Misha




A well-behaved young man serving as a hotel bellboy in Penacony. Misha has a great longing for the Nameless and dreams of one day embarking on a journey of his own.
HP
ATK
DEF
SPEEDIce Dps Build
Best Light Cone






Misha Best Stats
Misha Best Substats










Misha Best Relics
Misha Best Teams
Misha + Asta + Yukong + Lynx (F2P SPD/CRIT)
Free-to-play Misha team focused on buffing Misha: Asta gives SPD (or ATK) buffs so Misha gets more turns, Yukong provides CRIT buffs, and Lynx handles healing/cleanses.
Misha + Sparkle + Tingyun + Huohuo
Standard Misha DPS roster: Sparkle gives extra turns and CRIT DMG, Tingyun restores energy for Misha's Ultimate, and Huohuo provides team ATK buffs and additional energy sustain.
Misha + March 7th + Gepard + Luocha (Simulated Universe — Path Of Remembrance)
Good Simulated Universe team when taking the Path of Remembrance: March 7th and Misha can Freeze enemies with their Ultimates; Gepard and Luocha provide mitigation and strong healing.
Misha + Ruan Mei + Silver Wolf + Gepard (Quantum Vs Ice Niche)
Niche Misha composition for fights where enemies are vulnerable to Quantum but not Ice. Silver Wolf is used to apply an Ice Weakness; Ruan Mei provides Break support and Gepard offers shields/utility.
Skills
Deals Ice DMG equal to #1[i]% of Misha's ATK to one designated enemy target.
Increases the Hits Per Action for Misha's next Ultimate by #3[i] hit(s). Deals Ice DMG equal to #1[i]% of Misha's ATK to one designated enemy target, and Ice DMG equal to #2[i]% of Misha's ATK to adjacent targets.
Has #1[i] Hits Per Action by default. First, uses 1 hit to deal Ice DMG equal to #2[i]% of Misha's ATK to one designated enemy target. Then, the rest of the hits each deals Ice DMG equal to #2[i]% of Misha's ATK to one random enemy. Just before each hit lands, there is a #3[f1]% base chance to Freeze the target, lasting for 1 turn. While Frozen, enemy targets cannot take any actions, and at the start of their turn, they receive Ice Additional DMG equal to #4[i]% of Misha's ATK. This Ultimate can possess up to #5[i] Hits Per Action. After the Ultimate is used, its Hits Per Action will be reset to the default level.
The base chance of applying debuffs to targets hit. The final probability is affected by the attacker's Effect Hit Rate and enemy targets' Effect RES.
Causes the target being hit to take extra DMG, which is not considered an attack.
For every 1 Skill Point allies consume, Misha's next Ultimate delivers #2[i] more Hit(s) Per Action, and Misha regenerates #1[f1] Energy.
After using the Technique, creates a Special Dimension that lasts for #1[i] seconds. Enemies caught in the Special Dimension are inflicted with Dream Prison and stop all their actions. Upon entering battle against enemies afflicted with Dream Prison, increases the Hits Per Action for Misha's next Ultimate by #2[i] hit(s). Only 1 Dimension Effect created by allies can exist at the same time.
Traces



Eidolon
When using the Ultimate, for every enemy on the field, additionally increases the Hits Per Action for the current Ultimate by
Before each hit of the Ultimate lands, there is a
The base chance of applying debuffs to targets hit. The final probability is affected by the attacker's Effect Hit Rate and enemy targets' Effect RES.
Ultimate Lv. +2, up to a maximum of Lv.
Increases the DMG multiplier for each hit of the Ultimate by
Skill Lv. +2, up to a maximum of Lv.
When using the Ultimate, increases own DMG by