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Blow up the Crowd

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Blow up the Crowd

Solid

Shh… it's coming, it's coming! IT'S COMING!!!

Arc Skill

Beat King

Increases the active character's ATK by <lv>{0} while the wearer is off-field, and increases the active character's ATK by <lv>{1} when the wearer deals damage, up to <lv>4 stacks and triggering at most <lv>once every <lv>{2}s. Resets the effect when the wearer becomes the active character.
Increases Psyche DMG by <lv>{3} while the wearer is the active character, and increases Psyche DMG by <lv>{4} when dealing Psyche DMG with a Basic Attack, up to <lv>10 stacks. Triggers at most once every <lv>0.3s. Resets the effect when switching characters.

Refinement Resonances

R1 Beat King

Increases the active character's ATK by <lv>{0} while the wearer is off-field, and increases the active character's ATK by <lv>{1} when the wearer deals damage, up to <lv>4 stacks and triggering at most <lv>once every <lv>{2}s. Resets the effect when the wearer becomes the active character.
Increases Psyche DMG by <lv>{3} while the wearer is the active character, and increases Psyche DMG by <lv>{4} when dealing Psyche DMG with a Basic Attack, up to <lv>10 stacks. Triggers at most once every <lv>0.3s. Resets the effect when switching characters.

R2 Beat King

Increases the active character's ATK by <lv>{0} while the wearer is off-field, and increases the active character's ATK by <lv>{1} when the wearer deals damage, up to <lv>4 stacks and triggering at most <lv>once every <lv>{2}s. Resets the effect when the wearer becomes the active character.
Increases Psyche DMG by <lv>{3} while the wearer is the active character, and increases Psyche DMG by <lv>{4} when dealing Psyche DMG with a Basic Attack, up to <lv>10 stacks. Triggers at most once every <lv>0.3s. Resets the effect when switching characters.

R3 Beat King

Increases the active character's ATK by <lv>{0} while the wearer is off-field, and increases the active character's ATK by <lv>{1} when the wearer deals damage, up to <lv>4 stacks and triggering at most <lv>once every <lv>{2}s. Resets the effect when the wearer becomes the active character.
Increases Psyche DMG by <lv>{3} while the wearer is the active character, and increases Psyche DMG by <lv>{4} when dealing Psyche DMG with a Basic Attack, up to <lv>10 stacks. Triggers at most once every <lv>0.3s. Resets the effect when switching characters.

R4 Beat King

Increases the active character's ATK by <lv>{0} while the wearer is off-field, and increases the active character's ATK by <lv>{1} when the wearer deals damage, up to <lv>4 stacks and triggering at most <lv>once every <lv>{2}s. Resets the effect when the wearer becomes the active character.
Increases Psyche DMG by <lv>{3} while the wearer is the active character, and increases Psyche DMG by <lv>{4} when dealing Psyche DMG with a Basic Attack, up to <lv>10 stacks. Triggers at most once every <lv>0.3s. Resets the effect when switching characters.

R5 Beat King

Increases the active character's ATK by <lv>{0} while the wearer is off-field, and increases the active character's ATK by <lv>{1} when the wearer deals damage, up to <lv>4 stacks and triggering at most <lv>once every <lv>{2}s. Resets the effect when the wearer becomes the active character.
Increases Psyche DMG by <lv>{3} while the wearer is the active character, and increases Psyche DMG by <lv>{4} when dealing Psyche DMG with a Basic Attack, up to <lv>10 stacks. Triggers at most once every <lv>0.3s. Resets the effect when switching characters.