GenshinBuilds logo
Buling

Wuthering Waves Buling Build Guide

Element: Electro type Electro
Weapon Type: Rectifier type Rectifier
Birth: Unknown
Birthplace: Huanglong
Affiliation: Black Shores
Combat Roles: Support and Healer tagDMG Amplification tagElectro Flare tag

Taoist of Mengzhou, Black Shores Consultant, feng shui master, and veteran forum dweller.
Easygoing and well-traveled, Buling will "bling" whatever you seek.

Buling Ascension Materials

Shell Credit
170000
LF Whisperin Core
4
MF Whisperin Core
12
HF Whisperin Core
12
FF Whisperin Core
4
Blighted Crown of Puppet King
46
Pecok Flower
60

Buling Talent Level-Up Materials

Shell Credit
LF Whisperin Core
MF Whisperin Core
HF Whisperin Core
FF Whisperin Core
Curse of the Abyss
Lento Helix
Adagio Helix
Andante Helix
Presto Helix

Best Echo Sets for Buling

Rejuvenating Glow
5pc
Rejuvenating Glow

Buling is best run as a standard healer support unit with the Rejuvenating Glow set. Her healing greatly improves with this set and her DMG amplification via her Outro synergizes with the ATK bonus provided by the 5-pc set effect.

Moonlit Clouds
5pc
Moonlit Clouds

Moonlit Clouds is a decent alternative since it provides Energy Regen and increases the ATK of the next Resonator. The only downside to this is that the ATK buff only affects one party member.

Buling's Best Primary Echo

Fallacy of No Return

Fallacy of No Return

Best Main Echo for Buling. Provides Energy Regen for easier rotations. Buffs allies with additional ATK%. Deals consecutive attacks that scale off HP. Summon-type Echo, so it doesn't affect combos.

Impermanence Heron

Impermanence Heron

Second best option for Buling, especially if used with the Moonlit Clouds set. Provides extra Resonance Energy for improved rotations. Increases the damage dealt by the next Resonator. Transform-type Echo, so it will have to be weaved into your combos.

Bell-Borne Geochelone

Bell-Borne Geochelone

Early game option for Buling. Gives DMG Reduction to Buling and a DMG Boost to allies with the shield. Deals damage based on Buling's DEF stat. Other options are still better, but you can use this in Huanglong.

Best Stats for Buling Echoes

4 Cost: Healing Bonus, ATK%
3 Cost: Energy Regen
1 Cost: ATK%

Best Substats for Buling Echoes

1
Energy Regen
2
ATK%
3
Flat ATK

Best Weapons for Buling

Best Tips & Tricks for Buling

Focus on reaching the recommended Energy Regen first (150%), then roll for more ATK.
Upgrade Normal Attacks and Forte Circuit first as they provide main healing and damage.
Use the Fallacy of No Return echo for best support performance.
For free-to-play, use Call of the Abyss weapon from the Shadow of the Towers questline.

Best Teams for Buling

Carlotta Glacio Team

One of Buling's two best teams is the Carlotta Glacio team, as she works alongside Zhezhi to essentially funnel Resonance Skill Buffs and DMG Amplification to Carlotta. Zhezhi provides Glacio buffs on top of that and also deals decent damage with her Coordinated Attacks. As for Buling, she provides healing multiple times with her skills and applies Electro Flare via her Forte and Inherent Skill for continuous damage.

Initiate with Carlotta and immediately use two instances of her Resonance Skill to charge her Forte Gauge. This should be back up once other Resonators are done with their on-field combos., Switch to Buling and do her Mountain Over Thunder combo via 4 Basic Attacks and a Heavy Attack to generate Minor Yang., Then, do her Twin Thunders combo by casting her Resonance Skill and a Basic Attack to generate Minor Yin., With both Minor Yin and Yang available, perform Resonance Liberation and switch to Zhezhi with her Outro., As Zhezhi, build up her Forte gauge with attacks, then follow it up with her Resonance Skill and a Heavy Attack., Next, cast the three instances of her empowered Resonance Skills and continue with her Liberation., Once done, use her Echo Skill and switch back to Carlotta with her Outro., With Carlotta once again on-field, utilize her Resonance Skills once again and build up her Forte. Once her Forte is full, perform a Heavy Attack to consume it., Afterwards, perform Liberation and make sure to use all her shots within 10 seconds of casting it., Repeat until all enemies are defeated.

Jinhsi Res. Skill Burst Team

The second team that Buling works best in is with Jinhsi and Zhezhi. Jinhsi excels as a DPS with her burst damage as long as she gets the necessary stacks for her Incandescence Forte, which Zhezhi can maximize with her Coordinated Attacks. Both Zhezhi and Buling provide Resonance Skill DMG buffs, which Jinhsi mainly scales off of. For Zhezhi, she amplifies it via her Outro. On the other hand, Buling gives it with her Forte-enhanced Liberation, on top of her healing capabilities and a team-wide general DMG Amplification upon exiting the field.

Start combat with Buling and do 4 Basic Attacks into a Heavy Attack to perform Mountain over Thunder and generate Minor Yang., Then, press Resonance Skill and immediately follow it up with a Basic Attack. Once you have two Thunders, press Heavy Attack to perform Twin Thunders and create Minor Yin., With both Minor Yin and Yang present, press Resonance Liberation to deploy the Five Thunders Spell Array and switch to Jinhsi via her Outro., As Jinhsi, use Resonance Skill, Overflowing Radiance, and follow it up with another Resonance Skill. Continue this with Basic Attacks and cast a third Resonance Skill once available. You can then switch out to Zhezhi to generate stacks for her., With Zhezhi, do three Basic Attacks, then use her Resonance Skill and follow this up with a Heavy Attack., Use three instances of her empowered Resonance Skill and perform her Liberation immediately afterwards., Lastly, use her Echo Skill and switch back to Jinhsi with her Outro., As Jinhsi again, continue building up her Forte Circuit with her attacks. Use her Liberation, followed by her Resonance Skill, Illuminous Epiphany to burst down enemies., Switch back to Buling and repeat until all enemies are defeated.

Buling Flex Support Team

Flexible support role, adapt rotation based on team composition.

any-main-dps

Main DPS

any-sub-dps

Sub-DPS
buling

Buling

Support

Buling can fit into any team as a general healer support. She provides continuous damage with Electro Flare and gives a team-wide DMG amplification with her Outro. She performs best in Resonance Skill DMG teams since her Liberation is well-catered to buffing the damage type. She performs excellently with the Rejuvenating Glow set, which provides multiple general buffs to the entire team. She can essentially fit into any team that benefits from ATK buffs with this set.

Buling Skills

Hexagram Calls, Lightning Falls

Hexagram Calls, Lightning Falls

Basic Attack
Perform up to 4 consecutive attacks, dealing Electro DMG.

Heavy Attack - Mountain Over Thunder
Hold Normal Attack to consume the highlighted Trigram - Mountain and Trigram - Thunder from left to right and cast Heavy Attack - Mountain Over Thunder, dealing Electro DMG.

Heavy Attack - Thunder Over Mountain
Hold Normal Attack to consume the highlighted Trigram - Thunder and Trigram - Mountain from left to right and cast Heavy Attack - Thunder Over Mountain, dealing a small amount of Electro DMG and additionally reducing the target's Vibration Strength.

Heavy Attack - Twin Mountains
Hold Normal Attack to consume the highlighted 2 Trigrams - Mountain from left to right and cast Heavy Attack - Twin Mountains, healing all nearby Resonators in the team.

Heavy Attack - Twin Thunders
Hold Normal Attack to consume the highlighted 2 Trigrams - Thunder from left to right and cast Heavy Attack - Twin Thunders, healing all nearby Resonators in the team once per second for 8s.

Heavy Attack - Ghost Gate Omen
When holding Normal Attack with fewer than 2 Trigrams, Buling fails the divination, becoming temporarily immobilized and losing all Trigrams and 20% of her current HP. This effect will not consume HP if Buling's current HP is below 1%.

Mid-air Attack
Consume STA to perform Mid-air Attack, dealing Electro DMG.

Dodge Counter
Press Normal Attack right after a successful Dodge to perform Basic Attack Stage 3, dealing Electro DMG.
- After performing Dodge Counter, press Normal Attack to perform Basic Attack Stage 4.

Trigram
Buling can hold up to 4 Trigrams. When Trigrams reach the max number, gaining new Trigrams moves all Trigrams 1 slot to the left, and the original leftmost Trigram will be removed.
- Trigram - Mountain is obtained when Basic Attack Stage 2 deals damage.
- Trigram - Thunder is obtained when Basic Attack Stage 4 or Mid-air Attack deals damage.
- Trigram - Thunder is obtained when casting Resonance Skill - In Shadow Thunder Stirs.

In Shadow Thunder Stirs

In Shadow Thunder Stirs

Attack the target, dealing Electro DMG and continuously pulling in nearby targets.
- Right after casting Resonance Skill, press Normal Attack to perform Basic Attack Stage 4.

Flashing Thunder Spell

Flashing Thunder Spell

Attack the target, dealing Electro DMG.

Time Arrives, Evil Declines

Time Arrives, Evil Declines

Buling gains 25% Healing Bonus when restoring HP for Resonators with less than 50% HP.

Earthly Immortal is Here!

Earthly Immortal is Here!

Targets damaged by Intro Skill - Summon and Smite obtain 4 stacks of Electro Flare. This effect is triggered once every 10s.

Summon and Smite

Summon and Smite

Attack the target, dealing Electro DMG and healing all nearby Resonators in the team.

Thunder Begets Life

Thunder Begets Life

Yin-Yang Balance
When Buling obtains Minor Yin and Minor Yang, she enters the Yin-Yang Balance state, replacing her Resonance Liberation - Flashing Thunder Spell with Resonance Liberation - Flashing Thunder Spell: Harmony.

Flashing Thunder Spell - Harmony
Attack the target, dealing Electro DMG and generating a Five Thunders Spell Array at the target area. The array deals Electro DMG and inflicts 2 stacks of Electro Flare on all targets within it every 2s, lasting for 24s. When Five Thunders Spell Array is active, all Resonators in the team enter the Thunder Spell - Primordial Qi state.
- While in the Thunder Spell - Primordial Qi state, when any Resonator in the team casts Intro Skill, Thunder Spell - Primordial Qi becomes Thunder Spell - Yin and Yang.
- Thunder Spell - Yin and Yang grants 10% Resonance Skill DMG Bonus to all active Resonators in the team. When any Resonator in the team casts Intro Skill during this state, Thunder Spell - Yin and Yang becomes Thunder Spell - Heaven, Earth, Mind.
- Thunder Spell - Heaven, Earth, Mind grants 25% Resonance Skill DMG Bonus to all active Resonators in the team.

Minor Yang and Minor Yin
- Minor Yang is obtained after casting Heavy Attack - Mountain Over Thunder or Heavy Attack - Thunder Over Mountain.
- Minor Yin is obtained after casting Heavy Attack - Twin Mountains or Heavy Attack - Twin Thunders.

Exorcism Spell

Exorcism Spell

Heal the active Resonator in the team by 18% of Buling's ATK per second for 16s. All nearby Resonators in the team have their DMG Amplified by 15% for 30s.

Tune Break: Rectifier

Tune Break: Rectifier

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Buling Resonance Chain

Exorcist Gadgets, Lend Me Your Power

Exorcist Gadgets, Lend Me Your Power

The Crit. Rate of Resonance Liberation - Flashing Thunder Spell: Harmony is increased by 20% upon dealing damage.

Talisman Burns, Spirits Turn

Talisman Burns, Spirits Turn

Buling restores 25 points of Resonance Energy when she enters the Yin-Yang Balance state. This effect is triggered once every 24s.

Summoner of Spirits, Seeker of Fate

Summoner of Spirits, Seeker of Fate

While Five Thunders Spell Array lasts, whenever the HP of Resonators in the team drops below 50%, immediately restore their HP by 350+150% of Buling's ATK. This effect can be triggered once every 24s.

Wanderer of Solaris, Blessed by Fortune

Wanderer of Solaris, Blessed by Fortune

Buling gains 20% Healing Bonus.

Forum Ban? New Account!

Forum Ban? New Account!

Five Thunders Spell Array instantly inflicts another 6 stacks of Electro Flare on all targets within its range upon generation.

"Almighty Forum Lord of Thunder Spell"

"Almighty Forum Lord of Thunder Spell"

The Thunder Spell - Heaven, Earth, Mind state now grants 50% Resonance Skill DMG Bonus to the active Resonator in the team.

Buling Skill Inputs

Trigram - Mountain is obtained when Basic Attack Stage 2 deals damage. Trigram - Thunder is obtained when Basic Attack Stage 4 or Mid-air Attack deals damage or Resonance Skill is cast.

Special Heavy Attacks can be cast at the cost of Trigram - Mountain and Trigram - Thunder. Different Trigram sequences and combinations trigger different types of Heavy Attacks that grant either Minor Yin or Minor Yang.

When Buling has both Minor Yin and Minor Yang, her Resonance Liberation - Flashing Thunder Spell is replaced with Resonance Liberation - Flashing Thunder Spell: Harmony. Casting the skill generates a Five Thunders Spell Array that continuously inflicts Electro Flare on the targets.

While Five Thunders Spell Array is active, when any Resonator in the team casts Intro Skill, the active Resonator in the team gains a DMG Buff.

Press LeftMouseButton shortly after casting Resonance Skill to perform Basic Attack Stage 4 and obtain Trigram - Thunder.

Buling Skins

Buling Special Food

Shredded Fish Soup

Shredded Fish Soup

starstar

Restores 50 STA.