-Charged damage scales with total Nightsoul points.
Weapons: Sunny Morning Sleep-In, Wandering Evenstar
Artifacts: 4pc Viridescent Venerer
Substats: Elemental Mastery > Energy Recharge
Burst provides huge ATK buff and healing to party.
Weapons: Mistsplitter Reforged, The Alley Flash
Artifacts: 4pc Noblesse Oblige
Substats: Energy Recharge > HP%
Ifa Skills
Passive Talents
Field Medic's Vision
Ascension Phase 1Mutual Aid Agreement
Ascension Phase 4Night Realm's Gift: Focused Emergency Rescue
PassiveWhile in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ifa. When the active character is a certain height in the air, the following will occur when switching to Ifa: Ifa will enter the Nightsoul's Blessing state and gain 32 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own team.
Tactical Warm Compress Bandaging
PassiveConstellations
Vitiferous Elixir's Concoction
C1Guiding Spirit of Ballistic Prayer
C2Additionally, Ifa's Rescue Essentials limit is increased by 50.
You must first unlock the Ascension Talent Field Medic's Vision.
Rebuttal in Negotiations With the Night
C3Maximum upgrade level is 15.
Decayed Vessel's Permutation
C4Additionally, Ifa gains 100 Elemental Mastery for 15s after using his Elemental Burst Compound Sedation Field.
Vow of Universal Coexistence
C5Maximum upgrade level is 15.
Oath on a Feathered Knot
C6Additionally, when he is not in combat, Ifa will consume 20% less Nightsoul points and Phlogiston in his Nightsoul's Blessing state.
Outfits

Whistledart Wings
Ifa's outfit. You've never seen Ifa change his hat, but he has done so many times — just, you know, to an identical-looking one on each occasion. "Don't forget to tie a string on a hat you're fixin' to wear, bro. Never know when the wind might nick it — or a pesky saurian, for that matter." So Ifa says with a sigh of exasperation each time the subject is broached.
Stats
Ascension Materials

Mora
420,000

Vayuda Turquoise Sliver
1

Vayuda Turquoise Fragment
9

Vayuda Turquoise Chunk
9

Vayuda Turquoise Gemstone
6

Sparkless Statue Core
46

Saurian Claw Succulent
168

Juvenile Fang
18

Seasoned Fang
30

Tyrant's Fang
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Talent Materials

Mora
1,652,500

Teachings of Conflict
3

Guide to Conflict
21

Philosophies of Conflict
38

Juvenile Fang
6

Seasoned Fang
22

Tyrant's Fang
31

Ascended Sample: Rook
6

Crown of Insight
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |











