Quencher
4-STAR
Claymores
Skills
AT
Will Boost [S]
attr willWill +{will}
| Lv | will |
|---|---|
| 1 | 12 |
| 2 | 21 |
| 3 | 31 |
| 4 | 40 |
| 5 | 50 |
| 6 | 60 |
| 7 | 69 |
| 8 | 79 |
| 9 | 93 |
AT
HP Boost [S]
attr hpMax HP +{hp:0.0%}
| Lv | hp |
|---|---|
| 1 | 0.06 |
| 2 | 0.108 |
| 3 | 0.156 |
| 4 | 0.204 |
| 5 | 0.252 |
| 6 | 0.3 |
| 7 | 0.348 |
| 8 | 0.396 |
| 9 | 0.468 |
SM
Crusher: Honed into Legion
smashWhen the wielder performs a Final Strike on the enemy, the wielder gains ATK +{atk_up:0.0%} for {duration:0}s.
Effects of the same name cannot stack.
| Lv | atk up | duration |
|---|---|---|
| 1 | 0.12 | 10 |
| 2 | 0.144 | 10 |
| 3 | 0.168 | 10 |
| 4 | 0.192 | 10 |
| 5 | 0.216 | 10 |
| 6 | 0.24 | 10 |
| 7 | 0.264 | 10 |
| 8 | 0.288 | 10 |
| 9 | 0.336 | 10 |
Best Characters
Characters whose builds recommend this weapon.
Claymores Characters
All characters that can equip this weapon type.
Build Notes
Rank #2
An early game budget build that uses easily obtained gear. Former Finery (or Quencher) provides healing and HP, while the Armored MSGR set offers Strength and damage reduction. This build ensures Ember can protect the team through the main story and early activities without requiring high-end equipment.
Former Finery's Efficacy essence increases healing and triggers a reactive heal when a protected ally takes damage, boosting survivability.
Armored MSGR provides Strength for higher HP and a safety net damage reduction at low HP, perfect for early content.
This build uses accessible gear and weapons, allowing new players to effectively sustain their team without rare drops.
- Former Finery is a free weapon from the New Horizons Banner, making it easily accessible for beginners.
- The Armored MSGR set boosts Strength and provides damage reduction when HP is low, improving survivability.
- Quencher is a viable alternative that offers HP and Will boosts.
Rank #2
This early game build uses OBJ Heavy Burden to boost DEF for stronger shields, paired with the Armored MSGR set for additional survivability and stat bonuses. It is a cost-effective setup that allows Catcher to fulfill his shielding role until better endgame gear is obtained.
OBJ Heavy Burden is an early game option that enhances Catcher's DEF, which directly increases the shield value from his Combo Skill.
The Armored MSGR set provides solid stats and a damage reduction effect that helps Catcher survive when his HP is low, which is when his shield triggers.
This build is budget-friendly and effective for progressing through the early game content.
- OBJ Heavy Burden increases DEF when the wielder applies Knocked Down or Weakened, improving shield strength.
- The Armored MSGR set boosts Strength and Will, and provides damage reduction when HP is below 50%.
- The Gyro pieces increase ATK, giving a slight damage boost.
Rank #4
This endgame build maximizes Snowshine's healing output and utility. Former Finery enhances her reactive healing, while the LYNX set adds damage reduction to allies she heals, making the team much tankier against heavy attacks. Alternates like Thunderberge provide shields, and Finishing Call or Quencher are budget-friendly options.
Former Finery is the top choice because it increases Treatment Efficiency and allows healing outside the Combo Skill, with extra Will and HP.
Thunderberge adds shields to the Combo Skill, while Finishing Call is a free option that still boosts healing significantly.
The LYNX set's two-piece bonus (+20% HP Treatment Efficiency) and four-piece bonus (damage reduction on heal) make it ideal for sustaining the team.
- The LYNX set boosts healing and grants damage reduction to healed allies, improving team survivability.
- Former Finery provides additional healing on ally damage and scales with Will and HP.