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Chisa

Wuthering Waves Chisa Build Guide

Element: Havoc type Havoc
Weapon Type: Broadblade type Broadblade
Birth: Unknown
Birthplace: Ashinohara
Affiliation: Startorch Academy
Combat Roles: Support and Healer tagResonance Liberation Damage tagHavoc Bane tag

"Just an ordinary student."<br/><br/>Calmly, she introduces herself, a faint iridescent shimmer flickering in her eyes. Again, the structures of the world reveal themselves in her vision. Narrowing her eyes, she singles out the very thread that tugs at life itself.

Chisa Ascension Materials

Shell Credit
170000
LF Polygon Core
4
MF Polygon Core
12
HF Polygon Core
12
FF Polygon Core
4
Abyssal Husk
46
Summer Flower
60

Chisa Talent Level-Up Materials

Shell Credit
LF Polygon Core
MF Polygon Core
HF Polygon Core
FF Polygon Core
When Irises Bloom
Waveworn Residue 210
Waveworn Residue 226
Waveworn Residue 235
Waveworn Residue 239

Best Echo Sets for Chisa

Thread of Severed Fate
2pc
Thread of Severed Fate
Havoc Eclipse
2pc
Havoc Eclipse

★★★★★ - Best. Fits Chisa's kit: extra ATK and Resonance Liberation DMG (easily triggered via Havoc Bane). Havoc Eclipse adds Havoc DMG for personal damage. Highly recommended for hybrid sub-DPS/support play.

Rejuvenating Glow
5pc
Rejuvenating Glow

★★★★☆ - 2nd best. Great for a healer/support build: boosts heals and provides team ATK when she heals, recommended for a team-focused sustain/support role.

Thread of Severed Fate
2pc
Thread of Severed Fate
Rejuvenating Glow
2pc
Rejuvenating Glow

★★☆☆☆ - 3rd best. A balanced combo between personal damage and healing/support. Use if you want to split offensive and supportive utility.

Chisa's Best Primary Echo

Reminiscence: Threnodian - Leviathan

Reminiscence: Threnodian - Leviathan

Best Echo for Havoc Bane-focused play: provides passive Havoc DMG Bonus and Resonance Liberation DMG Bonus, deals additional DoT via Core of Collapse that scales well vs Havoc Bane targets, and deals multiple Havoc DMG instances. Summon-type (doesn't break combos).

Fallacy of No Return

Fallacy of No Return

Ideal for healer/support Chisa: grants Energy Regen and a team-wide ATK buff; its attacks scale off max HP (considered Spectro DMG) and it is summon-type so it won't interrupt combos.

Nightmare: Crownless

Nightmare: Crownless

Alternative if you lack Threnodian: gives Havoc DMG but Chisa gains limited benefit beyond equip bonuses. Transform-type (affects combos).

Best Stats for Chisa Echoes

4 Cost: Crit Rate, Crit DMG
3 Cost: ATK%, Havoc DMG
1 Cost: ATK%

Best Substats for Chisa Echoes

1
CRIT Rate
2
CRIT DMG
3
Energy Regen
4
Resonance Liberation DMG Bonus
5
ATK%
6
Flat ATK

Best Weapons for Chisa

Best Tips & Tricks for Chisa

Chisa is a hybrid sub-DPS/support built around Havoc Bane to buff Negative Status-centric teams (e.g., Spectro Frazzle, Aero Erosion).
Prioritize CRIT (Rate & DMG) and ATK for her damage/heal scaling. On 3-cost Echo slots, ATK% can be chosen over Havoc DMG if you want stronger heals and shields.
Kumokiri is her signature weapon—provides needed stats and team-wide All-Type DMG bonus; highly recommended.
If you want a healer/support Chisa, equip Rejuvenating Glow (5-pc) + Fallacy of No Return and trade some personal damage for better team sustain and ATK buffs.
Reminiscence: Threnodian - Leviathan is the optimal main Echo for Havoc Bane play; it grants Havoc DMG bonuses and DoT that synergize with her kit.
F2P option: Meditations on Mercy works well because Chisa can proc its effect by applying Negative Statuses / Havoc Bane.
Avoid building Chisa as ATK-support in teams where the main DPS scales from HP (she can't effectively boost those DPS with ATK).

Best Teams for Chisa

Chisa Aero Erosion Team

Chisa increases the maximum number of Aero Erosion stacks enemies can receive (similar to Rover (Aero)) and reduces enemy DEF with Havoc Bane. She adds consistent healing/shielding for the team and can free Rover for other teams.

Open with Chisa: use Resonance Skill, do Basic Attack string up to Death Snip, then Thread Withdrawn; cast Liberation to fill Forte., With Forte full enter Chainsaw Mode (Resonance Skill), hold attack to perform full Sawring combo and finish with Sawring - Eradication, then swap., Bring in Ciaccona: immediately generate Musical Essence and apply Aero Erosion stacks with Solo Concert after a couple Basic Attacks., Use optimal combos until Chisa's Forte is full, Heavy Attack to group enemies, cast Resonance Liberation and switch to Cartethyia via Outro. Ensure Ciaccona applies Aero Erosion with her Liberation., On Cartethyia: Intro generates Erosion stacks and Sword of Discord; follow with Basic Attacks to summon swords, then Resonance Skill to add stacks and summon Sword of Virtue; recall swords with mid-air attack., Use Cartethyia Liberation and Resonance Skill sequences to group enemies and deal large Aero DMG in a straight line, then switch back to Chisa and repeat rotation.

Chisa Spectro Frazzle Team (Phoebe main)

Chisa provides strong DEF reduction (Havoc Bane + Outro) and increases the max number of Frazzle stacks applied. She also offers team-wide shields and heals while on-field, making her a viable healer-support option for Spectro Frazzle teams — especially beneficial for Phoebe because of Kumokiri interaction.

Start with Chisa: build Forte using Resonance Skill and Basic Attacks; when Forte ≈60, cast Liberation to damage, enhance Sawring, and fill Forte., With Forte full, use enhanced Resonance Skill to enter Chainsaw Mode and hold attack for Sawring string, ending Chisa's on-field rotation., Swap to Rover (Spectro) when Concerto Gauge is maxed; use Rover combos to apply Spectro Frazzle stacks and top up stacks during the rotation as needed., Switch to Phoebe when ready: open with Resonance Skill and Echo Skill, enter Absolution/Confession mode (hold Normal Attack), use Resonance Liberation if available and chain Basic/Heavy Attacks to consume Forte., Monitor Frazzle stack decay: if stacks are low before Phoebe's combo, quick-swap to Rover to refresh stacks, then return to Phoebe., Return to Chisa once her Intro/Outro are available and repeat the rotation.

Chisa Spectro Frazzle Team (Zani main alternative)

This variant uses Phoebe to apply Frazzle stacks for Zani to exploit. Chisa still provides DEF reduction, extra stack capacity, and team healing/shields; however, Kumokiri benefits apply to Phoebe and not to Zani.

Start with Zani: build Redundant Energy with Basic Attacks so she can perform transformed skills later., Bring Chisa in to build Forte via Basic Attacks; after Death Snip cast Liberation to enhance Sawring and fill Forte, then enter Chainsaw Mode and do Sawring string., Switch to Phoebe: use Confession/Absolution mode to stack Spectro Frazzle (two Heavy Attacks + Resonance Liberation is ideal); fill Concerto then switch to Zani., Enter Zani via Intro to get Spectro DMG Bonus; with Redundant Energy full, use transformed Resonance Skill (Sunburst Mode) for 20% Frazzle DMG amplification., Use Zani's Liberation(s) and Blaze/Inferno rotations (Heavy Slash combos to spend Blaze stacks) then cast second Liberation for big damage; repeat cycles as needed., Note: Zani cannot benefit from Kumokiri's All-Type DMG Bonus via Negative Status, so Phoebe is the primary beneficiary of that interaction in this lineup.

Chisa Skills

Reign of Silence

Reign of Silence

Basic Attack
Perform up to 2 consecutive attacks, dealing Havoc DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting Basic Attack Stage 2 to cast Rending Lunge.

Rending Lunge
Deal Havoc DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting this skill on the ground to cast Death Snip.
Use Normal Attack shortly after casting this skill in mid-air to cast Hanging Finality.

Death Snip
Open the scissors, dealing Havoc DMG. After a while, the scissors snip, dealing Havoc DMG and restoring HP for all nearby Resonators in the team.
Use Normal Attack during this skill to deal additional Havoc DMG. Use Normal Attack again to immediately snip the target.
The skill DMG is considered Resonance Liberation DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting Death Snip to cast Thread Withdrawn.

Thread Withdrawn
Deal Havoc DMG.
Can trigger successful Dodges within a certain time after being cast.

Heavy Attack
Leap into the air and consume STA to attack the target, dealing Havoc DMG.
This skill cannot be cast while in Chainsaw Mode.
Perform the following actions within a certain time after casting this skill to cast Hanging Finality:
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack;
- Cast Lifethread - Glide and {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack before landing.
Hold Normal Attack before landing after casting Heavy Attack to cast Heavy Attack - Severed Facet.

Mid-air Attack
Consume STA to perform Plunging Attack, dealing Havoc DMG.
While not in Chainsaw Mode, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack within a certain time after casting Mid-air Attack to cast Basic Attack Stage 2.

Heavy Attack - Severed Facet
Deal Havoc DMG.
Use Normal Attack within a certain time after casting Heavy Attack - Severed Facet to cast Hanging Finality.
If interrupted, Heavy Attack - Severed Facet can be cast again by holding Normal Attack before landing. This effect can be triggered once only before landing.

Hanging Finality
Consume STA to perform Plunging Attack, dealing Havoc DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting this skill on the ground to cast Death Snip.

Dodge Counter
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting this skill to cast Rending Lunge.

Dodge Counter - Eye of Unraveling: Retraction
Hold Dodge after a successful Dodge on the ground to cast Dodge Counter - Eye of Unraveling: Retraction to attack and Stagnate the target, dealing Havoc DMG.
- While not in Chainsaw Mode, after casting this skill, {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack on the ground or use Normal Attack in mid-air to cast Rending Lunge. This effect is removed when Chisa enters Chainsaw Mode.
- While in Chainsaw Mode, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack shortly after casting this skill to cast Sawring - Blitz Stage 3.

Fractured Composition

Fractured Composition

Eye of Unraveling
Stagnate and deal Havoc DMG.
- While not in Chainsaw Mode, after casting this skill, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack on the ground or use Normal Attack in mid-air to cast Rending Lunge. This effect is removed when Chisa enters Chainsaw Mode.
- While in Chainsaw Mode and on the ground, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack shortly after casting this skill to cast Sawring - Blitz Stage 2.
Can be cast in mid-air.

Serrated Loop
While on the ground and Ring of Chainsaw is full, Resonance Skill is replaced with Serrated Loop.
Stagnate targets, and deal Havoc DMG and pull in nearby targets.
Casting this skill sends Chisa into Chainsaw Mode and replaces Resonance Skill with Eye of Unraveling.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting this skill to cast Sawring - Blitz Stage 2.
Hold Resonance Skill while casting this skill to continuously attack and pull in nearby targets. Release the Resonance Skill button in the duration or keep holding it for a certain period of time to cast Sawring - Blitz Stage 1.

Moment of Nihility

Moment of Nihility

Deal Havoc DMG and recover HP for all nearby Resonators in the team.
Casting this skill sends Chisa into Woven Myriad - Convergence for 15s.
While not in Chainsaw Mode, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack shortly after casting this skill to cast Basic Attack Stage 2.
Can be cast in mid-air close to the ground.

Woven Myriad - Convergence
The DMG Multipliers of Sawring - Blitz, Chainsaw Mode - Dodge Counter, and Sawring - Eradication are increased by 120%.
The bonus DMG Multiplier for Sawring - Eradication granted by Sawring- Blitz and Chainsaw Mode - Dodge Counter when Ring of Chainsaw is consumed additionally increases by 120%.
Casting Sawring - Eradication ends Woven Myriad - Convergence.

Inescapable Fate

Inescapable Fate

When a Resonator in the team defeats a target marked by Unseen Snare, the Cooldown of Chisa's Resonance Skill Eye of Unraveling is reset, triggered up to once every 3s.

All Ends Here

All Ends Here

Casting Intro Skill Reverberance - Return or Resonance Liberation Moment of Nihility grants 20% Havoc DMG Bonus and 20% Healing Bonus for 12s.
When Resonators in the team with Thread of Bane defeat a target marked by Unseen Snare, Chisa gains Sight of Unraveling, lasting 3s.
While in Sight of Unraveling, Chisa inflicts Unseen Snare that lasts for 30s on the targets damaged by Resonators in the team with Thread of Bane.

Reverberance - Return

Reverberance - Return

Attack the target, dealing Havoc DMG.
While not in Chainsaw Mode, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack shortly after casting this skill to cast Basic Attack Stage 2.
While in Chainsaw Mode, use Normal Attack shortly after casting this skill to cast Sawring - Blitz Stage 2.

Sight of Unraveling - Oblivion

Sight of Unraveling - Oblivion

Unseen Snare
Chisa inflicts Unseen Snare on the target for 30s in the following 4 ways:
- Hitting a target with Resonance Skill.
- Hitting a target within a certain period of time after casting Serrated Loop.
- Hitting a target with Dodge Counter - Eye of Unraveling: Retraction.
- Locking on to a target.
When targets marked by Unseen Snare take direct damage from Resonators, Chisa inflicts 1 {Cus:Sap,S=stack P=stacks SapTag=1} of Havoc Bane on them. This effect can be triggered up to once every 2s.

Thread of Bane
When dealing damage to targets affected by Unseen Snare, ignore 18% of their DEF.

Chainsaw Mode
While in Chainsaw Mode, Chisa unlocks Sawring - Blitz, Sawring - Eradication, Chainsaw Mode - Dodge Counter.
Sawring - Blitz and Chainsaw Mode - Dodge Counter consume Ring of Chainsaw on hit.

Sawring - Blitz
Sawring - Blitz chains up to 3 consecutive attacks, dealing Havoc DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack to start the combo from Sawring - Blitz Stage 1. Hold Normal Attack to start from Sawring - Blitz Stage 2.
Hold Normal Attack while casting Sawring - Blitz Stage 2 to continuously attack the target. Sawring - Blitz Stage 2 is automatically followed by Sawring - Blitz Stage 3.
While casting Sawring - Blitz Stage 2, release the Normal Attack button or Dodge without directional input to automatically cast Sawring - Blitz Stage 2: Discordance, dealing Havoc DMG. Shortly after casting Sawring - Blitz Stage 2: Discordance, successful Dodges can be triggered.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting Sawring - Blitz Stage 2: Discordance to cast Sawring - Blitz Stage 3.
While casting Sawring - Blitz Stage 3, hold Normal Attack to continuously attack the target. Sawring - Blitz Stage 3 is automatically followed by Sawring - Eradication.
Release Normal Attack during Sawring - Blitz Stage 3 to automatically cast Sawring - Blitz Stage 3: Falltone, dealing Havoc DMG.
Sawring - Blitz DMG is considered Resonance Liberation DMG.

Chainsaw Mode - Dodge Counter
While in Chainsaw Mode, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack following a successful Dodge to cast Chainsaw Mode - Dodge Counter, dealing Havoc DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack following Chainsaw Mode - Dodge Counter to cast Sawring - Blitz Stage 3.
Hold Normal Attack while casting Chainsaw Mode - Dodge Counter to sustain the attack. When Chainsaw Mode - Dodge Counter ends, cast Sawring - Blitz Stage 3 automatically.
Release the Normal Attack button or Dodge without directional input while casting Chainsaw Mode - Dodge Counter to cast Sawring - Blitz Stage 2: Discordance automatically.
Chainsaw Mode - Dodge Counter deals Resonance Liberation DMG.

Sawring - Eradication
While in Chainsaw Mode, Chisa casts Sawring - Eradication in the following 2 ways:
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after casting Sawring - Blitz Stage 3: Falltone.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after consuming all Ring of Chainsaw with Sawring - Blitz or Chainsaw Mode - Dodge Counter.
Attacking targets with Sawring - Eradication deals Havoc DMG and grants Shields to all nearby Resonators in the team for 30s.
The skill DMG is considered Resonance Liberation DMG.
Every 1 point of Ring of Chainsaw consumed by Sawring - Blitz and Chainsaw Mode - Dodge Counter increases the DMG Multiplier of the next Sawring - Eradication. Up to 100 points will be counted toward this effect.
Casting this skill consumes all Ring of Chainsaw and ends Chainsaw Mode.

Chainsaw Fever
While in Chainsaw Mode, Lifethread - Jetstream is replaced with Chainsaw Fever.
Chainsaw Fever is at 100% by default.
When Chisa goes on for a period without dealing any damage, Chainsaw Fever will rapidly deplete. Once it reaches 0, Chisa enters the Burnout State and exits Chainsaw Mode.
While in Chainsaw Mode, Chisa resets Chainsaw Fever when dealing damage or when casting Resonance Liberation Moment of Nihility, Intro Skill Reverberance - Return and Sawring - Blitz Stage 3: Falltone.
While in the Burnout State, Ring of Chainsaw will rapidly deplete. Once it reaches 0, Chisa exits the Burnout State.
When in Burnout State, Chisa exits the state upon dealing damage, or casting Resonance Liberation Moment of Nihility and Intro Skill Reverberance - Return.

Lifethread - Glide
When Chisa is not in Chainsaw Mode and has more than 10 points of Lifethread - Jetstream, she can consume 50 points of Lifethread - Jetstream to cast Lifethread - Glide in the following 5 ways:
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Dodge in mid-air before landing after casting Heavy Attack.
- While in mid-air, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Dodge before landing after casting Resonance Skill Eye of Unraveling or Rending Lunge.
- Dodge forward shortly after casting Thread Withdrawn.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Dodge before landing when launched into mid-air.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Dodge before landing after casting Lifethread - Glide.
Casting this skill can pull in nearby enemies marked by Unseen Snare.
During the skill, hold Dodge to glide a short distance on the weapon.
Can trigger successful Dodges within a certain time after casting this skill.

Ring of Chainsaw
Chisa can hold up to 100 points of Ring of Chainsaw.
Hitting a target with Normal Attack and Resonance Skill Eye of Unraveling grants Ring of Chainsaw.
Casting Resonance Liberation Moment of Nihility grants 40 points of Ring of Chainsaw.
Casting Intro Skill Reverberance - Return grants 20 points of Ring of Chainsaw.

Lifethread - Jetstream
Chisa can hold up to 100 points of Lifethread - Jetstream.
Chisa continuously obtains Lifethread - Jetstream over time.
Chisa obtains 100 points of Lifethread - Jetstream upon defeating a target.
Exiting Chainsaw Mode resets Lifethread - Jetstream to the max limit.
Chisa cannot obtain Lifethread - Jetstream passively for a short period of time after casting Lifethread - Glide.

Unraveling - Law Zero

Unraveling - Law Zero

Grant Resonant Thread of Closure to all nearby Resonators in the team for 20s.
While in Resonant Thread of Closure:
- When an attack hits, increase the max stacks of Negative Status and Electro Rage the target can receive by 3 for 15s. Unstackable.
- Inflicting Negative Status or dealing Negative Status DMG grants Thread of Bane for 15s.

Chisa Resonance Chain

Wandering Through the Desolate Corridors

Wandering Through the Desolate Corridors

Chisa is immune to interruption during Sawring - Blitz, Sawring - Eradication, and Chainsaw Mode - Dodge Counter

Inflicting Unseen Snare grants the following additional effects:
- Chisa's ATK is increased by 30% for 15s.
- Deal fixed 61803 points of Havoc DMG. The target's HP can be reduced to 61.80% at most and each target can take this damage only once. This instance of damage is considered Basic Attack DMG that does not bear any effect from damage bonuses.

Into the Web of Endless Bonds

Into the Web of Endless Bonds

Ignore 10% of the target's Havoc RES when dealing damage.
Nearby Resonators in the team with Thread of Bane gain 50% All-Attribute DMG Bonus.

Across the Confusion of the Long Night

Across the Confusion of the Long Night

The DMG Multipliers of Sawring - Blitz, Chainsaw Mode - Dodge Counter and Sawring - Eradication are increased by 120%. This effect is mutually stackable with that of Woven Myriad - Convergence.
The bonus DMG Multiplier for Sawring - Eradication granted by Sawring- Blitz and Chainsaw Mode - Dodge Counter when Ring of Chainsaw is consumed is increased by 120%. This effect is mutually stackable with that of Woven Myriad - Convergence.
The Vibration Strength Reduction Rate of Sawring - Blitz, Chainsaw Mode - Dodge Counter and Sawring - Eradication is increased by 50%.

Severing the Endless Cycle of Tragic Fate

Severing the Endless Cycle of Tragic Fate

The effect of Unseen Snare becomes:
When targets marked by Unseen Snare take direct damage from Resonators, Chisa inflicts 1 {Cus:Sap,S=stack P=stacks SapTag=0} of Havoc Bane on them. This effect is triggered up to once every 1s.

Thousands of Lights to Guide the Way Home

Thousands of Lights to Guide the Way Home

Resonance Liberation Moment of Nihility gains 100% DMG Bonus.
Lifethread - Glide costs 50% less Lifethread - Jetstream.

Thus, Hope is Rekindled with the Rising Dawn

Thus, Hope is Rekindled with the Rising Dawn

When Chisa takes a fatal blow during Sawring - Blitz, Sawring - Eradication, and Chainsaw Mode - Dodge Counter, she will remain standing with at least 1 HP.

Unseen Snare becomes Unseen Snare - Finality, which has the following effects:
- Unseen Snare - Finality has all the effects of Unseen Snare.
- Targets affected by Unseen Snare - Finality takes 30% Amplified DMG from Negative Statuses.
- Targets affected by Unseen Snare - Finality takes 40% increased DMG from Chisa.

Chisa Special Food

Lemon-Scented Sukiyaki

Lemon-Scented Sukiyaki

starstarstarstar

Increases Echo drop rate by 22%, lasting for 30m. Only effective on your own Resonators in Co-op Mode