## Ene

SRSimulacrum## Pummeler

## Skills

### Normal AttackAttack

While on the ground, swing the maul to attack 4 times in a row.
First Attack: Deal damage equal to **76.3%** of ATK + **4** and knock the target back a short distance.
Second Attack: Deal damage equal to **62.1%** of ATK + **3** and knock the target back a short distance.
Third Attack: Deal damage equal to **157.4%** of ATK + **8** and knock the target back a short distance.
Fourth Attack: Deal damage equal to **263.8%** of ATK + **14** and launch the target.
While Outburst is active, swing the maul to attack 4 times in a row.
First Attack: Deal damage equal to **{8}%** of ATK + **{9}** and knock the target back a short distance.
Second Attack: Deal damage equal to **{10}%** of ATK + **{11}** and knock the target back a short distance.
Third Attack: Deal damage equal to **{12}%** of ATK + **{13}** and knock the target back a short distance.
Fourth Attack: Deal damage equal to **{14}%** of ATK + **{15}** and **strongly suspend** the target.

### PummelJumpAttack

While airborne or after jumping once, use normal attack to trigger Jumping Blast. Deal damage equal to **121.7%** of ATK + **6**and suspend the target.
While Outburst is active, deal damage equal to **133.9%** of ATK + **7** and **strongly suspend** the target.
The higher the altitude when triggering the attack, the greater the damage dealt, up to **600%** damage.

### ShockwaveJumpHold: Attack

Tapping and holding while airborne, double-jumping, short tapping in the air when there are targets nearby, climbing, jumping backward, or attacking while using the Jetpack will trigger a Shockwave. **Strongly suspend** the target **4** times, dealing damage equal to **34.8%** of ATK+ **2** each time. Cost **250** endurance.
While Outburst is active, Shockwave **strongly suspends** the target **5** times, dealing damage equal to **38.3%** of *ATK + **2** each time.
The higher the altitude when triggering the attack, the greater the damage dealt, up to **600%** damage.

### Sneak AttackCrochAttack

Approach the enemy from behind while crouching, then use normal attack to use Sneak Attack, dealing damage equal to **427.5%** of ATK + **23**.

### Focus SmashHold: Attack

Tap and hold normal attack to trigger Focus Smash (can be charged up to 3 stacks). Grant immunity to all control effects and hyperbody while charging.
First Stack: Deal damage equal to **110%** of ATK + **6** and suspend the target.
Second Stack: Deal damage equal to **276%** of ATK + **15** and **strongly suspend** the target.
Third Stack: Deal damage equal to **518%** of ATK + **27** and **strongly suspend** the target.
While Outburst is active, tap and hold normal attack to trigger Furious Strikes, dealing damage equal to **501.6%** of ATK + **26** and **strongly suspend** the target.

### Jumping SmashDodge

Use the arrow buttons and the dodge button to trigger Jumping Smash, unleashing a Shockwave that suspends the enemy **4** times, dealing damage equal to **161.6%** of ATK + **9**.

### WorldsplitterDodgeAttack

Tap normal attack during the short period of time after a dodge to trigger Worldsplitter, unleashing **3** shockwaves forward, each dealing damage equal to **52.4%** of ATK + **3**, and suspending the targets.
While in Outburst mode, fire **5** shockwaves forward, each dealing damage equal to **52.4%** of ATK + **3** and suspending the target.

### OutburstSkill

Switch to activate Outburst, increasing damage dealt for **25** seconds.
While Outburst is active, skills trigger Windfury, dealing damage equal to **219%** of ATK + **12**, **strongly suspend** the target, and create an air current on the ground. While standing in the current, dodging has no cost. Cooldown: **45** seconds (Windfury's cooldown: **10** seconds).

### Overwhelming MaulDischarge

When weapon charge is full or Phantasia is triggered, **remove all debuffs from the wielder** and **strongly suspend** nearby targets upon switching to this weapon, dealing damage equal to **153.3%** of ATK + **8**. Also summon a maul to fall on nearby targets, dealing damage equal to **153.3%** of ATK + **8**.

## Awakening

### Fast Mode

When Ene swims, climbs, or glides, reduce endurance consumption by **12%**.

### Beyond Limits Mode

When Ene swims, climbs, or glides, reduce endurance consumption by **20%**.

## Advancement

**1**instance of damage in the next

**8**seconds and granting hyperbody for the next

**8**seconds. Cooldown:

**15**seconds.

**10%**.

**50%**for the next

**6**seconds. Cooldown:

**20**seconds.

**20%**.

**stun**targets for

**2.5**seconds. Cooldown:

**20**seconds.

**10%**damage to targets and increase frost damage by an additional

**10%**for

**25**seconds.

## Gifts

## Upgrade Cost Planner

Level | Materials | Cost |
---|---|---|

10 | ## x1 | 250 |

20 | ## x2 | 500 |

30 | ## x2## x2 | 750 |

40 | ## x2## x2## x2 | 1000 |