Boothill





Find the best builds and teams for Boothill in Honkai: Star Rail, including recommended Light Cones, Relics, and team compositions.
A cyborg cowboy drifting among the stars. Extremely optimistic and unrestrained. He is a member of the Galaxy Rangers who swore to punish the wretched by any and all means... His flamboyant and brash actions were all to draw the attention of the Interastral Peace Corporation — the target of his revenge.
Break Main Dps
Best Light Cone






Boothill Best Stats
Boothill Best Substats










Boothill Best Relics
Boothill Best Teams
F2P Break Team
Getting more Break Effect means more damage for Boothill and Harmony Trailblazer provides that. They can also give him additional Super Break DMG, which is more damage on top of the Break DMG he deals. Even though Boothill won't have much use for the ATK buff, Asta can still buff his SPD which gives him more turns. Natasha or any F2P sustain character would work as the last party member for healing and cleansing.
Premium Break Team
Boothill's ideal team comp is in a Break team since it provides him with more Break Effect, which means even more damage. Sunday is a great since he can give him bonus actions and Energy Restoration. If being paired with Boothill, Sunday should have -1 or -2 SPD behind Boothill. Sunday allows Boothill to do back-to-back Enhanced Basic ATKs which allows him to ramp up even faster. Ruan Mei gives a ton of Break Effect and other buffs like RES PEN, while Lingsha is a healer that also scales with Break Effect.
Super Break Team
For this team, Boothill gets additional Super Break DMG on top of the Break DMG he deals thanks to Fugue and The Dahlia. They also give him more Break Effect, which just improves his Break DMG even more. For healing, Lingsha is the best choice since she scales with Break Effect.
Skills

Deals Physical DMG equal to #1[i]% of Boothill's ATK to one designated enemy target.

Forces Boothill and one designated enemy target into the "Standoff" state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for #3[i] turn(s). This duration decreases by 1 at the start of Boothill's every turn. The enemy target in the "Standoff" becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by #1[i]%/#2[i]%. After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of "Pocket Trickshot," then dispels the "Standoff." This Skill cannot regenerate Energy. After using this Skill, the current turn does not end.

Applies Physical Weakness to one designated enemy target, lasting for #3[i] turn(s). Deals Physical DMG equal to #1[i]% of Boothill's ATK to the target and delays their action by #2[i]%.
Increases the target's waiting interval before the next action.

Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by #4[i]%, stacking up to #5[i] time(s). If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to #1[i]%/#2[i]%/#3[i]% of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed #6[i] times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs." After winning the battle, Boothill can retain Pocket Trickshot for the next battle.
When enemy targets' Toughness is reduced to 0, they will enter the Weakness Break State, which delays their actions.
Break DMG increases with higher Break Effect, higher target max Toughness, and higher character levels. Break DMG cannot CRIT Hit and is not affected by DMG Boost effects.

After the Technique is used, when casting the Skill for the first time in the next battle, applies the same Physical Weakness to the target as the one induced by the Ultimate, lasting for #1[i] turn(s).
Traces



Eidolons

When the battle starts, obtains 1 stack of Pocket Trickshot. When Boothill deals DMG, ignores

When in Standoff and gaining Pocket Trickshot, recovers

Ultimate Lv. +2, up to a maximum of Lv.

When the enemy target in the Standoff is attacked by Boothill, the DMG they receive additionally increases by

Skill Lv. +2, up to a maximum of Lv.

When triggering the Talent's Break DMG, additionally deals Break DMG to the target equal to
Break DMG increases with higher Break Effect, higher target max Toughness, and higher character levels. Break DMG cannot CRIT Hit and is not affected by DMG Boost effects.
Stats
HP
ATK
DEF
SPEEDFrequently Asked Questions
What is the best Light Cone for Boothill?
The best Light Cone for Boothill is Sailing Towards a Second Life.
What are the best Relics for Boothill?
The best Relic set for Boothill is Iron Cavalry Against the Scourge.
What are the best main stats for Boothill?
The best main stats for Boothill are Body, Feet, Sphere, and Rope.
What are the best teams for Boothill?
The best teams for Boothill include strong synergies with characters that complement their The Hunt path and Physical combat type.