Calm Waters
Force Impact
Offense
SS (16.00)
S (14.00)
The anchor removed from her grandpa's old ship "Calm Waters." It was modified and later became Roslyn's weapon.
Part of a Set
Banner History (7 total appearances)
Recommended Matrices
The two-set bonus provides a physical and flame ATK, while the four-set bonus provides an all-elemental damage boost and a final damage boost.
The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.
The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.
If there are no better matrices, use this one for now.
Weapon Effects
Advancements
Skills
Normal Attack
NormalIcebound Anchor Strike
While on the ground, use normal attack to launch 6 attacks in a row.
First Attack: Deal damage equal to
Flying Anchor
While airborne, use normal attack to launch 6 consecutive attacks in mid-air, consuming endurance.
First Attack: Deal damage equal to
Still North Wind
While using normal attack on the ground, tap and hold normal attack when using the first to fourth normal attacks to trigger Still North Wind.
Swing forth Calm Waters to stir up a frosty whirlwind, dealing damage equal to
Snowstorm Hurricane
While on the ground, tap and hold normal attack to trigger Snowstorm Hurricane.
The Wanderer follows Calm Waters for a spinning attack, consuming endurance and dealing damage equal to
Skyfall Anchor
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using a Jetpack to trigger Skyfall Anchor.
Fall down from mid-air. During the course of landing, each hit on an enemy deals damage equal to
Dodge
DodgeDodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.
Anchor of Cyclicity
Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Anchor of Cyclicity, dealing damage up to
Cold Anchor Meteor
Use normal attack during the short period after dodging to trigger Cold Anchor Meteor, dealing damage up to
Skill
SkillFrostlink Aura
Swing both ends of Calm Waters to attack separately, dealing damage equal to
Discharge
DischargeBitter Strike
When
Weapon Skins
Clear Waves
An improved replica of Calm Waters. It's more lightweight and easy to carry, making it suitable as field equipment.