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Mornye

Wuthering Waves Mornye Build Guide

Element: Fusion type Fusion
Weapon Type: Broadblade type Broadblade
Birth: Unknown
Birthplace: New Federation
Affiliation: Spacetrek Collective
Combat Roles: Support and Healer tagDMG Amplification tagTune Rupture Response tagOff-Tune Buildup Efficiency tagTune Strain Response tag

Mornye, a Spacetrek Collective Research Institute engineer and a Department of Exostrider Engineering professor at Startorch Academy.
Each step on her prosthetic legs carries her toward the stars of her dreams.

Mornye Ascension Materials

Shell Credit
170000
LF Mech Core
4
MF Mech Core
12
HF Mech Core
12
FF Mech Core
4
Burning Judgment
46
Gemini Spore
60

Mornye Talent Level-Up Materials

Shell Credit
LF Mech Core
MF Mech Core
HF Mech Core
FF Mech Core
The Netherworld's Stare
LF Carved Crystal
MF Carved Crystal
HF Carved Crystal
FF Carved Crystal

Best Echo Sets for Mornye

Halo of Starry Radiance
5pc
Halo of Starry Radiance

This 3.0 Healer set is the best for Mornye, as it provides her team an extra source of ATK buffs based on the Off-Tune Build Up Rate. Furthermore, it generally boosts her Healing, making it good on her.

Rejuvenating Glow
5pc
Rejuvenating Glow

The second best option for Mornye, since its effects offer the same benefits of buffing the team's ATK, on top of boosting her healing. That said, Halo of Starry Radiance gives a lot more ATK especially with Mornye on the team.

Mornye's Best Primary Echo

Reactor Husk

Reactor Husk

Transform-type Echo, requiring to be integrated into the Combos. Provides Energy Regen, improving rotations for Mornye. Deals Fusion DMG, which ties into her attribute.

Fallacy of No Return

Fallacy of No Return

Provides Energy Regen for easier rotations. Buffs allies with additional ATK%. Deals consecutive attacks that scale off HP. Summon-type Echo, so it doesn't affect combos.

Bell-Borne Geochelone

Bell-Borne Geochelone

Provides general shield protection for the team. Increases DMG dealt and reduce incoming damage. Shield effect can transfer to the next character.

Best Stats for Mornye Echoes

4 Cost: Healing Bonus
3 Cost: Energy Regen
1 Cost: DEF%

Best Substats for Mornye Echoes

1
Energy Regen
2
DEF%
3
Flat DEF
4
CRIT DMG

Best Weapons for Mornye

Best Tips & Tricks for Mornye

Prioritize meeting 260% Energy Regen threshold to maximize Interfered Marker (up to 40% damage increase) and Critical Protocol (up to 80% Crit Rate and 160% Crit DMG for her Liberation).
Focus on upgrading Forte Circuit and Resonance Liberation first to maximize buffing and damage capabilities.
Use Starfield Calibrator for best support; if not available, Discord is a good 4-star alternative with high Energy Regen.
For echo sets, Halo of Starry Radiance is best, but Rejuvenating Glow is a viable alternative.
Mornye's Inherent Skill Blueprint provides extra Energy Regen and Concerto Energy recovery, improving rotations.

Best Teams for Mornye

Mornye Tune Rupture Team

Mornye's current best team is with Lynae, supporting the premier Tune Rupture DPS, Aemeath. Aemeath enables Tune Rupture significantly by providing additional Tune Rupture DMG instances with her kit. As all three Resonators are able to respond to the Tune Rupture - Shifting mechanic, this team consistently procs the extra damage, making for one of the strongest teams in the game.

Start combat with Mornye by filling her Rest Mass Energy with three Basic Attacks. Then, do a Heavy Attack to enter Wide Field Observation Mode., In this state, perform three Basic Attacks followed by her Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting., Once her High Syntony Field is deployed, quickly cast a Heavy Attack and switch to Lynae afterwards via Outro., With Lynae on-field, immediately cast her Resonance Skill to max her Overflow stacks., Then, use her Liberation to deal damage and generate a team-wide buff before following it up with a Basic Attack., With her Overflow full, cast a Heavy Attack and charge it for 1.6s to reach max Lumiflow. Then, let go to deal damage and enter Kaleidoscopic Parade., In this state, jump three times to perform three Polychrome Leaps, generating True Color stacks., With three stacks, do a mid-air attack to deal big damage before switching out to Aemeath with her Outro., Upon entering via Aemeath's Intro Skill, cast two Basic Attacks followed by her Resonance Liberation to gain two stacks of her Resonance Rate Forte., Then, do three Basic Attacks followed by her enhanced Resonance Skill. Make sure to do this twice to get the remaining two stacks., With four stacks available, hold her Heavy Attack to fill her Forte bar instantly. Lastly, cast her second instance of Resonance Liberation to deal huge damage before exiting the field via her Outro., Repeat until all enemies are defeated.

Mornye Tune Strain Team

Mornye has a second best team for a Tune Strain-based comp with Luuk Herssen and Lynae. As all three are able to respond to the debuff, the multipliers for their damage are significantly increased based on Tune Break Boost.

luuk-herssen

Main DPS
lynae

Lynae

Sub-DPS
mornye

Mornye

Support

Start with Mornye and do three Basic Attacks to fill her Forte. Then, cast her Heavy Attack to enter Wide Field Observation Mode., In the air, do three Basic Attacks followed by her Resonance Skill. During the Resonance Skill's animation, cancel its endlag with her Liberation, generating High Syntony Field in the process., Once High Syntony Field is deployed, cast her enhanced Heavy Attack and switch to Lynae via Outro Skill., As Lynae enters the field via Intro, immediately cast her Resonance Skill to gain max Overflow., Then, use Liberation to generate a team-wide DMG buff followed by her Basic Attack immediately after., With Overflow full, hold her Heavy Attack until her Lumiflow Forte gauge reaches max stacks. Then, let go to deal damage and enter Kaleidoscopic Parade., In this state, do three jumps for her Polychrome Leaps, which will generate three True Color stacks., With three stacks, do a plunging attack to deal big damage, then switch out to Luuk Herssen., Upon entering the field via Intro, Luuk Herssen gains max Ichor Flow with his Intro Skill and Forte Circuit passive. From here, press Jump twice to attack using Scythe: Resection., Once available, cast his enhanced Resonance Skill, followed by two Basic Attacks and two Jumps in order. Do this two times., After the second Basic Attack string, cast his third enhanced Resonance Skill, deploying an Ichor Deposit on the ground. Follow this up with a Basic Attack to plunge and detonate the Deposit., With all three enhanced Resonance Skills cast and the icon glowing, perform his Liberation to deal massive damage before switching to Mornye via Outro., Repeat until all enemies are defeated.

Lynae Main DPS Team

You can run Mornye with Main DPS Lynae to create a strong team that's quite reliant on the Off-Tune mechanic. Mornye drastically increases the Off-Tune Buildup Rate, letting Lynae trigger Tune Break more frequently.

Initiate with Mornye and fill her Rest Mass Energy with three Basic Attacks. Then, do a Heavy Attack to enter Wide Field Observation Mode., In this state, perform three Basic Attacks followed by her Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting., Once her High Syntony Field is up, cast a Heavy Attack before switching to Sanhua., With Sanhua on-field, perform both her Resonance Skill and Liberation generate her Ice Structures. Then, detonate it with a Heavy Attack. Once her Concerto is full, switch to Lynae., As Lynae, cast her Resonance Skill upon entering the field to fill her Forte quickly., Follow this up with her Liberation to deploy a team-wide buff on top of dealing good Spectro DMG. Then, do a Basic Attack to cast an enhanced attack., With her Forte full, cast and hold her Heavy Attack for 1.6s to convert all of her Overflow stacks into Lumiflow. Upon letting go, she will deal damage and enter the Kaleidoscopic Parade state., In this state, do three Polychrome Leaps by jumping to generate True Color stacks., Once she has three stacks available, do a Mid-air Attack to cast an empowered attack before switching back to Mornye., Repeat until all enemies are defeated.

Tune Break Support Team

any-main-dps

Main DPS
lynae

Lynae

Sub-DPS
mornye

Mornye

Support

With the addition of Tune Break in 3.0, Lynae and Mornye can make up a flex team with any hypercarry DPS, as Tune Break works for all Resonators. Mornye provides Off-Tune Buildup Rate, letting Tune Breaks happen more frequently. Meanwhile, Lynae enhances Tune Break DMG, letting this be an additional source of DMG and way to reduce enemies' Vibration Strengths. On top of this, the pair gives multiple All DMG buffs, making for a pretty flexible comp regardless of attribute.

Mornye Skills

Ground State Calibration

Ground State Calibration

Basic Attack
Perform up to 4 consecutive attacks, dealing Fusion DMG.

Heavy Attack
Consume STA to attack the target, dealing Fusion DMG.

Basic Attack - Wide Field Observation Mode
While in Wide Field Observation Mode, Basic Attack is replaced with Basic Attack - Wide Field Observation Mode.
Perform up to 3 consecutive attacks, dealing Fusion DMG.

Mid-air Attack
Consume STA to perform Mid-air Plunging Attack, dealing Fusion DMG. Press Normal Attack within a certain time afterward to cast Basic Attack Stage 3.

Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG.
Press Normal Attack shortly after performing this attack to perform Basic Attack Stage 2.

Dodge Counter - Wide Field Observation Mode
While in Wide Field Observation Mode, Dodge Counter is replaced with Dodge Counter - Wide Field Observation Mode.
Press Normal Attack right after a successful Dodge to counterattack and deal Fusion DMG.
Within a certain time afterward, press Normal Attack to cast Basic Attack - Wide Field Observation Mode Stage 3.

Resolution

Resolution

Expectation Error
Heal all nearby Resonators in the team and enter the Parry state, during which DMG taken is reduced by 100% for a time. Switching to another Resonator ends this state immediately.
If attacked while in the Parry state, exit the state and cast Resonance Skill - Optimal Solution.
If not attacked while in the Parry state, press Normal Attack to exit the state and cast Basic Attack Stage 2.

Optimal Solution
Stagnate nearby targets and deal Fusion DMG, reducing the cooldown of Resonance Skill - Expectation Error by 2s.
Switching to another Resonator ends the Stagnation effect early.

Distributed Array
While in Wide Field Observation Mode, Resonance Skill is replaced with Resonance Skill - Distributed Array.
Heal all nearby Resonators in the team and summon Hover Cannons to strike the target, dealing Fusion DMG.

Critical Protocol

Critical Protocol

Attack the targets within the effective range, dealing Fusion DMG.
For every 1% of Mornye's Energy Regen exceeding 100%, this skill gains an additional 0.5% Crit. Rate (up to 80%) and 1% Crit. DMG (up to 160%).
When casting this skill, if a Syntony Field is present, remove it and generate a High Syntony Field.
Can be performed in mid-air.

High Syntony Field
- High Syntony Field lasts for 25s.
- Increases the DEF of all nearby Resonators in the team within the High Syntony Field by 20%.
- Inherits the Syntony Field's boost to resistance to interruption and Off-Tune Buildup Rate.
- Inherits the Syntony Field's healing effect and increases the Healing Multiplier by 40%.

Blueprint

Blueprint

Mornye's Energy Regen is increased by 10%.
Casting Intro Skill - Convergence restores 20 points of Concerto Energy, triggered once every 20s.
Casting Basic Attack - Wide Field Observation Mode Stage 3 restores 20 points of Concerto Energy, triggered once every 20s.

Boundedness

Boundedness

Casting Resonance Skill - Expectation Error or Resonance Skill - Distributed Array grants Proof of Boundedness to all Resonators in the team:
- Proof of Boundedness lasts for 60s and can be gained once every 5 min.
- When the active Resonator takes DMG greater than 30% of their Max HP, they instead take DMG equal to 30% of their Max HP. This effect can trigger up to 3 times. Proof of Boundedness is removed after triggering it 3 times.
- When the active Resonator takes a fatal blow, they are not downed by this instance of damage. This effect can trigger up to 1 times. Proof of Boundedness is removed after triggering it 1 times.
- When Proof of Boundedness is removed, the active Resonator restores HP equal to 150% of Mornye's DEF.

Convergence

Convergence

Attack the target to deal Fusion DMG, then jump into mid-air, clearing all Rest Mass Energy and entering Wide Field Observation Mode.

Mass-Energy Equivalence

Mass-Energy Equivalence

Baseline Mode
While in her default Baseline Mode, Mornye gains Rest Mass Energy.

Heavy Attack - Geopotential Shift
When Rest Mass Energy reaches 100 points, Heavy Attack is replaced with Heavy Attack - Geopotential Shift.
Cast Heavy Attack - Geopotential Shift to deal Fusion DMG, considered Heavy Attack DMG. Afterward, Mornye jumps into mid-air, consumes all Rest Mass Energy and enters Wide Field Observation Mode.

Wide Field Observation Mode
Wide Field Observation Mode lasts for 30s.
- Upon entering Wide Field Observation Mode, Mornye generates a Syntony Field.
- While in Wide Field Observation Mode, Mornye gains Relative Momentum.
- If Relative Momentum is below 100 when holding Normal Attack, perform Basic Attack - Wide Field Observation Mode Stage 1 to 3 in sequence. If Relative Momentum reaches 100 during this time, cast Heavy Attack - Inversion instead.
- While moving, Mornye continuously consumes STA. STA cannot be recovered while in Wide Field Observation Mode.
- When Dodging with directional input, Mornye starts to fly at speed, which lasts for up to 10s or until STA is depleted or until the Wide Field Observation Mode ends.
- When Mornye is hit or launched into mid-air, press Dodge to immediately recover from the attack, which is considered a successful Dodge. This effect can be triggered up to 3 times, which resets when Wide Field Observation Mode ends.
- Press Jump and Mornye will slowly descend. Before she lands, Basic Attack - Wide Field Observation Mode, Resonance Skill - Distributed Array, and Heavy Attack - Inversion are unavailable. If Jump is pressed when Mornye runs out of STA, she will exit the Wide Field Observation Mode. She will leave the Wide Field Observation Mode also when she Dodges, Jumps, or performs Mid-air Attacks.
Additionally, performing environmental interactions, using Utilities, or switching to another Resonator ends Wide Field Observation Mode. The state also ends when Mornye is no longer airborne.

Syntony Field
- Syntony Field lasts for 25s.
- When the Syntony Field is generated, deal Fusion DMG, considered Resonance Liberation DMG.
- Continuously restores HP for nearby active Resonators in the team within the Syntony Field, triggered once every 3s.
- Increases the Off-Tune Buildup Rate of all nearby Resonators in the team within the Syntony Field by 50%.
- Enhances the resistance to interruption of nearby active Resonators in the team within the Syntony Field.

Heavy Attack - Inversion
- When Relative Momentum reaches 100 points, Heavy Attack is replaced with Heavy Attack - Inversion.
- Consume all Relative Momentum to cast Heavy Attack - Inversion, dealing Fusion DMG, considered Heavy Attack DMG.
- Heavy Attack - Inversion inflicts Observation Marker upon the target on hit for 30s.

Observation Marker
When a Resonator in the team deals Tune Break DMG to a target inflicted with Observation Marker, Mornye inflicts an Interfered Marker on the target for 8s.

Interfered Marker
Targets affected by Tune Rupture - Interfered or Tune Strain - Interfered take increased DMG from all nearby Resonators in the team. For every 1% of Mornye's Energy Regen exceeding 100%, their DMG is increased by 0.25%, up to 40%.

Visual Field
When a Resonator in the team defeats a target inflicted with Observation Marker or Interfered Marker, Mornye gains Visual Field for 3s. While in this state, Mornye inflicts Observation Marker on the target hit whenever any Resonator in the team deals damage.

Tune Rupture Response - Particle Jet
Mornye deals one instance of Fusion DMG to targets in the Tune Rupture - Interfered state within range, considered Tune Rupture DMG.

Rest Mass Energy
Mornye can hold up to 100 points of Rest Mass Energy.
While in Baseline Mode, she gains Rest Mass Energy when performing Basic Attack, Heavy Attack, Dodge Counter, or when Resonance Skill - Optimal Solution hits a target.

Relative Momentum
Mornye can hold up to 100 points of Relative Momentum.
While in Wide Field Observation Mode, she gains Relative Momentum when Basic Attack - Wide Field Observation Mode, Dodge Counter - Wide Field Observation Mode or Resonance Skill - Distributed Array hits the target.
Mornye cannot gain Relative Momentum during Heavy Attack - Inversion.

Recursion

Recursion

Resonators in the team gain 25% All DMG Amplification for 30s.

Decoupling

Decoupling

Mornye can respond to Tune Rupture - Interfered and Tune Strain - Interfered.
- Responding to Tune Rupture - Interfered: When any Resonator in the team deals Tune Break DMG and inflicts Tune Rupture - Interfered, Mornye casts Tune Rupture Response - Particle Jet. Each target can be damaged by this skill up to once every 8s.
- Responding to Tune Strain - Interfered: Each stack of Tune Strain - Interfered on the target increases Mornye's total DMG against them. Each point of Mornye's Tune Break Boost increases the total DMG by 0.12%. While Mornye is in the team, the max stack limit of Tune Strain - Interfered on a target is increased by 1.
Mornye can perform Tune Break against the targets with full Off-Tune Level.

Mornye Resonance Chain

The Silent Observer

The Silent Observer

Basic Attack – Wide Field Observation Mode becomes immune to interruption.
The duration of Interfered Marker is extended by 150%. Interfered Marker now grants DMG increase even when the target is not affected by Tune Rupture - Interfered or Tune Strain - Interfered. When Mornye applies Observation Marker on a target, she also inflicts Interfered Marker.

Morning Star of Entropy

Morning Star of Entropy

All nearby Resonators in the team gain Crit. DMG increase against targets with Interfered Marker: Every 1% of Mornye's Energy Regen over 100% grants 0.2% Crit. DMG increase, up to 32%.
Syntony Field and High Syntony Field further increase the Off-Tune Buildup Rate of all nearby Resonators in the team by 20%.

Blueprint of Recursion

Blueprint of Recursion

Casting Resonance Skill - Distributed Array additionally restores 25 points of Concerto Energy and 100 Relative Momentum, triggered once every 25s.

Latent Variables of the Cosmos

Latent Variables of the Cosmos

The healing of High Syntony Field is increased by 30%.

Time Dilation Effect

Time Dilation Effect

The DMG Multiplier of Resonance Liberation - Critical Protocol is increased by 40%.
The DMG Multiplier of Tune Rupture Response - Particle Jet is increased by 160%.

To the Far Shores of the Stars

To the Far Shores of the Stars

Resonance Liberation - Critical Protocol deals 400% more DMG. If Mornye has not engaged in combat for over 4s, she restores Resonance Energy equal to 10% of her Max Resonance Energy every 0.2s.

Mornye Skill Inputs

Basic Attack restores Relative Momentum on hit.

While in Wide Field Observation Mode, Basic Attack and Resonance Skill restores Relative Momentum on hit.

While in Baseline Mode, press LeftMouseButton + LeftMouseButton + LeftMouseButton to gain Rest Mass Energy.
Heavy Attack - Geopotential Shift: When Rest Mass Energy is full, hold LeftMouseButton to enter Wide Field Observation Mode to provide buffs to Resonators in the team.
Basic Attack - Wide Field Observation Mode: While in Wide Field Observation Mode, press LeftMouseButton + LeftMouseButton + LeftMouseButton to gain Relative Momentum.
Heavy Attack - Inversion: When Relative Momentum is full, hold LeftMouseButton to increase the DMG dealt to the target.
Resonance Liberation - Critical Protocol: press R to cast this skill.

Mornye Skins

Mornye Special Food

Canned Efficiency

Canned Efficiency

starstarstarstar

Grants 55% Resonance Skill DMG Bonus to all Resonators in the team for 30m. Only effective on your own Resonators in Co-op Mode.