Last Rite excels as a Cryo damage dealer with a strong burst rotation, but her reliance on Cryo Infliction stacks and team support makes her less flexible than other top DPS characters. She performs best in dedicated Cryo compositions.
For early game, this build uses the Armored MSGR set with Mordvolt Insulation Gloves to boost Strength and Arts DMG. The Industry 0.1 weapon provides a reliable ATK buff. It is a budget setup that allows Last Rite to contribute damage while progressing through the game.
Insights
Core Mechanics
- Applies Cryo Infliction via her Battle Skill's Final Strike.
- Combo Skill consumes Cryo Infliction stacks to deal damage and apply Cryo Susceptibility.
- Ultimate gains damage bonus against enemies with Cryo Susceptibility.
- Energy generation is limited to her own skills, requiring careful rotation management.
Scaling
- Scales well with Strength, Will, and Attack stats.
- Team-dependent; needs allies who can apply Cryo Infliction to maximize Combo Skill and Susceptibility uptime.
- Potential 4 reduces Ultimate cost, improving rotation consistency and opening up gear options.
Team Role
Last Rite can function as either a hypercarry or a sub-DPS in Cryo-focused teams. As a hypercarry, she requires teammates like Ardelia and Fluorite to provide Cryo Infliction and buffs. As a sub-DPS, she can support other Cryo carries like Yvonne by applying Susceptibility. Her rotation is strict and can be disrupted by enemies that remove Infliction stacks.
Weapon
Weapon Stat Priority
attack_booststrength_boost
Gear
Explanation
Industry 0.1 is chosen as a free-to-play option with Attack and Strength boosts, and its Suppression effect gives a temporary ATK buff after using Battle Skill.
Armored MSGR increases Strength, which directly improves Last Rite's damage, while the HP condition is a safety net.
This build focuses on basic stats to help Last Rite perform adequately in early content until better weapons and gear are obtained.
Notes
- Armored MSGR set provides a Strength bonus and survivability at low HP, useful for early game.
- Mordvolt Insulation Gloves add Arts DMG and Will for extra damage.
- Industry 0.1 is a placeholder weapon; replace with higher-rarity options as soon as possible.