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jiminy_12

jiminy_12

3-STAR Wand

Skills

FO

Assault: Armament Prep

force

ATK +{atk_up:0}.

Lv atk up
1 12
2 14.4
3 16.8
4 19.2
5 21.6
6 24
7 26.4
8 28.8
9 33.6
AT

Main Attribute Boost [S]

attr main

Main attribute +{mainattr}

Lv mainattr
1 10
2 18
3 26
4 34
5 42
6 51
7 59
8 67
9 79

Best Characters

Characters whose builds recommend this weapon.

Wand Characters

All characters that can equip this weapon type.

Build Notes

Antal
Rank #3
This endgame build focuses on maximizing Antal's support capabilities by ensuring high Ultimate uptime and amplifying team damage. The OBJ Arts Identifier weapon and Eternal Xiranite gear set work together to deliver frequent buffs and debuffs, turning Antal into a powerful enabler for Electric and Heat teams.
OBJ Arts Identifier is chosen because it increases Ultimate Gain Efficiency and provides additional team buffs, which are core to Antal's support role.
The Hypernova Auto is a second option that offers personal damage and a team buff, but is less focused on Ultimate cycling.
Jiminy 12 is a budget option that boosts Intellect but lacks team support; it's used only if other options are unavailable.
Eternal Xiranite set's 4-piece effect triggers when Antal applies Amp, Protected, Susceptibility, or Weakened, giving the entire team +16% damage for 15 seconds. This synergizes perfectly with his kit.
Tide Fall Light Armor rounds out the build as an off-piece, chosen for its own unique bonus that further aids support.
  • Eternal Xiranite set boosts team damage after Antal applies a buff or debuff, making his support even stronger.
  • Tide Fall Light Armor is used as an off-piece, likely for its own bonus, while the other three pieces complete the 4-piece set effect.
  • OBJ Arts Identifier is the best weapon for maximizing Ultimate uptime and providing additional team buffs.