Rarity: A
Element: Physical
House: Cunning Hares
Type: Attack
Press to activate:
Unleashes a piercing attack, dealing Physical DMG.
Repeatedly press or hold to enter Crouching Shot to extend the attack duration.
Drag the Joystick during Crouching Shot to launch Rolling Shot and adjust the character's position, dealing Physical DMG.
Stop pressing or holding during Crouching Shot to launch Finishing Shot at enemies in front, dealing Physical DMG.
Press to activate:
A rapid dodge.
Character is invulnerable while using this skill.
When dragging the Joystick during a dodge, press :
Launches a piercing attack at nearby enemies within a large area, dealing Physical DMG.
When not dragging the Joystick during a dodge, press :
Launches a piercing attack at enemies in a line, dealing Physical DMG.
Press during a Perfect Dodge to activate:
Pierces enemies in front, dealing Physical DMG.
Character is invulnerable while using this skill.
Press to activate:
Performs up to 3 piercing attacks in a line, dealing Physical DMG.
Anti-Interrupt level is increased while using this skill.
With enough Energy, press to activate:
Launches a powerful piercing attack in a line, dealing massive Physical DMG.
Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate:
Unleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG.
Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press to activate:
Unleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG.
Character is invulnerable while using this skill.
Billy's damage is increased by 13% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is staggered by an attack.
When there are at least 2 Physical Agents in your squad:\r\nWhen Billy hits an enemy with an EX special Attack or Assist Follow-Up the Anomaly Buildup dealt to the struck target is increased by 75%.\r\nWhen there are at least 1 Slash and 1 Pierce Agent in your squad:\r\nWhen Billy hits an enemy with an Assist Attack, his Decibel Rate Gain increases by 60%.
When the on-field character is launched, press to activate:
Launches a piercing attack at enemies in front, dealing Physical DMG.
Character is invulnerable during the attack.
When the character on field is about to be attacked, press to activate:
Dodges the enemy's attack and activates Vital View.
Character is invulnerable while using this skill.
Press after an Evasive Assist to activate:
Pierces enemies in a large area in front, dealing Physical DMG.
Character is invulnerable while using this skill.
When Billy hits an enemy with a Dash Attack or Dodge Counter, he gains an additional 2.7 Energy. Can trigger once every 5s.
Billy's Dodge Counter DMG increases by 25%. Rolling Shots during his Basic Attacks count as dodges, making Billy Invulnerable during skill activation and able to trigger Perfect Dodges. When a Rolling Shot triggers a Perfect Dodge, it will automatically follow up with a Dodge Counter.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Billy hits an enemy with his EX Special Attack, the skill's CRIT Rate increases based on the distance from the enemy. The closer he is to the target, the greater the effect, up to a maximum increase of 32%.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Billy accumulates 10 hits on enemies or triggers a Perfect Dodge, his DMG increases by 6%, stacking up to 5 times and lasting until he's knocked back or launched by an attack.