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OBJ Heavy Burden

OBJ Heavy Burden

5-STAR Claymores

Skills

KE

Efficacy: Tenacious Will

keyword

Secondary Attribute +{second_attr_up:0.0%}.
When the wielder applies Knocked Down or Weakened, the wielder gains DEF +{def_up:0.0%} for {duration:0}s.
Effects of the same name cannot stack.

Lv second attr updef upduration
1 0.050.1815
2 0.060.21615
3 0.070.25215
4 0.080.28815
5 0.090.32415
6 0.10.3615
7 0.110.39615
8 0.120.43215
9 0.140.50415
AT

Strength Boost [M]

attr str

Strength +{str}

Lv str
1 16
2 28
3 41
4 54
5 67
6 80
7 92
8 105
9 124
AT

HP Boost [M]

attr hp

Max HP +{hp:0.0%}

Lv hp
1 0.08
2 0.144
3 0.208
4 0.272
5 0.336
6 0.4
7 0.464
8 0.528
9 0.624

Best Characters

Characters whose builds recommend this weapon.

Claymores Characters

All characters that can equip this weapon type.

Build Notes

Catcher
Rank #2
This endgame build maximizes Catcher's support utility by focusing on HP, Will, and cooldown reduction. Former Finery provides consistent healing for Protected allies, while the Frontiers set shortens his Combo Skill cooldown and gives the entire party a damage buff after SP recovery. The result is a sturdy defender who can frequently trigger shields, apply Vulnerability and Weaken, and keep his team healthy. The build smooths out his conditional shield mechanics and makes him a reliable off-healer and buffer.
Former Finery is the best weapon because it substantially increases HP and Will, and its healing effect triggers when a Protected operator takes damage — perfect for Catcher's shield-based playstyle.
The Frontiers set amplifies Catcher's team support by lowering Combo Skill cooldown and providing a party-wide damage boost after SP recovery, aligning with his role as a debuffing support.
OBJ Heavy Burden is a solid alternative for players who want more DEF scaling on shields (via the Weaken/ Knocked Down trigger) while also gaining Strength.
Seeker of Dark Lung is less ideal but offers Ultimate Gain Efficiency to cycle his Ultimate faster, though it lacks the defensive utility of the top choices.
  • The Frontiers set reduces Combo Skill cooldown and grants the team a 16% DMG buff after Catcher recovers SP via a skill.
  • Eternal Xiranite Gloves provide Ultimate Gain Efficiency, accelerating his Ultimate rotation for more frequent Weaken application.
Catcher
Best in Slot
This early game build focuses on raising Catcher's raw stats (HP, DEF, Strength, Will) to make him durable enough to trigger his combo skills reliably. OBJ Heavy Burden improves shield strength by boosting DEF when his Ultimate applies Weaken, while the Armored MSGR set provides flat Strength and emergency damage mitigation. The build emphasizes straightforward defensive scaling, preparing Catcher for his transition into a support role later.
OBJ Heavy Burden is chosen for early game because it provides a significant DEF buff when Catcher applies Weaken (via Ultimate), which directly improves his shield values. It also increases HP and Strength for better overall durability.
Quencher is a serviceable early alternative that offers Will and a temporary ATK increase after a Final Strike, though it lacks the defensive synergy of OBJ Heavy Burden.
Armored MSGR is the best early gear set due to its easy availability and the 30% damage reduction condition that naturally synergizes with Catcher's low-HP shielding mechanic.
  • The Armored MSGR set grants a flat Strength bonus and 30% damage reduction when HP is below 50%, helping Catcher survive while shields are active.
  • OBJ Heavy Burden boosts DEF when he applies Weaken or Knocked Down, directly enhancing his shield strength.