Scythe of the Crow
Flame
Offense
S (12.50)
B (5.00)
A powerful scythe, great for both offense and defense. Able to instantly kill its target within a certain distance.
Recommended Matrices
The two-set bonus increases the damage output of the scythe and improves its shatter ability. The four-set bonus increases the endurance of the scythe against multiple enemies.
The three-set bonus increases damage output and benefits the attack range of Scythe of the Crow and the scenes of it being used.
Advancements
Skills
Normal Attack
NormalNormal Attack
While on the ground, swing the scythe to launch 5 consecutive attacks.
First Attack: Deal damage equal to
Rising Scythe
While airborne or after jumping once, attack 5 times in a row.
First Attack: Deal damage equal to
Asunder
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Asunder.
While falling, deal damage equal to
Returning Chainblade
After the fourth normal attack, hold the normal attack button to trigger Returning Chainblade.
Transform into a chainblade, dealing damage equal to
Sneak Attack
Approach the enemy from behind while crouching, then use normal attack to use Sneak Attack, dealing damage equal to
Dodge
DodgeReturning Chainblade
Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Rapid Lunge.
Deal up to
Domain of the Bat
When dodging, summon a domain of the bat that pulls the target into the center. Tap normal attack during the short period after dodging to swing the scythe, dealing up to
Dodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of enemies within the area. Become immune to hitstun while dodging for
Skill
SkillSwing the scythe, dealing damage equal to
Mortal Coil
Swing the scythe, dealing damage equal to
Discharge
DischargeWhen
Flaming Scythe
When