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ancient_canal

ancient_canal

5-STARClaymores

Skills

BR

Brutality: Lands of Yore

break

Arts Intensity +{phy_spell_up:0}.
After the wielder consumes Vulnerability stack(s), the wielder gains Physical DMG Dealt +[{phy_dmg_up_mult:0.0%}×Stacks Consumed] for {duration:0}s.
Effects of the same name cannot stack.

Lvphy spell upphy dmg up multduration
1100.0520
2120.0620
3140.0720
4160.0820
5180.0920
6200.120
7220.1120
8240.1220
9280.1420
AT

Strength [M]

attr str

Strength +{str}

Lvstr
116
228
341
454
567
680
792
8105
9124
AT

Arts Intensity [M]

attr physpell

Arts Intensity +{physpell:0}

Lvphyspell
18
214
320
427
533
640
746
852
962

Best Characters

Characters whose builds recommend this weapon.

Claymores Characters

All characters that can equip this weapon type.

Build Notes

This endgame setup turns Da Pan into a Physical burst dealer built around Vulnerability cycling. Amaranthine Tassel supplies the Attack and Physical DMG multipliers that make his MORE SPICE! Crush hit hard, while the Grizzled Edge set adds more Physical DMG whenever he spends Vulnerability stacks on Crush or Breach. The Swordmancer NAV Beacon off-piece tops up Arts Intensity so his overall scaling stays healthy. The build works best when the Ultimate is used to slam several enemies, generating Prep Ingredients that keep his Combo Skill rotation fast. Against single targets the pattern slows down, so alternatives like Exemplar or Phantom Pain exist for players who want different buff conditions, but Amaranthine Tassel remains the default, with Ancient Canal serving only as a low-investment fallback.
Amaranthine Tassel is the top pick since it raises Attack and Physical DMG, matching Da Pan's Crush-focused burst window.
Exemplar sits close behind because it provides a large Physical DMG bonus that a single Ultimate cast can fully unlock.
Phantom Pain gives Physical DMG after using a Battle Skill or Combo Skill, but Da Pan rarely presses his Battle Skill and his Combo Skill only fires at 4 Vulnerability stacks, so the buffs accrue slowly.
Ancient Canal falls to a budget slot, mostly valued early for its Arts Intensity and Strength.
Grizzled Edge is chosen because its effect activates on Crush or Breach and scales with the number of Vulnerability stacks consumed.
  • Amaranthine Tassel drives this build by lifting his Attack and Physical DMG, which directly boosts Crush damage.
  • Grizzled Edge lines up perfectly with his rotation because it rewards consuming Vulnerability for Crush or Breach.
  • Swordmancer NAV Beacon is the off-set piece and adds extra Arts Intensity.
Da Pan
Best in Slot
The early game build keeps Da Pan functioning before endgame gear is farmed. Ancient Canal supplies Strength, Arts Intensity, and Physical DMG, making it the most reliable no-cost weapon for him. Armored MSGR raises his Strength and spreads Attack across the individual pieces, giving a straightforward damage floor, while its conditional 30% damage reduction activates when his HP drops under half and helps him survive rougher fights. The configuration uses a Jacket, Gloves, and two Gyros to complete the set. It is meant as a stepping stone: once the player can access Amaranthine Tassel and Grizzled Edge, this loadout should be replaced, since the endgame build scales much better with Vulnerability consumption.
Ancient Canal is selected because it lifts Strength and Arts Intensity without requiring banner pulls.
Armored MSGR is used because early gearing options are limited and its Strength bonus plus piece-based Attack covers his baseline damage needs.
The HP-triggered damage reduction gives him extra survivability in early content.
This setup is transitional and should be swapped for the Amaranthine Tassel and Grizzled Edge combination as soon as those become available.
  • Ancient Canal is described as his strongest free-to-play weapon, providing Arts Intensity and Physical DMG alongside Strength.
  • Armored MSGR grants a flat Strength boost and lets individual pieces contribute Attack.
  • The set's 30% damage reduction below 50% HP helps keep Da Pan alive while he is still under-geared.
This endgame build turns Mi Fu into a burst Crush damage dealer for mono-Physical teams. Amaranthine Tassel supplies Attack and Strength while its Combative effect is reliably triggered by the Physical Susceptibility she applies with her Combo Skill, and the Grizzled Edge set rewards every Crush or Breach application with a Physical DMG bonus that escalates against debuffed or Staggered enemies. The Swordmancer NAV Beacon completes the loadout as an off-piece, trading the last set bonus for a large Strength and Arts Intensity boost that feeds directly into World Splitter's Crush scaling. Together the pieces push Strength, Attack, Physical DMG and Arts Intensity, matching the stats she cares about most and letting her chain Battle Skill moves into a heavy damage window. Use this setup once endgame gear is farmed and the team can supply Stagger and Vulnerable support.
Weapon reasoning: Amaranthine Tassel is the best fit because its trigger condition matches what Mi Fu already does, and its Attack and Strength essence lines align with how her Crush damage scales.
Alternative reasoning: Phantom Pain swaps some Attack for extra Strength and Arts Intensity and her constant Battle Skill casts quickly max out its Suppression effect; Exemplar is a straightforward stat stick with the same Suppression stacking; Ancient Canal stays as the fallback when no high-rarity greatsword is owned.
Gear reasoning: Grizzled Edge suits her because she is one of the few operators who can both apply Physical Susceptibility and land Crush, keeping the set's conditional damage buff almost permanently active.
Flex reasoning: with Physical DMG already saturated by pieces, set effect and weapon skills, the raw Strength and Arts Intensity from Swordmancer NAV Beacon beats completing the set, whether she detonates Crush at three or four stacks.
  • Amaranthine Tassel takes the top slot because Mi Fu's own Combo Skill applies Physical Susceptibility, which satisfies the condition for its Combative effect and grants Physical DMG plus Arts Intensity.
  • The full Grizzled Edge kit converts her Crush and Breach application into a stacking Physical DMG bonus, and the bonus grows further against Staggered, susceptible or crystal-tagged targets.
  • Swordmancer NAV Beacon covers the flex slot, giving up a set bonus for a hefty chunk of Strength and Arts Intensity.
Mi Fu
Best in Slot
This early game build keeps Mi Fu functional before endgame gear is farmed. Ancient Canal carries her damage with Attack and Strength while also supplying the rare Arts Intensity her Crush scaling needs, and its weapon skill is triggered naturally by her Crush procs. The Armored MSGR set rounds things out, with Strength on the pieces and the set bonus adding a small defensive layer, while two Armored MSGR Gyro pieces give the largest Attack increase she can get at this stage. Ancient Canal is only available through weapon banners, so Industry 0.1 serves as the budget fallback from the Arsenal Exchange or treasure chests. Treat this as a stepping stone that should be replaced by the Amaranthine Tassel and Grizzled Edge setup later.
Weapon reasoning: Ancient Canal is the best obtainable option early on because it bundles Strength and Arts Intensity with a trigger condition her Crush procs satisfy, though it can only be acquired from weapon banners.
Alternative reasoning: Industry 0.1 works as a placeholder from the Arsenal Exchange or treasure chests, offering Suppression, Attack and Strength until a higher-rarity greatsword drops.
Gear reasoning: Armored MSGR's Strength from individual pieces and its set effect, combined with two Gyro pieces, produce the biggest Attack jump available at this stage.
Transition reasoning: the set's damage reduction is only a minor comfort bonus, so move to the Grizzled Edge build as soon as possible.
  • Ancient Canal is the standout early greatsword here, contributing Attack and Strength along with the scarce Arts Intensity that her Crush damage wants, and its skill is easy for her to trigger.
  • The Armored MSGR set plus a pair of Gyro pieces pushes Attack and Strength hard, giving her the most damage available before endgame gear.
  • Keep this setup only until one of the 6-star greatswords and the Grizzled Edge pieces are available.