Wuthering Waves Mornye Build Guide
Mornye, a Spacetrek Collective Research Institute engineer and a Department of Exostrider Engineering professor at Startorch Academy.
Each step on her prosthetic legs carries her toward the stars of her dreams.
Best Echo Sets for Mornye
This 3.0 Healer set is the best for Mornye, as it provides her team an extra source of ATK buffs based on the Off-Tune Build Up Rate. Furthermore, it generally boosts her Healing, making it good on her.
The second best option for Mornye, since its effects offer the same benefits of buffing the team's ATK, on top of boosting her healing. That said, Halo of Starry Radiance gives a lot more ATK especially with Mornye on the team.
Mornye's Best Primary Echo
Reactor Husk
Transform-type Echo, requiring to be integrated into the Combos. Provides Energy Regen, improving rotations for Mornye. Deals Fusion DMG, which ties into her attribute.
Fallacy of No Return
Provides Energy Regen for easier rotations. Buffs allies with additional ATK%. Deals consecutive attacks that scale off HP. Summon-type Echo, so it doesn't affect combos.
Bell-Borne Geochelone
Provides general shield protection for the team. Increases DMG dealt and reduce incoming damage. Shield effect can transfer to the next character.
Best Stats for Mornye Echoes
Best Substats for Mornye Echoes
Best Weapons for Mornye
Best Tips & Tricks for Mornye
Best Teams for Mornye
Mornye Tune Rupture Team
Start combat with Mornye by filling her Rest Mass Energy with three Basic Attacks. Then, do a Heavy Attack to enter Wide Field Observation Mode., In this state, perform three Basic Attacks followed by her Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting., Once her High Syntony Field is deployed, quickly cast a Heavy Attack and switch to Lynae afterwards via Outro., With Lynae on-field, immediately cast her Resonance Skill to max her Overflow stacks., Then, use her Liberation to deal damage and generate a team-wide buff before following it up with a Basic Attack., With her Overflow full, cast a Heavy Attack and charge it for 1.6s to reach max Lumiflow. Then, let go to deal damage and enter Kaleidoscopic Parade., In this state, jump three times to perform three Polychrome Leaps, generating True Color stacks., With three stacks, do a mid-air attack to deal big damage before switching out to Aemeath with her Outro., Upon entering via Aemeath's Intro Skill, cast two Basic Attacks followed by her Resonance Liberation to gain two stacks of her Resonance Rate Forte., Then, do three Basic Attacks followed by her enhanced Resonance Skill. Make sure to do this twice to get the remaining two stacks., With four stacks available, hold her Heavy Attack to fill her Forte bar instantly. Lastly, cast her second instance of Resonance Liberation to deal huge damage before exiting the field via her Outro., Repeat until all enemies are defeated.
Mornye Tune Strain Team
Start with Mornye and do three Basic Attacks to fill her Forte. Then, cast her Heavy Attack to enter Wide Field Observation Mode., In the air, do three Basic Attacks followed by her Resonance Skill. During the Resonance Skill's animation, cancel its endlag with her Liberation, generating High Syntony Field in the process., Once High Syntony Field is deployed, cast her enhanced Heavy Attack and switch to Lynae via Outro Skill., As Lynae enters the field via Intro, immediately cast her Resonance Skill to gain max Overflow., Then, use Liberation to generate a team-wide DMG buff followed by her Basic Attack immediately after., With Overflow full, hold her Heavy Attack until her Lumiflow Forte gauge reaches max stacks. Then, let go to deal damage and enter Kaleidoscopic Parade., In this state, do three jumps for her Polychrome Leaps, which will generate three True Color stacks., With three stacks, do a plunging attack to deal big damage, then switch out to Luuk Herssen., Upon entering the field via Intro, Luuk Herssen gains max Ichor Flow with his Intro Skill and Forte Circuit passive. From here, press Jump twice to attack using Scythe: Resection., Once available, cast his enhanced Resonance Skill, followed by two Basic Attacks and two Jumps in order. Do this two times., After the second Basic Attack string, cast his third enhanced Resonance Skill, deploying an Ichor Deposit on the ground. Follow this up with a Basic Attack to plunge and detonate the Deposit., With all three enhanced Resonance Skills cast and the icon glowing, perform his Liberation to deal massive damage before switching to Mornye via Outro., Repeat until all enemies are defeated.
Lynae Main DPS Team
Initiate with Mornye and fill her Rest Mass Energy with three Basic Attacks. Then, do a Heavy Attack to enter Wide Field Observation Mode., In this state, perform three Basic Attacks followed by her Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting., Once her High Syntony Field is up, cast a Heavy Attack before switching to Sanhua., With Sanhua on-field, perform both her Resonance Skill and Liberation generate her Ice Structures. Then, detonate it with a Heavy Attack. Once her Concerto is full, switch to Lynae., As Lynae, cast her Resonance Skill upon entering the field to fill her Forte quickly., Follow this up with her Liberation to deploy a team-wide buff on top of dealing good Spectro DMG. Then, do a Basic Attack to cast an enhanced attack., With her Forte full, cast and hold her Heavy Attack for 1.6s to convert all of her Overflow stacks into Lumiflow. Upon letting go, she will deal damage and enter the Kaleidoscopic Parade state., In this state, do three Polychrome Leaps by jumping to generate True Color stacks., Once she has three stacks available, do a Mid-air Attack to cast an empowered attack before switching back to Mornye., Repeat until all enemies are defeated.
Tune Break Support Team
With the addition of Tune Break in 3.0, Lynae and Mornye can make up a flex team with any hypercarry DPS, as Tune Break works for all Resonators. Mornye provides Off-Tune Buildup Rate, letting Tune Breaks happen more frequently. Meanwhile, Lynae enhances Tune Break DMG, letting this be an additional source of DMG and way to reduce enemies' Vibration Strengths. On top of this, the pair gives multiple All DMG buffs, making for a pretty flexible comp regardless of attribute.
Mornye Skills
Ground State Calibration
Perform up to 4 consecutive attacks, dealing Fusion DMG.
Consume STA to attack the target, dealing Fusion DMG.
While in
Perform up to 3 consecutive attacks, dealing Fusion DMG.
Consume STA to perform Mid-air Plunging Attack, dealing Fusion DMG. Press Normal Attack within a certain time afterward to cast Basic Attack Stage 3.
Press Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG.
Press Normal Attack shortly after performing this attack to perform Basic Attack Stage 2.
While in
Press Normal Attack right after a successful Dodge to counterattack and deal Fusion DMG.
Within a certain time afterward, press Normal Attack to cast Basic Attack - Wide Field Observation Mode Stage 3.
Resolution
Heal all nearby Resonators in the team and enter the Parry state, during which DMG taken is reduced by 100% for a time. Switching to another Resonator ends this state immediately.
If attacked while in the Parry state, exit the state and cast Resonance Skill - Optimal Solution.
If not attacked while in the Parry state, press Normal Attack to exit the state and cast Basic Attack Stage 2.
Stagnate nearby targets and deal Fusion DMG, reducing the cooldown of Resonance Skill - Expectation Error by 2s.
Switching to another Resonator ends the Stagnation effect early.
While in
Heal all nearby Resonators in the team and summon Hover Cannons to strike the target, dealing Fusion DMG.
Critical Protocol
Attack the targets within the effective range, dealing Fusion DMG.
For every 1% of Mornye's Energy Regen exceeding 100%, this skill gains an additional 0.5% Crit. Rate (up to 80%) and 1% Crit. DMG (up to 160%).
When casting this skill, if a
Can be performed in mid-air.
- High Syntony Field lasts for 25s.
- Increases the DEF of all nearby Resonators in the team within the High Syntony Field by 20%.
- Inherits the
- Inherits the
Blueprint
Mornye's Energy Regen is increased by 10%.
Casting Intro Skill - Convergence restores 20 points of Concerto Energy, triggered once every 20s.
Casting Basic Attack - Wide Field Observation Mode Stage 3 restores 20 points of Concerto Energy, triggered once every 20s.
Boundedness
Casting Resonance Skill - Expectation Error or Resonance Skill - Distributed Array grants Proof of Boundedness to all Resonators in the team:
- Proof of Boundedness lasts for 60s and can be gained once every 5 min.
- When the active Resonator takes DMG greater than 30% of their Max HP, they instead take DMG equal to 30% of their Max HP. This effect can trigger up to
- When the active Resonator takes a fatal blow, they are not downed by this instance of damage. This effect can trigger up to
- When Proof of Boundedness is removed, the active Resonator restores HP equal to 150% of Mornye's DEF.
Convergence
Attack the target to deal Fusion DMG, then jump into mid-air, clearing all
Mass-Energy Equivalence
While in her default Baseline Mode, Mornye gains
When
Cast Heavy Attack - Geopotential Shift to deal Fusion DMG, considered Heavy Attack DMG. Afterward, Mornye jumps into mid-air, consumes all
Wide Field Observation Mode lasts for 30s.
- Upon entering Wide Field Observation Mode, Mornye generates a
- While in Wide Field Observation Mode, Mornye gains
- If
- While moving, Mornye continuously consumes STA. STA cannot be recovered while in Wide Field Observation Mode.
- When Dodging with directional input, Mornye starts to fly at speed, which lasts for up to 10s or until STA is depleted or until the Wide Field Observation Mode ends.
- When Mornye is hit or launched into mid-air, press Dodge to immediately recover from the attack, which is considered a successful Dodge. This effect can be triggered up to 3 times, which resets when Wide Field Observation Mode ends.
- Press Jump and Mornye will slowly descend. Before she lands, Basic Attack - Wide Field Observation Mode, Resonance Skill - Distributed Array, and Heavy Attack - Inversion are unavailable. If Jump is pressed when Mornye runs out of STA, she will exit the Wide Field Observation Mode. She will leave the Wide Field Observation Mode also when she Dodges, Jumps, or performs Mid-air Attacks.
Additionally, performing environmental interactions, using Utilities, or switching to another Resonator ends Wide Field Observation Mode. The state also ends when Mornye is no longer airborne.
- Syntony Field lasts for 25s.
- When the Syntony Field is generated, deal Fusion DMG, considered Resonance Liberation DMG.
- Continuously restores HP for nearby active Resonators in the team within the Syntony Field, triggered once every 3s.
- Increases the Off-Tune Buildup Rate of all nearby Resonators in the team within the Syntony Field by 50%.
- Enhances the resistance to interruption of nearby active Resonators in the team within the Syntony Field.
- When
- Consume all
- Heavy Attack - Inversion inflicts
When a Resonator in the team deals
Targets affected by
When a Resonator in the team defeats a target inflicted with
Mornye deals one instance of Fusion DMG to targets in the
Mornye can hold up to 100 points of Rest Mass Energy.
While in
Mornye can hold up to 100 points of Relative Momentum.
While in
Mornye cannot gain Relative Momentum during Heavy Attack - Inversion.
Recursion
Resonators in the team gain 25% All DMG Amplification for 30s.
Decoupling
Mornye can respond to
- Responding to
- Responding to
Mornye can perform
Mornye Resonance Chain
The Silent Observer
Basic Attack – Wide Field Observation Mode becomes immune to interruption.
The duration of
Morning Star of Entropy
All nearby Resonators in the team gain Crit. DMG increase against targets with
Blueprint of Recursion
Casting Resonance Skill - Distributed Array additionally restores 25 points of Concerto Energy and 100
Latent Variables of the Cosmos
The healing of
Time Dilation Effect
The DMG Multiplier of Resonance Liberation - Critical Protocol is increased by 40%.
The DMG Multiplier of Tune Rupture Response - Particle Jet is increased by 160%.
To the Far Shores of the Stars
Resonance Liberation - Critical Protocol deals 400% more DMG. If Mornye has not engaged in combat for over 4s, she restores Resonance Energy equal to 10% of her Max Resonance Energy every 0.2s.
Mornye Skill Inputs
Basic Attack restores Relative Momentum on hit.
While in Wide Field Observation Mode, Basic Attack and Resonance Skill restores Relative Momentum on hit.
Mornye Skins
Mornye Special Food
Canned Efficiency




Grants 55% Resonance Skill DMG Bonus to all Resonators in the team for 30m. Only effective on your own Resonators in Co-op Mode.