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former_finery

former_finery

6-STAR Claymores

Skills

AT

Will Boost [L]

attr will

Will +{will}

Lv will
1 20
2 36
3 52
4 68
5 84
6 100
7 116
8 132
9 156
AT

HP Boost [L]

attr hp

Max HP +{hp:0.0%}

Lv hp
1 0.1
2 0.18
3 0.26
4 0.34
5 0.42
6 0.5
7 0.58
8 0.66
9 0.78
KE

Efficacy: Mincing Therapy

keyword

Treatment Efficiency +{heal_up:0.0%}.
After a Protected operator takes DMG, the wielder restores the said operator's HP by [{heal_will_add:0} + Will×{heal_will_mult:0.00}].
Effect only triggers once every {cd:0}s.

Lv heal upheal will addheal will multcd
1 0.1840.715
2 0.12100.80.8415
3 0.14117.60.9815
4 0.16134.41.1215
5 0.18151.21.2615
6 0.21681.415
7 0.22184.81.5415
8 0.24201.61.6815
9 0.28235.21.9615

Best Characters

Characters whose builds recommend this weapon.

Claymores Characters

All characters that can equip this weapon type.

Build Notes

Catcher
Best in Slot
This endgame build transforms Catcher into a reliable support that provides frequent shields, team damage amplification, and healing. The combination of Former Finery and Frontiers set maximizes his Will and cooldown reduction, while Eternal Xiranite Gloves ensure his Ultimate is ready when needed. This build excels in sustaining the team and amplifying physical damage dealers.
Former Finery is chosen for its HP and Will boost, which synergize with Catcher's shield scaling and healing capability.
Frontiers set lowers cooldown on Combo Skill, allowing more frequent shields, and the team damage amp benefits the party.
Eternal Xiranite Gloves accelerate Ultimate generation, crucial for applying Weaken and Vulnerability consistently.
  • The Frontiers set reduces Combo Skill cooldown by 15% and grants team damage amp after recovering SP.
  • Eternal Xiranite Gloves improve Ultimate gain efficiency, helping Catcher charge his Ultimate faster.
  • Former Finery increases HP and Will, and heals Protected allies when they take damage.
Ember
Rank #2
This endgame build maximizes Ember's sustain and team support. Thunderberge provides consistent shields, while the Eternal Xiranite gear set turns her defensive skills into a team-wide damage buff. Prioritizing Medicant, HP, and Strength ensures strong healing and durable shields, making Ember an excellent backbone for any team, especially Physical compositions.
Thunderberge is chosen because its shield effect synergizes with Ember's role as a tank, giving her an additional layer of protection.
Eternal Xiranite is the best gear set because Ember's talent <talent>Inflamed for the Assault</talent> triggers the set's team-wide damage buff, which is especially valuable in mono Physical teams that cannot use Swordmancer.
Stat priority focuses on Medicant (treatment) first to maximize healing, followed by HP to boost shield strength, then Strength for base HP.
  • Thunderberge provides extra shields after using Combo Skill, greatly improving survivability.
  • The Eternal Xiranite set triggers a team damage buff whenever Ember applies Amp, Protected, Susceptibility, or Weakened via her talents.
  • LYNX Gauntlets and Power Cores enhance healing output.
Ember
Best in Slot
This early game build uses accessible equipment to make Ember a reliable sustain unit. Former Finery provides good base stats and healing, while the Armored MSGR set gives extra tankiness with Strength and damage reduction. It's a solid foundation until players can farm the endgame Eternal Xiranite set.
Former Finery is chosen because it is easily obtainable from the New Horizons banner selector and provides essential stats for survivability like HP and Will.
Armored MSGR set increases Strength, which directly raises Ember's max HP, and offers a safety net with damage reduction at low HP.
Stat priority focuses on Efficacy to improve healing, then HP for shields, and Will for additional heal scaling.
  • Former Finery is a free-to-play weapon offering HP, Will, and HP restoration, great for early sustain.
  • Armored MSGR boosts Strength (increasing base HP) and provides damage reduction when below 50% HP.
  • This build is affordable and effective for progressing through early content.
Snowshine
Best in Slot
This endgame build maximizes Snowshine's healing and team utility. The LYNX set boosts her Treatment Efficiency and grants damage reduction to allies she heals, while Former Finery enables proactive healing. Stat priority focuses on Efficacy and Will to amplify healing, with HP Boost for additional survivability. This build excels in content where sustaining the team through heavy damage is critical.
Former Finery is the top weapon because it allows Snowshine to heal outside her Combo Skill and is easy to obtain from the weapon selector.
LYNX set synergizes with her role as a healer, boosting her healing output and adding team survivability through damage reduction.
If Former Finery is unavailable, Thunderberge offers additional shielding, while Finishing Call is a solid F2P alternative from pre-registration rewards.
  • LYNX set increases Treatment Efficiency by 20% and grants healed allies 15% damage reduction (30% on overheal).
  • Former Finery provides extra healing triggers when Protected allies take damage.
Snowshine
Best in Slot
An early game build that emphasizes healing throughput. Mordvolt Resistant set increases Will and offers a conditional Treatment Effect boost, while Former Finery provides additional healing. This setup allows Snowshine to keep the team alive through early encounters without requiring rare gear. Prioritize Will and HP to maximize her sustain.
Former Finery is accessible early and provides consistent healing triggers, making it ideal for progression.
Mordvolt Resistant boosts Will, directly increasing her healing output, and provides a conditional healing boost that can save her in tough spots.
This build is easy to assemble from early-game drops and focuses on raw healing until the LYNX set becomes available.
  • Mordvolt Resistant set gives +50 Will and +30% Treatment Effect when Snowshine is below 50% HP.
  • Former Finery remains the best weapon even in early game for its healing trigger.