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Buling

Wuthering Waves Buling Build Guide

Element: Electro type Electro
Weapon Type: Rectifier type Rectifier
Birth: Unknown
Birthplace: Huanglong
Affiliation: Black Shores
Combat Roles: Support and Healer tagDMG Amplification tagResonance Skill DMG Amplification tagElectro Flare tag

Taoist of Mengzhou, Black Shores Consultant, feng shui master, and veteran forum dweller. <br/>Easygoing and well-traveled, Buling will "bling" whatever you seek.

Buling Ascension Materials

Shell Credit
170000
LF Whisperin Core
4
MF Whisperin Core
12
HF Whisperin Core
12
FF Whisperin Core
4
Blighted Crown of Puppet King
46
Pecok Flower
60

Buling Talent Level-Up Materials

Shell Credit
LF Whisperin Core
MF Whisperin Core
HF Whisperin Core
FF Whisperin Core
Curse of the Abyss
Lento Helix
Adagio Helix
Andante Helix
Presto Helix

Best Echo Sets for Buling

Rejuvenating Glow
5pc
Rejuvenating Glow

Best 5-piece set for Buling as a standard healer support. Greatly increases her healing and synergizes with her Outro's DMG amplification via ATK bonus.

Moonlit Clouds
5pc
Moonlit Clouds

Decent alternative 5-piece set: provides Energy Regen and an ATK buff for the next Resonator. Downside is the buff only affects one party member.

Buling's Best Primary Echo

Fallacy of No Return

Fallacy of No Return

Best main Echo for Buling: provides Energy Regen for smoother rotations, buffs allies with additional ATK%, deals consecutive HP-scaling attacks, and is a summon-type Echo so it doesn't interrupt combos.

Impermanence Heron

Impermanence Heron

Second-best option: grants extra Resonance Energy and increases damage of the next Resonator. It's a transform-type Echo and must be weaved into combos; pairs well with Moonlit Clouds set.

Bell-Borne Geochelone

Bell-Borne Geochelone

Early-game option: provides a shield that reduces damage for Buling and boosts allies' damage; shield scales off Buling's DEF. Usable if other better Echoes aren't available.

Best Stats for Buling Echoes

4 Cost: Healing Bonus or ATK%
3 Cost: Energy Regen
1 Cost: ATK%

Best Substats for Buling Echoes

1
Energy Regen
2
ATK%
3
Flat ATK

Best Weapons for Buling

Best Tips & Tricks for Buling

Prioritize Energy Regen first (aim ~150% at lvl 90) so Buling can cast skills reliably; then stack ATK (target >1800 at lvl 90) to boost healing potency.
Use two 4-cost Healing Bonus main stats if possible to maximize healing; if low on Healing Bonus pieces, 4-cost ATK% is an acceptable substitute.
Play Buling as a traditional healer/support: her kit focuses on healing and enabling team Resonance Skill DMG buffs rather than dealing single-target burst DPS.
Upgrade Normal Attack and Forte Circuit first (highest priority), then Resonance Liberation and Intro Skill; Resonance Skill is lowest priority.
Best free-to-play weapon: Call of the Abyss — it increases Buling's Healing Bonus significantly while offering Energy Regen and ATK.

Best Teams for Buling

Carlotta Glacio Team

Buling funnels Resonance Skill buffs and general DMG amplification to Carlotta. Zhezhi provides Glacio buffs and respectable Coordinated Attack damage. Buling contributes multi-hit healing and applies continuous Electro Flare through her Forte and inherent skill, making this team strong for Resonance Skill-focused DPS.

1. Start on Carlotta and immediately use two instances of her Resonance Skill to charge her Forte gauge., 2. Switch to Buling: perform Mountain Over Thunder (4 Basic Attacks → Heavy Attack) to generate Minor Yang., 3. Use Buling's Resonance Skill + Basic Attack to form Twin Thunders and generate Minor Yin., 4. With both Minor Yin and Yang, perform Resonance Liberation and switch to Zhezhi via her Outro., 5. On Zhezhi, build Forte with attacks, then use Resonance Skill + Heavy Attack., 6. Cast three instances of her empowered Resonance Skills and use her Liberation., 7. Use Zhezhi's Echo Skill and switch back to Carlotta via her Outro., 8. On Carlotta, use Resonance Skills to build Forte; when full, perform a Heavy Attack to consume it., 9. Perform Liberation on Carlotta and use all shots within 10 seconds of casting., 10. Repeat the rotation until enemies are defeated.

Jinhsi Res. Skill Burst Team

Jinhsi is a burst-focused main DPS that needs Incandescence Forte stacks; Zhezhi helps stack and maximize that. Both Zhezhi and Buling provide Resonance Skill DMG buffs — Zhezhi via her Outro and Buling via her Forte-enhanced Liberation and Outro — while Buling also offers healing and team-wide DMG amplification.

1. Begin on Buling: 4 Basic Attacks → Heavy Attack to perform Mountain Over Thunder and generate Minor Yang., 2. Use Buling's Resonance Skill + Basic Attack; once you have two Thunders, Heavy Attack to perform Twin Thunders and create Minor Yin., 3. With both Minor Yin and Yang, press Resonance Liberation (Five Thunders Spell Array) and switch to Jinhsi via her Outro., 4. On Jinhsi: use Resonance Skill, Overflowing Radiance, then another Resonance Skill; continue with Basic Attacks and cast a third Resonance Skill when available. Optionally switch to Zhezhi to build stacks., 5. On Zhezhi: do three Basic Attacks, use Resonance Skill, then Heavy Attack., 6. Cast three instances of Zhezhi's empowered Resonance Skill and perform her Liberation immediately after., 7. Use Zhezhi's Echo Skill and switch back to Jinhsi via her Outro., 8. On Jinhsi: build Forte Circuit with attacks, use Liberation, then Resonance Skill + Illuminous Epiphany to burst enemies., 9. Switch back to Buling and repeat until combat ends.

Buling Flex Support Team

Buling is a flexible support who fits into virtually any team thanks to her healing and team DMG amplification. She performs best in Resonance Skill DMG teams and with the Rejuvenating Glow set, but is broadly useful in teams that benefit from ATK and sustain.

any-main-dps

Main DPS

any-sub-dps

Sub-DPS
buling

Buling

Support

- Use Buling as a general healer/support: provide continuous Electro Flare damage and frequent heals from her skills., - Leverage Buling's Outro for team-wide DMG amplification when swapping out., - Favor team comps that scale off Resonance Skill DMG, since Buling's Liberation and Forte synergize strongly with that damage type., - Equip Rejuvenating Glow on Buling when you want broad ATK and survivability buffs for the party.

Buling Skills

Hexagram Calls, Lightning Falls

Hexagram Calls, Lightning Falls

Basic Attack
Perform up to 4 consecutive attacks, dealing Electro DMG.

Heavy Attack - Mountain Over Thunder
Hold Normal Attack to consume the highlighted Trigram - Mountain and Trigram - Thunder from left to right and cast Heavy Attack - Mountain Over Thunder, dealing Electro DMG.

Heavy Attack - Thunder Over Mountain
Hold Normal Attack to consume the highlighted Trigram - Thunder and Trigram - Mountain from left to right and cast Heavy Attack - Thunder Over Mountain, dealing a small amount of Electro DMG and additionally reducing the target's Vibration Strength.

Heavy Attack - Twin Mountains
Hold Normal Attack to consume the highlighted 2 Trigrams - Mountain from left to right and cast Heavy Attack - Twin Mountains, healing all nearby Resonators in the team.

Heavy Attack - Twin Thunders
Hold Normal Attack to consume the highlighted 2 Trigrams - Thunder from left to right and cast Heavy Attack - Twin Thunders, healing all nearby Resonators in the team once per second for 8s.

Heavy Attack - Ghost Gate Omen
When holding Normal Attack with fewer than 2 Trigrams, Buling fails the divination, becoming temporarily immobilized and losing all Trigrams and 20% of her current HP. This effect will not consume HP if Buling's current HP is below 1%.

Mid-air Attack
Consume STA to perform Mid-air Attack, dealing Electro DMG.

Dodge Counter
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after a successful Dodge to perform Basic Attack Stage 3, dealing Electro DMG.
- After performing Dodge Counter, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack to perform Basic Attack Stage 4.

Trigram
Buling can hold up to 4 Trigrams. When Trigrams reach the max number, gaining new Trigrams moves all Trigrams 1 slot to the left, and the original leftmost Trigram will be removed.
- Trigram - Mountain is obtained when Basic Attack Stage 2 deals damage.
- Trigram - Thunder is obtained when Basic Attack Stage 4 or Mid-air Attack deals damage.
- Trigram - Thunder is obtained when casting Resonance Skill - In Shadow Thunder Stirs.

In Shadow Thunder Stirs

In Shadow Thunder Stirs

Attack the target, dealing Electro DMG and continuously pulling in nearby targets.
- Right after casting Resonance Skill, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack to perform Basic Attack Stage 4.

Flashing Thunder Spell

Flashing Thunder Spell

Attack the target, dealing Electro DMG.

Time Arrives, Evil Declines

Time Arrives, Evil Declines

Buling gains 25% Healing Bonus when restoring HP for Resonators with less than 50% HP.

Earthly Immortal is Here!

Earthly Immortal is Here!

Targets damaged by Intro Skill - Summon and Smite obtain 4 stacks of Electro Flare. This effect is triggered once every 10s.

Summon and Smite

Summon and Smite

Attack the target, dealing Electro DMG and healing all nearby Resonators in the team.

Thunder Begets Life

Thunder Begets Life

Yin-Yang Balance
When Buling obtains Minor Yin and Minor Yang, she enters the Yin-Yang Balance state, replacing her Resonance Liberation - Flashing Thunder Spell with Resonance Liberation - Flashing Thunder Spell: Harmony.

Flashing Thunder Spell - Harmony
Attack the target, dealing Electro DMG and generating a Five Thunders Spell Array at the target area. The array deals Electro DMG and inflicts 2 stacks of Electro Flare on all targets within it every 2s, lasting for 24s. When Five Thunders Spell Array is active, all Resonators in the team enter the Thunder Spell - Primordial Qi state.
- While in the Thunder Spell - Primordial Qi state, when any Resonator in the team casts Intro Skill, Thunder Spell - Primordial Qi becomes Thunder Spell - Yin and Yang.
- Thunder Spell - Yin and Yang grants 10% Resonance Skill DMG Bonus to all active Resonators in the team. When any Resonator in the team casts Intro Skill during this state, Thunder Spell - Yin and Yang becomes Thunder Spell - Heaven, Earth, Mind.
- Thunder Spell - Heaven, Earth, Mind grants 25% Resonance Skill DMG Bonus to all active Resonators in the team.

Minor Yang and Minor Yin
- Minor Yang is obtained after casting Heavy Attack - Mountain Over Thunder or Heavy Attack - Thunder Over Mountain.
- Minor Yin is obtained after casting Heavy Attack - Twin Mountains or Heavy Attack - Twin Thunders.

Exorcism Spell

Exorcism Spell

Heal the active Resonator in the team by 18% of Buling's ATK per second for 16s. All nearby Resonators in the team have their DMG Amplified by 15% for 30s.

Buling Resonance Chain

Exorcist Gadgets, Lend Me Your Power

Exorcist Gadgets, Lend Me Your Power

The Crit. Rate of Resonance Liberation - Flashing Thunder Spell: Harmony is increased by 20% upon dealing damage.

Talisman Burns, Spirits Turn

Talisman Burns, Spirits Turn

Buling restores 25 points of Resonance Energy when she enters the Yin-Yang Balance state. This effect is triggered once every 24s.

Summoner of Spirits, Seeker of Fate

Summoner of Spirits, Seeker of Fate

While Five Thunders Spell Array lasts, whenever the HP of Resonators in the team drops below 50%, immediately restore their HP by 350+150% of Buling's ATK. This effect can be triggered once every 24s.

Wanderer of Solaris, Blessed by Fortune

Wanderer of Solaris, Blessed by Fortune

Buling gains 20% Healing Bonus.

Forum Ban? New Account!

Forum Ban? New Account!

Five Thunders Spell Array instantly inflicts another 6 stacks of Electro Flare on all targets within its range upon generation.

"Almighty Forum Lord of Thunder Spell"

"Almighty Forum Lord of Thunder Spell"

The Thunder Spell - Heaven, Earth, Mind state now grants 50% Resonance Skill DMG Bonus to the active Resonator in the team.

Buling Special Food

Shredded Fish Soup

Shredded Fish Soup

starstar

Restores 50 STA.