thermite_cutter
6-STARSword
Skills
AT
Will Boost [L]
attr willWill +{will}
| Lv | will |
|---|---|
| 1 | 20 |
| 2 | 36 |
| 3 | 52 |
| 4 | 68 |
| 5 | 84 |
| 6 | 100 |
| 7 | 116 |
| 8 | 132 |
| 9 | 156 |
AT
Attack Boost [L]
attr atkAttack +{atk:0.0%}
| Lv | atk |
|---|---|
| 1 | 0.05 |
| 2 | 0.09 |
| 3 | 0.13 |
| 4 | 0.17 |
| 5 | 0.21 |
| 6 | 0.25 |
| 7 | 0.29 |
| 8 | 0.33 |
| 9 | 0.39 |
TA
Flow: Thermal Release
tacafterATK +{atk_up:0.0%}.
After the wielder's skill recovers SP or grants a Link state, the entire team gains ATK +{atk_up2:0.0%} for {duration:0}s.
Max stacks for effects of the same name: {max_stack:0}. Duration of each stack is counted separately.
| Lv | atk up | atk up2 | duration | max stack | lv |
|---|---|---|---|---|---|
| 1 | 0.1 | 0.05 | 20 | 2 | 1 |
| 2 | 0.12 | 0.06 | 20 | 2 | 2 |
| 3 | 0.14 | 0.07 | 20 | 2 | 3 |
| 4 | 0.16 | 0.08 | 20 | 2 | 4 |
| 5 | 0.18 | 0.09 | 20 | 2 | 5 |
| 6 | 0.2 | 0.1 | 20 | 2 | 6 |
| 7 | 0.22 | 0.11 | 20 | 2 | 7 |
| 8 | 0.24 | 0.12 | 20 | 2 | 8 |
| 9 | 0.28 | 0.14 | 20 | 2 | 9 |
Best Characters
Characters whose builds recommend this weapon.
Sword Characters
All characters that can equip this weapon type.
Build Notes
Best in Slot
This endgame build maximizes Pogranichnik's SP regeneration and team support. Frontiers set triggers a party DMG boost each time he recovers SP, while Thermite Cutter amplifies both his and allies' ATK. The off-piece armor improves his Ultimate charge, enabling more frequent SP dumps.
Thermite Cutter is BiS because it gives ATK% and team ATK buff when SP is recovered, stacking with his own buffs.
Never Rest is signature but Physical DMG% is oversaturated; still solid for mono-physical teams.
Eminent Repute and Sundering Steel are budget options but lack teamwide effects.
- Frontiers set provides teamwide DMG buff after SP restoration, core to his support role.
- Bonekrusha off-piece boosts Ultimate charge rate and Will.
Best in Slot
For early progression, this build focuses on boosting Pogranichnik's Will and providing some self-sustain. Mordvolt Resistant set increases his main stat and gives a heal when HP is low, while Thermite Cutter offers a team ATK buff that remains useful even later.
Thermite Cutter remains the best early weapon due to Will and team ATK buff.
Sundering Steel is a fallback if you chose other weapons, focusing on personal damage.
Mordvolt set is easy to farm and improves his main stat and survivability.
- Mordvolt Resistant set boosts Will and provides a survival heal at low HP.
- Thermite Cutter is available on the New Horizons banner alongside him.
Best in Slot
This endgame build transforms Alesh into a dedicated SP battery and team buffer. By stacking Intellect and using the Frontiers set with Thermite Cutter, he can provide significant ATK and DMG buffs to the entire party while generating large amounts of SP. The gear choices maximize his Intellect to ensure a high Rare Fin catch rate, making his Combo Skill more reliable. This build is best suited for teams that can consistently trigger Arts Reactions to feed his Combo Skill rotation.
Thermite Cutter is the best weapon because its passive increases the entire team's ATK after Alesh recovers SP, stacking up to two times. This synergizes perfectly with his SP generation playstyle.
Frontiers set reduces Combo Skill cooldown and grants a team DMG buff on SP recovery, making Alesh a strong supportive presence.
Alternative weapons like OBJ Edge of Lightness are useful for teams that deal Heat or Electric damage, while Fortmaker provides raw Intellect and Ultimate Gain Efficiency for faster Ults. Finchaser 3.0 is conditionally good but can consume Cryo stacks needed by Cryo DPS units.
- The Frontiers 4-piece set gives a team-wide DMG buff whenever Alesh recovers SP, which happens constantly with his skills.
- Redeemer Armor and Frontiers Fiber Gloves provide high Intellect and Ultimate Gain Efficiency, crucial for his Rare Fin chance and overall SP generation.
- The Extra O2 Tube kits boost his Secondary Attribute (Intellect) and further enhance Ultimate Gain Efficiency.
Best in Slot
This endgame build maximizes Arclight's team support capabilities. Thermite Cutter provides a constant team ATK buff, while the Frontiers set enhances her SP regeneration and grants an additional damage buff. High Intellect from gear further improves her Wildland Trekker talent, making this build ideal for Electric-focused team compositions.
Thermite Cutter is chosen because its Flow essence gives a team ATK boost after Arclight recovers SP, which she does frequently with her Combo Skill.
The Frontiers set reduces Combo Skill cooldown and grants a team DMG buff whenever Arclight recovers SP, synergizing with her role.
Redeemer Seal is used as an off-piece for its high Intellect and Ultimate Gain Efficiency, boosting her Wildland Trekker buff and Ultimate uptime.
- Thermite Cutter's teamwide ATK buff aligns perfectly with Arclight's support role.
- OBJ Edge of Lightness is a good substitute, but its buffs are limited to Heat and Electric damage.
- Fortmaker lacks team buffs but provides raw Intellect and Ultimate Gain stats.
Best in Slot
A beginner-friendly build that focuses on boosting Arclight's Intellect to enhance her talent buff. The Mordvolt Insulation set is easy to obtain and provides solid stats, while the Thermite Cutter remains a strong weapon choice due to its team ATK buff. This build works well until the player can acquire the Frontiers set.
Thermite Cutter is again the best weapon because it offers team utility even at low levels.
Mordvolt Insulation set's flat Intellect boost directly increases Arclight's Wildland Trekker buff, making her early-game support more effective.
The set's Arts DMG bonus (when HP>80%) provides a minor damage increase for her Electric attacks.
- Thermite Cutter is obtainable early from the New Horizons weapon selector.
- Mordvolt Insulation provides a flat Intellect boost and conditionally increases Arts DMG.
Best in Slot
The endgame support build maximizes Akekuri's role as an SP battery and team buffer. Thermite Cutter provides a consistent party-wide ATK increase, while the Frontiers set grants a team damage buff and reduces Combo Skill cooldown. Prioritize Ultimate Gain Efficiency and Intellect to accelerate SP recovery and Link application.
Thermite Cutter is the top choice because its Flow essence gives a party ATK buff when Akekuri recovers SP, stacking up to two times.
Frontiers gear set synergizes perfectly: the 4-piece bonus grants DMG +16% for 15s after SP recovery, and the set pieces provide Ultimate Gain Efficiency and secondary stats.
OBJ Edge of Lightness is a good alternative for Heat or Electric teams, boosting their elemental damage. Fortmaker is a budget option that enhances personal SP gain but lacks team utility.
- This build focuses on maximizing SP generation and team buffs.
- Frontiers set reduces Combo Skill CD and grants a party-wide DMG buff after SP recovery.
- Redeemer Seal as an off-piece boosts Ultimate Gain Efficiency for faster Ultimate rotations.
Best in Slot
This early game build prioritizes rapid Ultimate access to spam SP recovery and team buffs. The Catastrophe set provides immediate SP at battle start, while Thermite Cutter (free from the beginner weapon supply) offers a team ATK buff. Focus on Ultimate Gain Efficiency and Intellect stats to maximize early performance.
Catastrophe set gives +20% Ultimate Gain Efficiency and 50 SP at battle start, allowing Akekuri to use her Ultimate earlier.
Thermite Cutter remains the best weapon even early because it's accessible and provides teamwide ATK buff after SP recovery.
Miner Fists and Catastrophe Filter pieces are easily obtained early and further boost Ultimate Gain Efficiency.
- Early game build focuses on getting Ultimate online quickly.
- Thermite Cutter is free from New Horizons Weapon Supply and still provides team ATK buff.