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Ororon

Genshin Impact Ororon Build

Electro
BowBow ElectroElectro Mictlan 14/10 Vampyrum Spectrum Blazing Ruins
A young man from the Masters of the Night-Wind who instead lives in the wild alongside all manner of life.

Best builds for Ororon

Ororon Off-Field DPS Notes A1 and Elemental Burst Off-Field Damage Ororon focuses on dealing damage off-field with his Elemental Burst. His A1 can also allow him to deal off-field damage whenever an enemy is dealt Electro-Charged damage or when the active character deals Nightsoul aligned damage, with a cooldown of 1.8 seconds. With his A4 talent, he's able to give up to 9 flat energy per rotation after using his Elemental Skill, whenever the active character uses a Normal Attack, Charged Attack, or Plunging Attack. Ororon will also gain this energy if he is off-field.
Range Gauge: This weapon will perform significantly worse if you do not have a proper healer to maintain 3 stacks. At R5, this weapon performs similarly to Thundering Pulse. Weapon Choices: * The First Great Magic: Ranking assumes 2 stacks. At 1 stack, it performs similarly to Hunter's Path. * Chain Breaker: Ranking assumes 3 stacks. * Song of Stillness: Ranking assumes Ororon is being played with a healer and that the passive is active. Overheal counts for the passive. * Elegy for the End & Favonius Warbow: These weapons provide more team utility in exchange for Ororon's personal damage.
Artifact Set: Scroll of the Hero of Cinder City (4): While Ororon does focus on being an off-field DPS, he has fantastic synergy with Scroll of the Hero of Cinder City (4), which plays an important part of being able to buff his team. Detailed Weapon Comparisons: [link or table] Team Composition: * Main DPS * Off-Field DPS (Ororon) * Healer * Support Farming Location: [link or location]

Best teams for Ororon

1

Ororon Multi-Reactions Team

SS

Ororon triggers off-field Electro damage, while Chasca's multi-elemental shells and Furina's Hydro enable diverse reactions.

Chasca's elemental shells change based on teammates, allowing her to trigger multiple reactions. Ororon adds off-field Electro damage and energy support.

Team composition: Chasca (Anemo Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Bennett (Pyro Support)

Chasca·Anemo Main DPS

Chasca alters Shadowhunt Shells based on teammate elements, triggering multiple reactions.

Weapons: Astral Vulture's Crimson Plumage, Flower-Wreathed Feathers

Artifacts: 4pc Obsidian Codex

Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery

Furina·Hydro Sub DPS

Elemental Skill provides continuous Hydro application. Elemental Burst increases DMG based on HP changes.

Weapons: Splendor of Tranquil Waters, Favonius Sword

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Ororon·Electro Support

Triggers off-field damage on Electro-Charged or Nightsoul-aligned damage. Skill restores energy on hit. C6 boosts ATK.

Weapons: Favonius Warbow

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

Bennett·Pyro Support

Elemental Burst provides huge ATK buff and healing.

Weapons: Mistsplitter Reforged, The Alley Flash

Artifacts: 4pc Noblesse Oblige

Substats: Energy Recharge > HP%

2

Ororon Electro-Charged Team #1

SS

A high-damage Electro-Charged team with Clorinde as on-field DPS, Furina for off-field Hydro and buffs, Ororon for extra damage and energy, and Xilonen for RES shred and healing.

Leverage Electro-Charged reactions to trigger Ororon's off-field damage and Scroll of the Hero of Cinder City buff. Furina provides Hydro application and DMG increase via HP fluctuation, while Xilonen shreds enemy RES and heals.

Team composition: Clorinde (Electro Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Xilonen (Geo Support)

Clorinde·Electro Main DPS

Elemental Skill enables Electro pistol attacks. Bond of Life mechanics boost lunge damage and AoE when maxed.

Weapons: Absolution, The Black Sword

Artifacts: 4pc Fragment of Harmonic Whimsy

Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery

Furina·Hydro Sub DPS

Skill provides continuous Hydro. Burst grants DMG increase based on HP changes, triggered by her Skill draining allies' HP and healer restoring it.

Weapons: Splendor of Tranquil Waters, Favonius Sword

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Ororon·Electro Support

Triggers off-field damage when teammates deal Electro-Charged or Nightsoul-aligned damage, activating Cinder City effect. Skill restores energy on hits; at C6 boosts ATK.

Weapons: Favonius Warbow

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

Xilonen·Geo Support

Samplers reduce enemies' elemental RES. Also provides healing.

Weapons: Peak Patrol Song, Favonius Sword

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > DEF% > Energy Recharge

3

Ororon Electro-Charged Team #2

S

An Electro-Charged team where Cyno drives with Burst-infused attacks, Furina applies Hydro and buffs damage, Ororon triggers off-field damage and energy support, and Xilonen shreds RES and heals.

Trigger Electro-Charged consistently with Cyno and Furina, while Ororon's passive and Scroll of the Hero of Cinder City amplify damage, and Xilonen reduces enemy Elemental RES and sustains the team.

Team composition: Cyno (Electro Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Xilonen (Geo Support)

Cyno·Electro Main DPS

Main on-field damage dealer. Burst infuses Electro into normal attacks.

Weapons: Staff of the Scarlet Sands, Deathmatch

Artifacts: 4pc Marechaussee Hunter

Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery > Energy Recharge

Furina·Hydro Sub DPS

Provides continuous Hydro application via Skill. Burst boosts team damage based on HP changes.

Weapons: Splendor of Tranquil Waters, Favonius Sword

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Ororon·Electro Support

Deals off-field Electro damage when teammates trigger Electro-Charged or Nightsoul-aligned damage, activating Cinder City. Skill restores energy for allies.

Weapons: Favonius Warbow

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

Xilonen·Geo Support

Samplers reduce enemies' Elemental RES. Provides healing to the team.

Weapons: Peak Patrol Song, Favonius Sword

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > DEF% > Energy Recharge

4

Ororon Electro-Charged Team #3

SS

An Electro-Charged team with Neuvillette as Main DPS, Furina and Ororon providing off-field damage and support, and Xilonen for RES shred and healing.

Trigger Electro-Charged reactions to enable Ororon's additional off-field damage and Furina's Burst buff, while Xilonen reduces enemy RES and heals.

Team composition: Neuvillette (Hydro Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Xilonen (Geo Support)

Neuvillette·Hydro Main DPS

Main DPS who excels with Electro-Charged reactions and uses Marechaussee Hunter for CRIT buff.

Weapons: Tome of the Eternal Flow, Sacrificial Jade

Artifacts: 4pc Marechaussee Hunter

Substats: CRIT DMG > CRIT Rate > HP%

Furina·Hydro Sub DPS

Her Skill applies continuous Hydro and her Burst provides DMG increase based on HP changes.

Weapons: Splendor of Tranquil Waters, Favonius Sword

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Ororon·Electro Support

Triggers additional off-field damage on Electro-Charged or Nightsoul-aligned damage, activates Cinder City effect. His Skill restores teammates' energy.

Weapons: Favonius Warbow

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

Xilonen·Geo Support

Reduces enemies' elemental RES with her Samplers and provides healing.

Weapons: Peak Patrol Song, Favonius Sword

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > DEF% > Energy Recharge

5

Ororon Electro-Charged Team #4

S

Ororon is a Support in this team, enabling Electro-Charged reactions and providing buffs via Scroll of the Hero of Cinder City.

Leverage Electro-Charged reactions with Ororon's off-field damage and the Cinder City artifact buff, while Furina and Ayato provide continuous Hydro application and Xilonen reduces enemy resistances and heals.

Team composition: Kamisato Ayato (Hydro Main DPS), Furina (Hydro Sub DPS), Ororon (Electro Support), Xilonen (Geo Support)

Kamisato Ayato·Hydro Main DPS

Deals continuous Hydro attacks as the primary on-field damage dealer.

Weapons: Haran Geppaku Futsu, The Black Sword

Artifacts: 4pc Nymph's Dream

Substats: CRIT DMG > CRIT Rate > ATK% > HP%

Furina·Hydro Sub DPS

Her Skill provides continuous Hydro; her Burst increases team DMG based on HP fluctuations.

Weapons: Splendor of Tranquil Waters, Favonius Sword

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Ororon·Electro Support

Triggers off-field damage on Electro-Charged or Nightsoul-aligned damage, activating Cinder City buffs. His Skill restores team energy; at C6, boosts ATK.

Weapons: Favonius Warbow

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

Xilonen·Geo Support

Her Samplers reduce enemy elemental RES. She also provides healing to the team.

Weapons: Peak Patrol Song, Favonius Sword

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: CRIT DMG > CRIT Rate > DEF% > Energy Recharge

Ororon Skills

Passive Talents

Nightshade Synesthesia

Nightshade Synesthesia

Ascension Phase 1
After a nearby party member triggers Nightsoul Burst, Ororon will gain 40 Nightsoul points. Within 15s after using his Elemental Skill, when other party members' Hydro or Electro attacks hit opponents, Ororon will gain 5 Nightsoul points, an effect that can occur every 0.3s for a maximum of 10 times during this 15s duration.
Ororon can have a maximum of 80 Nightsoul points.

Also, when nearby opponents take Electro-Charged or Lunar-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby characters, Ororon will consume 10 Nightsoul points (provided he has at least that amount), entering the Nightsoul's Blessing state and triggering the Hypersense effect: Deal Nightsoul-aligned Electro DMG based on 160% of Ororon's ATK to at most 4 nearby opponents. The aforementioned effect can trigger once every 1.8s.

Nightsoul's Blessing: Ororon
Ororon's Nightsoul's Blessing state lasts 6s.
Aspect Catalyst

Aspect Catalyst

Ascension Phase 4
After the Elemental Skill Night's Sling's Spirit Orb hits an opponent, Ororon will gain the Aspect Sigil effect for 15s.

Aspect Sigil
When a nearby active party member hits an opponent with Normal, Charged, or Plunging Attacks, that character will restore 3 Energy. If Ororon is off-field, Ororon will also restore 3 Energy. This effect can trigger once every 1s, and can trigger 3 times per duration.
Night Realm's Gift: Flowing Fog, Spritely Shadows

Night Realm's Gift: Flowing Fog, Spritely Shadows

Passive
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ororon. When the active character is currently in the air, the following will trigger when switching to Ororon: Ororon will leap up high. Nightsoul Transmission can be triggered once every 10s by your party.

Holding Aiming Mode will cause Ororon to enter the "Spiritspeaker" state, which will allow him to interact with "Nightspirit Graffiti" and "Nightspirit Sigils," extracting information and power from them. The rules for interacting with these objects follow the same rules as those governing Iktomisaurus interactions.

Additionally, holding the jump button will cause Ororon to consume 75 Stamina and leap. In areas within Natlan where Phlogiston mechanics are present, Ororon will prioritize consuming 5 Phlogiston to leap to a height higher still.
When in the air, Ororon can Hold his Normal Attack to consume Phlogiston or Stamina and enter Aiming Mode.
The Art of Skinchanging

The Art of Skinchanging

Passive
Increases gliding SPD for your own party members by 15%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations

Trails Amidst the Forest Fog

Trails Amidst the Forest Fog

C1
The Elemental Skill Night's Sling's Spirit Orb can bounce 2 additional times.
Additionally, after the Spirit Orb hits an opponent, it will apply the Nighttide effect to them for 12s. Opponents affected by Nighttide take 50% increased DMG from Hypersense triggered by the Ascension Talent, "Nightshade Synesthesia." You must first unlock the Ascension Talent "Nightshade Synesthesia."
King Bee of the Hidden Honeyed Wine

King Bee of the Hidden Honeyed Wine

C2
After using his Elemental Burst, Dark Voices Echo, Ororon will obtain the Spiritual Supersense effect for 9s.

Spiritual Supersense
Gain 8% Electro DMG Bonus.
Additionally, during this time, every additional opponent hit by the Elemental Burst Dark Voices Echo or Supersonic Oculus will grant Ororon a further 8% Electro DMG Bonus. The maximum that can be gained this way is 32% Electro DMG Bonus.
Roosting Bat's Spiritcage

Roosting Bat's Spiritcage

C3
Increases the Level of Dark Voices Echo by 3.
Maximum upgrade level is 15.
As the Mysteries of the Night Wind

As the Mysteries of the Night Wind

C4
The Supersonic Oculus summoned by the Elemental Burst Dark Voices Echo rotates 25% faster.
Additionally, Ororon will restore 8 Energy to himself after using Dark Voices Echo.
A Gift For the Soul

A Gift For the Soul

C5
Increases the Level of Night's Sling by 3.
Maximum upgrade level is 15.
Ode to Deep Springs

Ode to Deep Springs

C6
After triggering Hypersense through the Ascension Talent, Nightshade Synesthesia, your current active character's ATK is increased by 10% for 9s. Max 3 stacks, each stack is counted independently.
Additionally, when you use the Elemental Burst Dark Voices Echo, you will trigger one instance of an effect equivalent to Hypersense, dealing 200% of its original DMG.
You must first unlock the Ascension Talent "Nightshade Synesthesia."

Outfits

Batwing Iris

Batwing Iris

Batwing Iris icon
Default

Ororon's outfit. Those with foresight should know how to conceal themselves. Thus, cape and cowl are his greatest weapons.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
775
Base ATK
-
20
Base DEF
-
49
ATK%
-
0.0%

Ascension Materials

Mora

420,000

Vajrada Amethyst Sliver

1

Vajrada Amethyst Fragment

9

Vajrada Amethyst Chunk

9

Vajrada Amethyst Gemstone

6

Mark of the Binding Blessing

46

Glowing Hornshroom

168

Juvenile Fang

18

Seasoned Fang

30

Tyrant's Fang

36

LevelMoraMaterials
Lv.40
20,000
1
1
3
3
3
3
Lv.50
40,000
3
3
2
2
10
10
15
15
Lv.60
60,000
6
6
4
4
20
20
12
12
Lv.70
80,000
3
3
8
8
30
30
18
18
Lv.80
100,000
6
6
12
12
45
45
12
12
Lv.90
120,000
6
6
20
20
60
60
24
24

Talent Materials

Mora

1,652,500

Teachings of Kindling

3

Guide to Kindling

21

Philosophies of Kindling

38

Juvenile Fang

6

Seasoned Fang

22

Tyrant's Fang

31

Lightless Silk String

6

Crown of Insight

1

LevelMoraMaterials
Lv.12
12,500
3
6
Lv.23
17,500
2
3
Lv.34
25,000
4
4
Lv.45
30,000
6
6
Lv.56
37,500
9
9
Lv.67
120,000
4
4
1
Lv.78
260,000
6
6
1
Lv.89
450,000
12
9
2
Lv.910
700,000
16
12
2
1