Physics-Flame Resonance
Fusion of Mass and Flame>: When the weapon deals damage, damage is calculated using the highest equipped physical/flame base ATK, the highest equipped physical/flame ATK percentage, and the highest equipped physical/flame damage boost, and the weapon is considered both a physical and flame weapon.
Physical Resonance>: Increase physical ATK by 15%> and physical resistance by 25%>. Activate by equipping 2> or more physical weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.
Flame Resonance>: Increase flame ATK by 15%> and flame resistance by 25%>. Activate by equipping 2> or more flame weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
Transverse: Swift Cut>: When Rumble> is equipped, any weapon's discharge skill will deal damage equal to 73.2%> of physical ATK plus 1%> of Max HP plus 36.6%> of the sum of all the Wanderer's resistance types plus 134.3%> of crit to nearby targets. While in combat, after every 0.5> seconds, the next Swift Cut damage will be increased by an additional 1> time, up to a maximum of 30> times. When multiple Swift Cut damages exist, the highest initial value is used for calculation. Swift Cut damage is counted as discharge skill damage. If there is 1 frost/volt weapon of any kind equipped, Transverse damage is increased to 1.3> times. In addition, Transverse damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.
Flame-Physics Resonance
Fusion of Flame and Mass>: When the weapon deals damage, damage is calculated using the highest equipped flame/physical base ATK, the highest equipped flame/physical ATK percentage, and the highest equipped flame/physical damage boost, and the weapon is considered both a flame and a physical weapon.
Flame Resonance>: Increase flame ATK by 15%> and flame resistance by 25%>. Activate by equipping 2> or more flame weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
Physical Resonance>: Increase physical ATK by 15%> and physical resistance by 25%>. Activate by equipping 2> or more physical weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.
Fire Dance: On-Field>: When Rumble> lands any normal attack, deal damage equal to 256%> of flame ATK plus 3.6%> of Max HP plus 133%> the sum of all the Wanderer's resistance types plus 4.9%> of crit to nearby targets. This effect can trigger up to 1 time every 1.5> seconds. Fire Dance damage counts as normal attack damage. If Nola has 1> frost or volt weapon equipped, then Fire Dance damage is increased to 1.3> times. In addition, Fire Dance damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.
Overheat>: For every summon created on the field, add 1> stack of Sparks. When entering battle, immediately receive 8> stacks of Sparks. Every stack of Sparks recovers 8%> of the Wanderer's Max HP (Charge Count will not be restored when it reaches its limit), for up to 8> stacks.
Ice-Thunder Resonance
Fusion of Frost and Volt>: When the weapon deals damage, damage is calculated using the highest equipped frost/volt base ATK, the highest equipped frost/volt ATK percentage, and the highest equipped frost/volt damage boost, and the weapon is considered both a frost and volt weapon.
Frost Resonance>: Increase frost ATK by 15%> and frost resistance by 25%>. Activate by equipping 2> or more frost weapons. This set effect works in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence.
Volt Resonance>: Increase volt ATK by 15%> and flame resistance by 25%>. Activate by equipping 2> or more volt weapons. This set effect works in the off-hand slot. Cannot stack with other Volt Resonance or Volt Reaction effects, with Volt Resonance taking precedence.
Biting Frost: Swift Cut>: When Rumble> is equipped, any weapon's discharge skill will deal damage equal to 73.2%> of frost ATK plus 1%> of the Wanderer's Max HP plus 36.6%> of the sum of all the Wanderer's resistance types plus 134.3%> of crit to nearby targets. While in combat, after every 0.5> seconds, the next Swift Cut damage will be increased by an additional 1> time, up to a maximum of 30> times. When multiple Swift Cut damages exist, the highest initial value is used for calculation. Swift Cut damage is counted as discharge skill damage. If there is 1 physical or flame weapon of any kind equipped, Biting Frost damage is increased to 1.3> times. In addition, Biting Frost damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.
Liquid Nitrogen>: When Rumble> is equipped while entering combat, increase frost damage by 6%> for 30> seconds. This damage boost is removed after using Flash Rider> and this effect can trigger up to 1> time every 150> seconds. While a Shield is active, final damage received by the Wanderer is reduced by 20%>.
Thunder-Ice Resonance
Fusion of Volt and Frost>: When the weapon deals damage, damage is calculated using the highest equipped volt/frost base ATK, the highest equipped volt/frost ATK percentage, and the highest equipped volt/frost damage boost, and the weapon is considered both a volt and frost weapon.
Volt Resonance>: Increase volt ATK by 15%> and volt resistance by 25%>. Activate by equipping 2> or more volt weapons. This set effect works in the off-hand slot. Cannot stack with other Volt Resonance or Volt Reaction effects, with Volt Resonance taking precedence.
Frost Resonance>: Increase frost ATK by 15%> and frost resistance by 25%>. Activate by equipping 2> or more frost weapons. This set effect works in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence.
Thunderboom: On-Field>: When hitting any target with Rumble>, deal damage equal to 256%> of volt ATK plus 3.6%> of Max HP plus 133%> of the sum of all the Wanderer's resistance types plus 4.9%> of crit to nearby targets. Can be triggered up to 1 time every 1.5> seconds. Thunderboom damage counts as normal attack damage. If any 1> physical or flame weapon is equipped, Thunderboom damage is increased to 1.3> times. In addition, Thunderboom damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.
Superpower Resonance
Shifting>: When 3> altered weapons are equipped, increase all elemental damage by 30%>. This set effect works in the off-hand slot.
Elemental Engine>: Rumble> can actively switch its elemental type (while in the non-combat state). Go to the Skills > Settings page to switch elements.
Explosive Energy: On-Field>: When Rumble> lands any hit with normal attack, it deals damage equal to 256%> of altered ATK plus 3.6%> of the Wanderer's Max HP plus 133%> of the sum of all the Wanderer's resistance types plus 4.9%> of crit to nearby targets. This effect can trigger up to 1 time every 1.5> seconds. Explosive Energy damage is counted as normal attack damage. If there is 1> volt/frost/physical/flame weapon of any kind equipped, Explosive Energy damage is increased to 1.3> times. In addition, Explosive Energy damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.