Launch 5 Heartstream attacks while on the ground. The first attack deals 42.5% of ATK + 2 damage to the target and slightly knocks the target back. The second attack deals 29.5% of ATK + 2 damage to the target and slightly knocks the target back. The third attack deals 45% of ATK + 2 damage to the target and slightly knocks the target back. The fourth attack deals 70.6% of ATK + 4damage to the target and slightly knocks the target back. The fifth attack deals 102.6% of ATK + 5 damage to the target and flies the target.
While airborne or after jumping once, use normal attack to attack 5 times in a row. First Attack: Deal damage equal to 47.2% of ATK + 2. Second Attack: Deal damage equal to 43.7% of ATK + 2. Third Attack: Deal damage equal to 54.2% of ATK + 3. Fourth Attack: Deal damage equal to 76.9% of ATK + 4. Fifth Attack: Deal damage equal to 170.2% of ATK + 9.
Excited Flow: VortexHold: Attack
In the Excited Flow mode, tap and hold normal attack to trigger the skill. Lunge forward with a swirling multi-attack, dealing a maximum of 199.5% of ATK + 11 damage.
Tap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using the Jetpack with normal attack to trigger. While falling, deal damage equal to 30.4% of ATK + 2 each hit. Upon landing, deal damage equal to 76% of ATK + 4 to nearby targets.
Dodge right before being hit to trigger Phantasia, reducing the speed of enemies within the area. Become immune to hitstun for 0.5 seconds while dodging.
Tap normal attack during the short period after dodging forward. Dash and turn around to attack the target, dealing damage equal to 277% of ATK + 15.
Excited Flow: Flashing StreamSkill
Dash toward the target and temporarily immobilize enemies along the path, dealing delayed damage equal to 445.3% of ATK + 23 at most. Cooldown: 30 seconds.
Silent Flow: Concentrated StreamDischarge
Release the Silent Flow skills to enter a charge state for up to 3 seconds, continuously taunting nearby targets and absorbing damage up to 60% of the Max HP. At the end of the charge state, deal frost damage equal to 850% of frost ATK + 50% x damage absorbed to targets, and 20% of the unconsumed value is converted to HP recovery. Cooldown: 30 seconds. Enter the Silent Flow mode when Fortitude Resonance is activated. Excited Flow: Flashing Stream is replaced by Silent Flow: Concentrated Stream. Enter the Excited Flow when Fortitude Resonance is not activated. The Wanderer can gain Sword Shadow which follows them around when using Saki Fuwa's skills. Sword Shadow will release Surge when the Wanderer uses Saki Fuwa's branch skills or discharge skills, dealing ranged damage equal to 450% of frost ATK. Cooldown of Surge: 10 seconds. In the state of Excited Flow: Sword Shadow will release Flow when the Wanderer deals damage with any weapon, which inflicts damage equal to 125% of frost ATK on the first hit target and recovers HP equal to 57% of the damage. The maximum recovery each time does not exceed 100% of ATK. Cooldown: 0.8 seconds. In the state of Silent Flow: After Sword Shadow releases Surge, the Wanderer obtains 3 blocks for 10 seconds, and the maximum block capacity does not exceed 15% of Max HP. Each successful block deals Counterattack damage equal to 450% of frost ATK to the target, and the shatter of Surge increases by 100% with the taunt effect added.
When HP is lower than 70%, increase resistance by 40%.
When HP is lower than 70%, increase resistance by 40% with an extra 60% increased frost resistance. In the state of Silent Flow: After the sword shadow releases Surge and blocks an attack, the teammate with the lowest HP percentage will get 3 block abilities, not including yourself, lasting for 10 seconds. The maximum blocking damage does not exceed 15% of the teammate's max HP.
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