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Unyielding Wing

Unyielding Wing

SSR Weapon
Ice Shell
Element

Ice Shell

Offense
Type

Offense

Shatter

A (8.00)

Charge

S (12.00)

Combat armor crafted with a foot-blade as its core. Powered by the user's mental energy, it is the result of cutting-edge science and technology from before the Cataclysm, and explodes with terrifying power when necessary.

Banner History (5 total appearances)

5
Rerun Final Rerun
24 Eki 2023
to 20 Kas 2023
4
Rerun
8 Ağu 2023
to 4 Eyl 2023
3
Rerun
18 Tem 2023
to 7 Ağu 2023
2
Rerun
13 Nis 2023
to 4 May 2023
1
First Run
2 Şub 2023
to 22 Şub 2023

Recommended Matrices

Spiritual Reconstruction
Spiritual Reconstruction

The two-set bonus and four-set bonus greatly increase Unyielding Wing's damage boost, and have certain off-hand slot abilities, allowing them to be used with weapons of other elements.

Uproot
Uproot

The three-set bonus increases the charging speed of a frost team and makes them switch weapons quickly.

Weapon Effects

Frost Resonance: Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.

Advancements

★1
Receive Alyss's support when using any frost weapon skill in the Chilling Field, summoning Alyss to cast a discharge skill on the field, which is the equivalent of Wanderer casting a discharge skill. The skill that triggers the discharge skill will then be used again afterward. Alyss's supporting discharge skill and skill damage is equal to 70% of her skill's original damage.
Shatter: A ( 8.00) Charge: S ( 12.00)
★2
Increases the current weapon's Base ATK growth by 16%.
Shatter: A ( 8.00) Charge: S ( 12.00)
★3
Receive Alyss's Support every time Starry Night is triggered and increase Starry Night and Hoarfrost Damage by 10% for 12 seconds. Stack up to 3 times.
Shatter: A ( 8.00) Charge: S ( 12.00)
★4
Increases the current weapon's Base ATK growth by 32%.
Shatter: A ( 8.00) Charge: S ( 12.00)
★5
Increase the damage of Unyielding Wing's normal attack and Spatial Slice by 35%. The Wanderer receives Alyss's Protection upon taking lethal damage, protecting the Wanderer from death 1 time and making the Wanderer immune to damage for a short time. Cooldown: 60 seconds.
Shatter: A ( 8.00) Charge: S ( 12.00)
★6
Increase frost damage by 12% when Alyss's Support reaches 3 stacks.
Shatter: A ( 8.00) Charge: S ( 12.00)

Skills

Normal Attack

Normal Attack

Normal
Swan Arc

Swan Arc

Damage
ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While on the ground, use Unyielding Wing to launch 5 consecutive attacks. First Attack: Deal damage equal to {0}% of ATK plus {1} and knock the target back a short distance. Second Attack: Deal damage equal to {2}% of ATK plus {3} and knock the target back significantly. Third Attack: Deal damage equal to {4}% of ATK plus {5} and knock the target back a short distance. Fourth Attack: Deal damage equal to {6}% of ATK plus {7} and suspend the target. Fifth Attack: Deal damage equal to {8}% of ATK plus {9} and launch the target.

Sweeping Combo

Sweeping Combo

Damage
JUMP + ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While airborne, use normal attack to attack 5 times in a row in mid-air and consume endurance. First Attack: Deal damage equal to {0}% of ATK plus {1}. Second Attack: Deal damage equal to {2}% of ATK plus {3}. Third Attack: Deal damage equal to {4}% of ATK plus {5}. Fourth Attack: Deal damage equal to {6}% of ATK plus {7}. Fifth Attack: Deal damage equal to {8}% of ATK plus {9} and deliver a knockdown.

Dancing Flash

Dancing Flash

DamageControlHyperbody
ATTACK + HOLD ATTACK

While using Swan Arc, tap and hold normal attack to pull the targets together and deal damage equal to {0}% of ATK plus {1} to all targets within range. The last hit strongly suspends the target and deals damage equal to {2}% of ATK plus {3}. Passive: After entering Latent State for 4 seconds or using any weapon skill, become immune to damage during the next Dancing Flash.

Sweeping Dive

Sweeping Dive

Damage
JUMP + HOLD ATTACK

Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Pummel. While falling, deal damage equal to {0}% of ATK plus {1} each hit and continuously consume endurance.

Waltz

Waltz

DamageHyperbody
HOLD ATTACK

Tap and hold normal attack to deal damage equal to {0}% of ATK plus {1} each time the target is hit. The last hit deals damage equal to {2}% of ATK plus {3}. Gain hyperbody during this time and continuously consume endurance.

Dodge

Dodge

Dodge
Dance Form

Dance Form

Damage
DODGE + ATTACK + ATTACK + ATTACK

After dodging backward, tap normal attack 3 times consecutively to deal total damage equal to {0}% of ATK plus {1} to the target, and strongly suspend the target with the first hit.

Latent State

Latent State

Control
MOVEMENT + HOLD DODGE

Dodge before holding to enter Latent State, during which endurance is constantly consumed and speed is increased by 50%. Increase speed by an additional 50% in the Chilling Field. When exiting Latent State, deal damage equal to {0}% of ATK plus {1} to all nearby targets and freeze them for 2 seconds.

Dodge

Dodge

MOVEMENT + DODGE

Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.

Chilling Field

Chilling Field

Skill
Chilling Field

Chilling Field

DamageSupportDebuff

Pull nearby targets together, then deal damage equal to {0}% of ATK plus {1} to them and strongly suspend them. The Wanderer enters the Chilling Field for 30 seconds. Cooldown: 25 seconds. Gain hyperbody when activating the skill. Passive: When using any frost weapon discharge skill in the Chilling Field, deal Hoarfrost Damage equal to {2}% of ATK plus {3} 1 time and slow the target for 2 seconds (the slow effect is ineffective against bosses). While in the field, for every 12 times Unyielding Wing's hit effect is triggered, further triggers Spatial Slice, dealing damage equal to {4}% of ATK plus {5} 1 time to targets in the space every 2 seconds for 25 seconds (this also stops when the space disappears).

Starry Night

Starry Night

Discharge

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and unleash a discharge skill, dealing damage equal to {0}% of ATK plus {1} and strongly launching the target. During this period, gain damage immunity for 2.6 seconds (unavailable in Apex League).

Starry Night

Starry Night

Damage

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and unleash a discharge skill, dealing damage equal to {0}% of ATK plus {1} and strongly launching the target. During this period, gain damage immunity for 2.6 seconds (unavailable in Apex League).

Weapon Skins

Platinum Wings

Unyielding Wing is converted to Platinum Armor Form to make Alyss even mightier.