hypernova_auto
4-STAR
Wand
Skills
AT
Intellect Boost [S]
attr wisdIntellect +{wisd}
| Lv | wisd |
|---|---|
| 1 | 12 |
| 2 | 21 |
| 3 | 31 |
| 4 | 40 |
| 5 | 50 |
| 6 | 60 |
| 7 | 69 |
| 8 | 79 |
| 9 | 93 |
AT
Arts Boost [S]
attr magicdamArts DMG Dealt +{spelldam:0.0%}
| Lv | spelldam |
|---|---|
| 1 | 0.033333335 |
| 2 | 0.06 |
| 3 | 0.086666666 |
| 4 | 0.11333334 |
| 5 | 0.14 |
| 6 | 0.16666667 |
| 7 | 0.19333333 |
| 8 | 0.22 |
| 9 | 0.26 |
SP
Inspiring: Start of a Saga
spiritWhen the wielder's HP is above {hp_ratio_c:0%}, ATK +{atk_up:0.0%}.
| Lv | atk up | hp ratio c |
|---|---|---|
| 1 | 0.15 | 0.8 |
| 2 | 0.18 | 0.8 |
| 3 | 0.21 | 0.8 |
| 4 | 0.24 | 0.8 |
| 5 | 0.27 | 0.8 |
| 6 | 0.3 | 0.8 |
| 7 | 0.33 | 0.8 |
| 8 | 0.36 | 0.8 |
| 9 | 0.42 | 0.8 |
Best Characters
Characters whose builds recommend this weapon.
Wand Characters
All characters that can equip this weapon type.
Build Notes
Rank #2
This endgame build focuses on maximizing Antal's support capabilities by ensuring high Ultimate uptime and amplifying team damage. The OBJ Arts Identifier weapon and Eternal Xiranite gear set work together to deliver frequent buffs and debuffs, turning Antal into a powerful enabler for Electric and Heat teams.
OBJ Arts Identifier is chosen because it increases Ultimate Gain Efficiency and provides additional team buffs, which are core to Antal's support role.
The Hypernova Auto is a second option that offers personal damage and a team buff, but is less focused on Ultimate cycling.
Jiminy 12 is a budget option that boosts Intellect but lacks team support; it's used only if other options are unavailable.
Eternal Xiranite set's 4-piece effect triggers when Antal applies Amp, Protected, Susceptibility, or Weakened, giving the entire team +16% damage for 15 seconds. This synergizes perfectly with his kit.
Tide Fall Light Armor rounds out the build as an off-piece, chosen for its own unique bonus that further aids support.
- Eternal Xiranite set boosts team damage after Antal applies a buff or debuff, making his support even stronger.
- Tide Fall Light Armor is used as an off-piece, likely for its own bonus, while the other three pieces complete the 4-piece set effect.
- OBJ Arts Identifier is the best weapon for maximizing Ultimate uptime and providing additional team buffs.
Rank #2
This early game build focuses on Perlica's supporting role with accessible gear. The Wild Wanderer weapon boosts team Electric damage, while Mordvolt Insulation increases her own Intellect and Arts damage. Suitable for early progression before acquiring endgame gear.
Wild Wanderer is a solid early option that enhances Perlica's team support through Infliction and Electric DMG boost.
Mordvolt Insulation set is easy to obtain and boosts her damage directly while she maintains high HP.
Hypernova Auto can be used as a budget alternative if Wild Wanderer is unavailable.
- Mordvolt Insulation set provides flat Intellect and Arts DMG bonus when HP is high.
- Wild Wanderer boosts team Electric DMG after Perlica applies Electrification.