Rarity: S
Element: Fire
House: OBOLS Squad
Type: Attack
Press to activate:
Unleashes up to 4 slashes, dealing Physical DMG.
Press at the right moment to activate:
Unleashes a set of more powerful slashes, dealing Fire DMG.
Press to activate:
A rapid dodge.
Character is invulnerable while using this skill.
Press during a dodge to activate:
Slashes enemies in front, dealing Physical DMG.
Press during a dodge to activate:
Slashes enemies in front, dealing Fire DMG.
Press during a Perfect Dodge to activate:
Executes a powerful slash against enemies in front, dealing massive Fire DMG.
Character is invulnerable while using this skill.
Press to activate:
Slashes enemies nearby, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
With enough Energy, press to activate:
Slashes enemies nearby, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, Soldier 11's Basic Attacks and Dash Attacks will trigger Fire Suppression for up to 15s or 8 times.
When a Chain Attack is triggered, select the character to activate:
Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.
When Decibel Rating is at Maximum, press to activate:
Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.
When triggering Fire Suppression during a Basic Attack or Dash Attack, increase damage dealt by 10%.
When there at least 2 Fire Agents in your squad:\r\nWhen Soldier 11 or any Agent applies Burn to an enemy, they generate 4 Energy. This effect can activate at most once per 1s.\r\nWhen there are at least 2 Slash Agents in your squad:\r\nIncrease Soldier 11s Fire damage by 7.5%, and by an extra 12.5% when attacking Stunned enemies.
When the on-field character is launched, press to activate:
Slashes enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
When the character on field is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Press after a Defensive Assist to activate:
Charge and cross slash enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
When Soldier 11 enters combat or switches in, if her Energy is less than 40, her Energy is recovered to 80. This effect can trigger once every 50s.
When triggering Fire Suppression, Basic Attack, Dash Attack, and Dodge Counter DMG increases by 3%, up to 12 stacks, lasting 15s, with the duration of each stack calculated separately.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation.\\nIf Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Soldier 11 uses her EX Special Attack, Chain Attack, or Ultimate, she gains 8 stacks of Charge (max 8 stacks).\\nWhen Fire Suppression is triggered, 1 stack of Charge is consumed, causing the current move to ignore 25% of the target's Fire RES.