
[Gilberta]
[ Combat ]
Skills
Skill Values
Arcane Staff: Gravity Mode (Battle Skill)
Initiates Arts channeling that creates a gravity well. The gravity well pulls in nearby enemies and deals Nature DMG to them. When channeling ends, the gravity well implodes to deal Nature DMG and Nature Infliction to enemies in the area of effect.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| Gravity Pull DMG Multiplier | 97% | 107% | 117% | 126% | 136% | 146% | 156% | 165% | 175% | 187% | 202% | 219% |
| Explosion DMG Multiplier | 58% | 63% | 69% | 75% | 81% | 86% | 92% | 98% | 104% | 111% | 120% | 130% |
| Explosion Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Arcane Staff: Gravity Field (Ultimate)
Creates an Anomalous Gravity Field that instantly deals 1 hit of Nature DMG and applies Nature Infliction to enemies caught in the field. Targets in the Anomalous Gravity Field also suffer from Slow and Arts Susceptibility. The effect of Arts Susceptibility is further increased based on the number of active Vulnerability stacks on the target.
If a target in the field is Lifted, the Lifted status will persist until the field wears off.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate Energy Cost | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 |
| Cooldown | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s |
| DMG Multiplier | 333% | 367% | 400% | 433% | 467% | 500% | 534% | 567% | 600% | 642% | 692% | 750% |
| Stagger | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
| Field Duration (s) | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Slow | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% |
| Base Arts Susceptibility | 18% | 18% | 18% | 22% | 22% | 22% | 26% | 26% | 26% | 30% | 30% | 30% |
| Arts Susceptibility Boost per Vulnerability | 1.8% | 1.8% | 1.8% | 2.2% | 2.2% | 2.2% | 2.6% | 2.6% | 2.6% | 3% | 3% | 3% |
Raw parameters (Lv 12)
Arcane Staff: Matrix Displacement (Combo Skill)
COMBO TRIGGER: When an Arts Reaction is applied to an enemy.
A quick casting of the Arts that generates a gravity pull, which then deals Nature DMG and forcibly Lifts the target and nearby enemies.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s |
| DMG Multiplier | 140% | 154% | 168% | 182% | 196% | 210% | 224% | 238% | 252% | 270% | 291% | 315% |
| Stagger | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Ultimate Energy Gain | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Normal Attack (Basic)
Pick an attack variant — each hit of the combo has its own multiplier.BASIC ATTACK: An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 16 Stagger.
DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies.
FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | 30% | 33% | 36% | 39% | 42% | 45% | 48% | 51% | 54% | 58% | 62% | 68% |
| BATK SEQ 2 Multiplier | 36% | 40% | 43% | 47% | 50% | 54% | 58% | 61% | 65% | 69% | 75% | 81% |
| BATK SEQ 3 Multiplier | 41% | 45% | 49% | 53% | 57% | 61% | 65% | 69% | 73% | 78% | 84% | 91% |
| BATK SEQ 4 Multiplier | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 96% | 104% | 112% |
| Finisher ATK Multiplier | 400% | 440% | 480% | 520% | 560% | 600% | 640% | 680% | 720% | 770% | 830% | 900% |
| Dive ATK Multiplier | 80% | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 154% | 166% | 180% |
Potentials
P1Above the Clouds
Battle skill Arcane Staff: Gravity Mode improved: Effect radius +20%.
P2Wind Walker
Ultimate Arcane Staff: Gravity Field improved: When an enemy is affected by the Anomalous Gravity Field of the ultimate, double the Arts Susceptibility increase per Vulnerability stack. When finalizing this effect, the target is treated as having 1 additional stack of Vulnerability (total stacks max out at 4).
P3Quick, Gentle Steps
Talent Messenger's Song improved: Ultimate Gain Efficiency +5%.
P4Dances with Clouds
Ultimate Arcane Staff: Gravity Field improved: Ultimate Energy cost -{1-costvalue:0%}.
P5Special Mail
Combo skill Arcane Staff: Matrix Displacement improved: Length of cooldown 0s; DMG multiplier is increased to 1.3 times the original.
Talents
When fighting in the battlefield, all allied guards, casters, and supporters gain Ultimate Gain Efficiency +7%.
Battle skill Arcane Staff: Gravity Mode and combo skill Arcane Staff: Matrix Displacement improved: Hitting at least 2 enemies with either the combo skill or the last sequence of the battle skill restores [108 + Intellect×0.9] HP to the controlled operator.
If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP.
[ Data ]
Stats & Promotion
Gilberta Stats
Lv 99 · Breakstage 4All attributes
Promotion materials
Exact values from game files. Base stats only — equipment and team buffs are not included.
[ Loadout ]
Advanced Builds
Weapon
Gear
armor
redeemer armor
gloves
eternal xiranite gloves t1
core 1
eternal xiranite auxiliary arm
core 2
eternal xiranite auxiliary arm
Explanation
Notes
- Priorisiere Pursuit auf der Waffen-Essenz für den teambreiten Arts-SCH-Buff beim Hochheben von Feinden.
- Der 4-teilige Bonus des Ewigen Xiranit-Sets gewährt dem Team einen 16% erhöhten verursachten Schaden, sobald du mit deinem Ultimativen einen Debuff anwendest.
Gear
armor
catastrophe heavy armor t1
gloves
catastrophe gloves
core 1
catastrophe filter
core 2
catastrophe filter
Explanation
Notes
- Die Strophe der Erinnerungen gewährt einen einfachen ATK-Buff für das Team, wenn du ein Ultimatives einsetzt, und ist früh über das Operator-Handbuch erhältlich.
- Das Katastrophen-Set gibt +20% Ultimative-Erhaltungseffizienz und anfänglich 50 SP zu Kampfbeginn, was Gilberta hilft, ihre Debuffs schneller zu rotieren, selbst ohne hochwertige Ausrüstung.
Build Insights
Core Mechanics
- Wendet Naturbefall über Arkane Stange: Schwerkraftmodus und Arkane Stange: Schwerkraftfeld an und ermöglicht Korrosionsreaktionen.
- Ihre Kombi-Fähigkeit Arkane Stange: Matrixverschiebung wird nach einer Arts-Reaktion ausgelöst, zieht Feinde und hievt sie hoch, während sie Verwundbarkeit anwendet.
- Der Ultimative Arkane Stange: Schwerkraftfeld wendet einen Arts-Anfälligkeits-Debuff an, der basierend auf den Verwundbarkeitsstapeln weiter skaliert.
Scaling
- Ihre Debuffs skalieren mit dem Fertigkeitslevel, daher haben Ultimative-Upgrades die höchste Priorität, um die Arts-Anfälligkeits-Multiplikatoren zu erhöhen.
- Im frühen Spiel spielt sie gut mit dem Katastrophen-Set und der Strophe der Erinnerungen, um die Ultimative Betriebszeit aufrechtzuerhalten und Team-Buffs zu bieten, und wechselt im Endspiel zu Ewiges Xiranit und Lieferung garantiert.
Character Notes
Playstyle
- Verwende Arkane Stange: Schwerkraftmodus, um Feinde zu ziehen und Naturbefall anzuwenden, um Reaktionen vorzubereiten.
- Löse eine Arts-Reaktion aus (z. B. mit Kryo oder einem anderen Element), um deine Kombi-Fähigkeit Arkane Stange: Matrixverschiebung zu aktivieren, die Feinde hochhebt und Verwundbarkeit anwendet.
- Wirke Arkane Stange: Schwerkraftfeld auf hochgehobene Feinde mit Verwundbarkeitsstapeln, um die Arts-Anfälligkeit zu maximieren und sie zu verlangsamen.
- Rotiere durch die Fähigkeiten, um Debuffs aufrechtzuerhalten und den Team-Schaden zu erhöhen, besonders wenn du Lieferung garantiert oder das Ewige Xiranit-Set verwendest.
Strengths
- Höchste Arts-Anfälligkeit im Spiel, die den Arts-Schaden des Teams drastisch erhöht.
- Hervorragende Crowd-Control mit Schwerkraftbrunnen-Zügen und Aufzügen.
- Bietet sowohl Naturbefall als auch Korrosion, was mächtige Arts-Reaktionen ermöglicht.
- Das teambreite Talent zur Ultimative-Erhaltungseffizienz kommt Zauberern, Unterstützern und Wächtern zugute.
Weaknesses
- Verlässt sich auf Teamkameraden, um Arts-Reaktionen auszulösen und das Potenzial ihrer Kombi-Fähigkeit zu maximieren.
- Die Leistung sinkt leicht in Mono-Element-Teams, die nicht leicht Reaktionen aktivieren können.
- Erfordert Investitionen in Ultimative-Level und Ausrüstung, um das volle Debuff-Potenzial zu erreichen.
[ Lore ]
Archive
Archive
BASIC INFO
CODENAME: Gilberta GENDER: Female AUTHENTICATION: Rhodes Island DOB: November 28 RACE: Vulpo [ORIPATHY INFECTION STATUS] Oripathy negative, based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Standard COMBAT SKILL: Normal TACTICAL ACUMEN: Normal ORIGINIUM ARTS ASSIMILATION: Excellent
Affiliation: ENDFIELD INDUSTRIES
Voice Actors
[ Meta ]
Availability
Featured Banners
Potentials
- Above the Clouds
- Wind Walker
- Quick, Gentle Steps
- Dances with Clouds
- Special Mail
Best Gifts
Diese Geschenke bieten den größten Vertrauenszuwachs für Gilberta.