stanza_of_memorials
5-STARWand
Skills
UL
Twilight: Lustrous Pyre
ultMax HP +{hp_up:0.0%}.
When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +{atk_up:0.0%} for {duration:0}s.
Effects of the same name cannot stack.
| Lv | hp up | atk up | duration | lv |
|---|---|---|---|---|
| 1 | 0.1 | 0.08 | 20 | 1 |
| 2 | 0.12 | 0.096 | 20 | 2 |
| 3 | 0.14 | 0.112 | 20 | 3 |
| 4 | 0.16 | 0.128 | 20 | 4 |
| 5 | 0.18 | 0.144 | 20 | 5 |
| 6 | 0.2 | 0.16 | 20 | 6 |
| 7 | 0.22 | 0.176 | 20 | 7 |
| 8 | 0.24 | 0.192 | 20 | 8 |
| 9 | 0.28 | 0.224 | 20 | 9 |
AT
Intellect [M]
attr wisdIntellect +{wisd}
| Lv | wisd |
|---|---|
| 1 | 16 |
| 2 | 28 |
| 3 | 41 |
| 4 | 54 |
| 5 | 67 |
| 6 | 80 |
| 7 | 92 |
| 8 | 105 |
| 9 | 124 |
AT
ATK [M]
attr atkATK +{atk:0.0%}
| Lv | atk |
|---|---|
| 1 | 0.04 |
| 2 | 0.072 |
| 3 | 0.104 |
| 4 | 0.136 |
| 5 | 0.168 |
| 6 | 0.2 |
| 7 | 0.232 |
| 8 | 0.264 |
| 9 | 0.312 |
Best Characters
Characters whose builds recommend this weapon.
Wand Characters
All characters that can equip this weapon type.
Build Notes
Best in Slot
When the team's damage dealer is not Electric, Perlica shifts from elemental enabler to general Arts amplifier. Stanza of Memorials rewards her with a party ATK buff whenever she casts her Ultimate, and since that weapon applies no Arts Infliction of its own, she can use her Ultimate without worrying about contaminating an ally's rotation. The Pulser Labs set pushes Arts Intensity upward, and because Electrification's damage-taken debuff scales with that stat, the debuff window becomes substantially more valuable for whoever the carry is. The Eternal Xiranite gloves off-piece exists purely to raise Ultimate Gain Efficiency, closing the loop so the weapon buff comes back around faster. Use this variant whenever you want Perlica in a mixed or non-Electric Arts composition.
Stanza of Memorials is selected for the non-Electric route because its effect is driven by her Ultimate and grants a team ATK buff instead of an elemental bonus.
It is safe to fire her Ultimate freely with this weapon since the effect does not add any Arts Infliction that could throw off an ally's elemental rotation.
Pulser Labs is used to stack Arts Intensity, which thickens the Arts damage-taken debuff applied by Electrification and lifts the whole team's output during the window.
Eternal Xiranite Gloves T1 is the off-piece for Ultimate Gain Efficiency, so she reaches her Ultimate more often and keeps the weapon buff running.
- Built for squads whose main carry is not Electric, so the goal shifts to maximizing the Electrification debuff strength.
- Stanza of Memorials adds an ATK buff to the team when her Ultimate is cast.
- Art Intensity is the priority stat because it directly scales the Arts damage-taken debuff.
Best in Slot
This variant tunes Antal for Heat compositions rather than Electric ones. The idea is to let someone else cover the generic team damage buff so Antal can specialize: Stanza of Memorials supplies a hefty Attack buff for the squad, while Qingbo keeps his Combo Skill coming off cooldown so he can keep replicating the Infliction stack the team is building. It is a co-op style build that assumes another support has already equipped Eternal Xiranite. If you only have one copy of Stanza of Memorials, the source recommends falling back to Detonation Unit until it is further invested.
Stanza of Memorials brings a large team Attack buff, which is why the source lists it first for Heat lineups, though the caveat is that the buff needs duplicates to outscale Detonation Unit.
Qingbo shortens Combo Skill cooldown and rewards casting it with stacking Skill DMG Dealt, letting Antal reapply a Heat Infliction stack more frequently.
The set only makes sense when the Eternal Xiranite team buff is already covered by someone else, otherwise you lose the group-wide DMG Dealt effect.
OBJ Arts Identifier remains a reasonable third option thanks to its Heat DMG Dealt contribution, and Hypernova Auto is described as the best four-star fallback.
- The source flags Stanza of Memorials as the top Heat-team weapon, but it only pulls ahead of Detonation Unit once it reaches Potential 2.
- With a single copy, Detonation Unit is noted as the stronger choice until more copies of the weapon are collected.
- Qingbo is used when another teammate already wears Eternal Xiranite, so the sets do not overlap.
- Redeemer Seal acts as the off-piece for the second core slot.
Rank #2
This endgame support build leans into the fact that Ardelia is a force multiplier before she is a healer. Dreams of the Starry Beach amplifies Arts damage taken by the target and simultaneously boosts her healing, so every Corrosion consumed by Dolly Rush pays off twice. Eternal Xiranite supplies HP for durability along with Intellect and Will, and its rider converts any Amp, Protected, Susceptibility, or Weakened application into a flat damage increase for the rest of the team, which is exactly the debuff she applies constantly. Redeemer Armor is deliberately worn as an off-piece to trade a small amount of set value for Ultimate Gain Efficiency, because more Ultimates means more Shadows of Mr. Dolly from her Talent. The net result is a support who raises the party's damage floor while quietly keeping everyone alive.
Dreams of the Starry Beach is the headline pick because it deepens the Arts damage enemies take on top of her Susceptibility, and it also lifts her own healing and Will.
Eternal Xiranite is chosen over a pure healing set because the HP on the set raises her survivability while the four-piece rider hands the rest of the team a damage buff whenever she applies her debuff.
Redeemer Armor replaces one set slot because its Ultimate Gain Efficiency matters more than the marginal set-bonus loss, since her Talent's healing is tied to Ultimate access.
Swap in Stanza of Memorials if the group wants a team ATK boost, Monaihe if Ultimate uptime is the bottleneck, or Fluorescent Roc as a cheaper Will-focused stand-in.
- Eternal Xiranite turns Ardelia's Physical and Arts Susceptibility into a squad-wide damage amp for a short window after she applies it.
- Redeemer Armor is worn as the off-slot for its Ultimate Gain Efficiency, feeding extra Ultimate casts into her heal-over-time Talent.
- The paired Auxiliary Arms push Ultimate Gain further, so the whole set keeps her cycling debuffs and healing faster.
Rank #2
Where the support build multiplies team damage, this variant focuses purely on keeping the squad upright. LYNX supplies a large pool of Will and Treatment Efficiency so every Shadow of Mr. Dolly collected by the controlled operator heals for noticeably more, and the set rider converts that healing into a 15% damage reduction for the recipient, escalating to 30% when the heal exceeds their maximum HP. Dreams of the Starry Beach remains the recommended weapon since it enhances her healing and still chips in extra Arts vulnerability. The tradeoff is that the mitigation rider is inconsistent: it cannot trigger on allies you are not directly controlling, and shared-healing stage effects such as Survive the Gas do not count as her giving treatment. Use this configuration when raw damage output is already covered and the team needs a safety net.
Dreams of the Starry Beach stays the weapon of choice because its stat spread still supports healing while adding extra Arts damage taken by the enemy.
LYNX is picked over Eternal Xiranite when survival is the priority: the set stacks Will and Treatment Efficiency so each Shadow of Mr. Dolly restores much more HP.
The set rider turns her heals into mitigation, which is valuable against burst damage that raw healing cannot outpace.
Keep in mind that the mitigation is conditional; if your team spends most of the fight off-field, the extra healing still spreads to the group, just without the reduction.
- LYNX maxes out Treatment Efficiency and adds a damage reduction rider to whoever receives her healing, which raises party survivability rather than just raw numbers.
- If the healing exceeds the ally's maximum HP, the reduction jumps to a stronger tier, so overhealing low-HP targets is still productive.
- The LYNX rider will not fire on allies the player is not controlling, because they cannot walk over Shadows of Mr. Dolly to be healed.
- Stage-granted shared healing, as seen in Survive the Gas, also fails to trigger the LYNX reduction.
Rank #2
This endgame setup turns Gilberta into a fast-cycling debuff engine. Delivery Guaranteed pairs Ultimate Gain Efficiency with a teamwide Arts damage buff, while the Eternal Xiranite set layers on additional Ultimate Gain Efficiency, Intellect, and a team damage bonus that she triggers simply by applying her Ultimate's Susceptibility. Because almost every stat she wants feeds the same loop, she fires her Ultimate noticeably more often, which means longer Slow windows, higher Arts amplification, and more frequent value from her Late Reply healing. Redeemer Seal fills the last slot for extra Intellect and Ultimate Gain, and the build remains stable even when she is the only Nature unit on the roster.
The signature weapon is chosen because it bundles Ultimate Gain Efficiency with a teamwide Arts damage buff, which stacks directly on top of her own Susceptibility debuff.
Eternal Xiranite pieces mostly carry Ultimate Gain Efficiency and Intellect, so they both speed up her Ultimate and strengthen the healing on her talent.
The set bonus is easy to switch on because it triggers the moment she lands an Amp, Protected, Susceptibility or Weakened application, which her Ultimate does every cycle.
Swap to Stanza of Memorials if the team leans Hybrid or lacks Arts damage dealers, since the attack buff it grants is more universally useful there.
- Delivery Guaranteed is her signature option and the default pick for Arts compositions.
- Essence order follows Pursuit first, then Ultimate Gain Boost, then Will Boost.
- Redeemer Seal acts as the off-piece, supplying extra Intellect and Ultimate Gain.
Best in Slot
This starter configuration keeps Gilberta functional without demanding rare gear. The Catastrophe set provides a large Ultimate Gain Efficiency boost plus a burst of SP at battle start, so her debuff Ultimate comes online faster, while Stanza of Memorials covers the weapon slot with a broad teamwide attack buff that suits Hybrid and non-Arts squads alike. Aburrey Flashlight is slotted in as an off-piece to round out Intellect and Ultimate Gain. The result is a support who reliably recycles her Nature Infliction, Lifts and Susceptibility application early on, then transitions smoothly into the signature-weapon endgame build later.
Catastrophe is picked mainly for its set effect, which raises Ultimate Gain Efficiency and hands back SP at the start of a fight, letting her reach her debuff window sooner.
Stanza of Memorials is favored in this stage because it grants a large teamwide attack buff on Ultimate cast, which helps both Arts and non-Arts allies.
Although the gloves and kit in the Catastrophe set do not contribute Ultimate Gain, their Arts Intensity still strengthens her Corrosion reactions and Lift damage.
Once a player owns the signature weapon, switching to it is the natural upgrade path for Arts-heavy teams.
- Stanza of Memorials is the practical pick here, and it also works as the free-to-play choice.
- Essence order goes Twilight first, then Intellect Boost, then Attack Boost.
- Aburrey Flashlight is used off-set for its Intellect and Ultimate Gain contributions.