GenshinBuilds logo Genshin Impact Genshin Impact
Shadoweave

Shadoweave

SSR Weapon Limited
Altered Damage
Element

Altered Damage

Offense
Type

Offense

Shatter

S (11.50)

Charge

S (11.50)

The initial design shows it to be a lightweight and covert concealed weapon, but it's changed to a heavy blade by the user's own request. It's heavy and not like a concealed weapon at all.

Banner History (10 total appearances)

10
Rerun Limited
2025年4月8日
to 2025年5月12日
9
Rerun Limited
2025年1月21日
to 2025年2月23日
8
Rerun Limited
2024年8月29日
to 2024年9月19日
7
Rerun Limited
2024年6月17日
to 2024年7月16日
6
Rerun Limited
2024年1月30日
to 2024年3月11日
5
Rerun Limited
2023年11月21日
to 2023年12月20日
4
Rerun Limited
2023年8月8日
to 2023年9月4日
3
Rerun Limited
2023年5月11日
to 2023年5月24日
2
Rerun Limited
2023年2月14日
to 2023年2月25日
1
First Run Limited
2022年11月22日
to 2022年12月21日

Recommended Matrices

Night City Never Sleeps
Night City Never Sleeps

The two-set bonus increases ATK and DPS. The four-set bonus further enhances damage via the wind field.

Parabola
Parabola

The three-set bonus increases ATK and benefits the attack range of Shadoweave.

Weapon Effects

When pairing Shadoweave with other weapons, the Weapons Master effect can be created.
Epiphyllum will appear around the target randomly and explode within 1–3 seconds, dealing 37.5% area damage. Flying Petals: On-Field: When landing any hit with Shadoweave, it deals damage to nearby targets equal to 320% of altered ATK plus 4.5% of the Wanderer's Max HP plus 166% of the sum of all the Wanderer's resistance types plus 6.1% of crit. This effect can be triggered up to 1 time every 1.5 seconds. The Flying Petals damage counts as normal attack damage. If there is 1 volt/frost/physical/flame weapon of any kind equipped, Flying Petals damage is multiplied by 1.3. In addition, Flying Petals damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.

Advancements

★1
Normal attacks now deal area damage upon hit. When there is another epiphyllum within the epiphyllum explosion area, increase the damage of each of the subsequent epiphyllum explosions by 10%, up to a maximum of 50%. The epiphyllum generation interval from Moonlight Realm is now reduced to 0.5 seconds.
Shatter: S ( 11.50) Charge: S ( 11.50)
★2
Increases the current weapon's Base ATK growth by 16%.
Shatter: S ( 11.50) Charge: S ( 11.50)
★3
The epiphyllum generation interval from Moonlight Realm is now reduced to 0.3 seconds. Epiphyllums will attach to the enemy. The duration of Moonlight Realm is now increased to 20 seconds.
Shatter: S ( 11.50) Charge: S ( 11.50)
★4
Increases the current weapon's Base ATK growth by 32%.
Shatter: S ( 11.50) Charge: S ( 11.50)
★5
When under the effect of Moonlight Realm, gain 30 weapon charge every second and increase the damage of discharge skill by 15%.
Shatter: S ( 11.50) Charge: S ( 11.50)
★6
Switch modes on Moonlight Realm up to 2 times. Gain 1 attempt after skill cooldown and another 1 attempt by charging discharge. Use any weapon discharge 3 times to gain +1 on the Moonlight Realm count. Effective even when Shadoweave is in the off-hand slot. When under the effect of Moonlight Realm, increase attack by 23%.
Shatter: S ( 11.50) Charge: S ( 11.50)

Skills

Normal Attack

Normal Attack

Normal
Normal Attack

Normal Attack

Damage
ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While on the ground, use Shadoweave to launch 5 consecutive attacks. First Attack: Deal damage equal to {0}% of ATK plus {1}. Second Attack: Deal damage equal to {2}% of ATK plus {3}. Third Attack: Deal damage equal to {4}% of ATK plus {5}. Fourth Attack: Deal damage equal to {6}% of ATK plus {7} and suspend the target. Fifth Attack: Deal damage equal to {8}% of ATK plus {9}.

Aerial Discharge

Aerial Discharge

Damage
JUMP + ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While airborne, use normal attack to attack 5 times in a row in mid-air. First Attack: Deal damage equal to {0}% of ATK plus {1}. Second Attack: Deal damage equal to {2}% of ATK plus {3}. Third Attack: Deal damage equal to {4}% of ATK plus {5}. Fourth Attack: Deal damage equal to {6}% of ATK plus {7}. Fifth Attack: Deal damage equal to {8}% of ATK plus {9}.

Scattered Soil

Scattered Soil

Damage
JUMP + HOLD ATTACK

After the second normal attack on the ground or in mid-air, hold normal attack to trigger Scattered Soil. Attack the target position, dealing damage equal to {0}% of ATK plus {1} and knocking the target down. Passive: After unleashing Scattered Soil on the ground, rapidly tapping normal attack will immediately unleash Brief Bloom (the 3rd stack).

Brief Bloom

Brief Bloom

DamageHyperbody
HOLD ATTACK

Hold normal attack to unleash Brief Bloom. Can be charged for up to 3 stacks, gaining hyperbody and control immunity during charging. First stack: Deal damage equal to {0}% of ATK plus {1}. Second stack: Deal damage equal to {2}% of ATK plus {3}. Third stack: Deal damage equal to {4}% of ATK plus {5}.

Falling Shadow

Falling Shadow

Damage
JUMP + HOLD ATTACK

Hold normal attack in mid-air to trigger Falling Shadow. Plummet from the skies, dealing damage equal to {0}% of ATK plus {1} and knocking the target down.

Dodge

Dodge

Dodge
Dodge

Dodge

MOVEMENT + DODGE

Dodge right before getting hit to trigger Phantasia, reducing the speed of enemies within the area. Become immune to hitstun while dodging for 0.5 seconds.

Leafy Green

Leafy Green

Damage
MOVEMENT + DODGE + ATTACK

Unleash Leafy Green at the target while performing a backflip, dealing damage equal to {0}% of ATK plus {1}, generating 1–3 epiphyllums upon hit, and forming a Green Field that lasts for 5 seconds. When enemies in the Green Field lock onto the Wanderer, their movement speed is reduced by 50%. Passive: Can be unleashed on the ground or mid-air. Passive: Immediately break the control if under control effect and automatically release Leafy Green without using any dodge attempts. Skill cooldown lasts for 20 seconds.

Skill

Skill

Skill
Moonlight Realm

Moonlight Realm

DamageSupport

Create a Moonlight Realm around yourself for 15 seconds. Your attack in the realm is increased by 15%, jumping ability increased by 20%, and endurance consumption reduced by 50%. Cooldown: 30 seconds. Enter the special state Airbloom when using Shadoweave in the realm. Your fall speed is greatly reduced and you can perform multiple double-jumps. In this state, using the directional controls and jump button while mid-air will perform a Roam and launch an attack on the target. Upon hit, deal damage equal to {0}% of ATK plus {1} and randomly generate 1–3 epiphyllums. Passive: In the Moonlight Realm, 1 epiphyllum will be generated near 1 target every 0.8 seconds. Passive: When you use Shadoweave in Moonlight Realm, an extra 50% of damage is dealt to enemies with less than 20% HP. Passive: When you use Shadoweave in Moonlight Realm, you will blink away from the target when incoming damage is detected. Cooldown: 10 seconds. Passive: Weapons Master Flame: When Shadoweave is paired with 2 flame weapons, Moonlight Realm is converted to Flame: Moonlight Realm. When a target is burned while in Flame: Moonlight Realm, they are burned for an extra 4 seconds. Targets with shield take an extra 15% flame damage. Volt: When Shadoweave is paired with 2 volt weapons, Moonlight Realm is converted to Volt: Moonlight Realm. While in Volt: Moonlight Realm, dodging has a 65% chance of not consuming a dodge attempt, dodge attacks deal 5% additional damage, and volt damage is increased by 10%. Frost: When Shadoweave is paired with 2 frost weapons, Moonlight Realm is converted to Frost: Moonlight Realm. While in Frost: Moonlight Realm, frost ATK is increased by 10%. Physical: When Shadoweave is paired with 2 physical weapons, Moonlight Realm is converted to Physical: Moonlight Realm. While in Physical: Moonlight Realm, deal damage equal to {2}% of ATK plus {3} to targets within attack range every second. Balance: When Shadoweave is paired with any two different elemental weapons (among flame, volt, frost, and physical weapons), the Wanderer's ATK is increased by 15% in the realm, and counted as activating flame, volt, frost, and physical resonance without resonance effects.

Discharge

Discharge

Discharge
Gravity Weave

Gravity Weave

DamageControl

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and unleash Gravity Weave with a stronger absorption force, dealing damage equal to {0}% of ATK plus {1}. Then explode and create a ranged diffusion wave after 5 seconds, dealing damage equal to {2}% + {3}. Damage immunity lasts 1.5 seconds while the skill is active (unavailable in Apex League).

Synesthesia

★1 Required 1,000 Gold

Increase Lin's epiphyllum multiplier to 75%, and its damage is increased to 150% in Origin of War.

Required items:
fan_superpower_tonggan x120
★2 Required 2,000 Gold

Increase all elemental damage by 3%. (Takes effect without deployment)

Required items:
fan_superpower_tonggan x120
★3 Required 4,000 Gold

Moonlight Realm's duration is extended to 30 seconds, and it is extended to 60 seconds in Raids.

Required items:
fan_superpower_tonggan x120
★4 Required 6,000 Gold

Equipping Lin within Moonlight Realm releases a special epiphyllum every second on the locked-on target, dealing damage equal to 3,000% of altered ATK plus 50% of the Wanderer's Max HP plus 1,500% of the sum of all the Wanderer's resistance types plus 6,000% of Crit. This damage is doubled in Bygone Phantasm and Boundless Realm. (This damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.)

Required items:
fan_superpower_tonggan x120
★5 Required 9,000 Gold

Increase all elemental damage by 4%. (Takes effect without deployment)

Required items:
fan_superpower_tonggan x120
★6 Required 13,500 Gold

The Wanderer's 23% Attack buff while in Moonlight Realm also applies to all teammates. This effect does not stack.

Required items:
fan_superpower_tonggan x120

Weapon Skins

Misty Weave

The wind blown by this fan seems cooler than before... Though it may just be the visual effects which make it seem that way?

Coral Weave

Even at the bottom of the sea, Coral Weave seems to withstand the current and emit a gentle breeze. Although it may not be as easy to conceal in the darkness as before, its appearance is now far more stunning.

Chilling Fireworks

The chilling wind and the quiet night. When it stirs, it's as if there's a burst of fireworks fluttering, soaring, and dancing into the sky.