Wuthering Waves Cantarella Build Guide
The current head of
A mysterious noblewoman, her beauty as captivating as it is perilous. She resides in a crown-like castle perched atop the mountain, where illusory dreams flow like streams, meticulously spun by her own hands.
Best Echo Sets for Cantarella
Best 5-piece set for Cantarella as it deals Havoc DMG and boosts the next Resonator's Havoc DMG Bonus. Lorelei synergizes well by giving extra Havoc and Basic Attack DMG Bonus.
Great for Coordinated-Attack-focused teams; increases active Resonator ATK and Coordinated Attack DMG. Requires building higher Crit to be consistent.
Provides ATK increase for the next Resonator and interacts with Impermanence Heron. Viable early/stopgap option but outclassed by the first two sets.
Cantarella's Best Primary Echo
Lorelei
Passively increases Cantarella's Havoc DMG Bonus and Basic Attack DMG Bonus. Best-in-slot for general/Sub-DPS and Havoc-oriented builds.
Hecate
Significantly increases Coordinated Attack damage and works extremely well with Cantarella's Ultimate and coordinated-attack builds.
Impermanence Heron
Good option for maximizing Outro buffs for the next resonator; decent Sub-DPS echo choice if other mains unavailable.
Best Stats for Cantarella Echoes
Best Substats for Cantarella Echoes
Best Weapons for Cantarella
Best Tips & Tricks for Cantarella
Best Teams for Cantarella
Aero-Havoc Echo Skill Team
Team overview: Cantarella is best played in an Echo Skill-focused team with Phrolova and Qiuyuan. All members deal damage and provide mutual buffs: Phrolova scales off Echo Skill DMG and her Outro amplifies Heavy Attack DMG; Qiuyuan provides Crit DMG and Echo Skill DMG buffs via his Liberation, Forte, and Outro; Cantarella casts multiple Echo Skills, provides Havoc DMG and Resonance Skill DMG amplification, and acts as sustain support., General rotation: 1) Initiate with Phrolova and build Volatile Notes via Basic Attacks and Resonance Skill combos. 2) At 6 Volatile Notes, use Scarlet Coda to enter Resolving Chord and activate Liberation to summon Hecate. 3) With Hecate active, switch to Qiuyuan via Phrolova's Outro to buff his Heavy Attack DMG. 4) On Qiuyuan, do two Basic Attacks to fill Swordster's Soliloquy (Forte), then cast Echo Skill and Liberation. 5) Hold Heavy Attack to consume Soliloquy stacks for extra damage, then cast Resonance Skill and switch to Cantarella via Outro. 6) On Cantarella, immediately cast Resonance Skill and Liberation to gain max Trance stacks, enter Mirage state and perform ideal combos to Stagnate enemies and heal. 7) When Cantarella's Outro is available, switch back to Phrolova to buff her Havoc and Resonance Skill DMG. 8) Repeat steps to maximize Hecate off-field attacks; prioritize Echo Skill casts from Qiuyuan and Cantarella to empower off-field damage.
Mono Havoc Camellya Team
Team overview: This is a mono-Havoc composition built around Camellya as main DPS with Roccia and Cantarella as Havoc-focused subs. Cantarella provides Havoc DMG amplification and Resonance Skill DMG buffs to boost Camellya and Roccia., General rotation: 1) Start on Cantarella to gain initial Trance stack(s): Basic Attack -> Resonance Skill -> Liberation to reach max Trance stacks. 2) Heavy attack to enter Mirage, cast Resonance Skill (Flickering Reverie) to apply Hazy Dream and perform basic attack combo to gain Shiver stacks. 3) Use Resonance Skill (Perception Drain) to consume Shiver stacks and suspend enemies, then swap to Roccia to utilize Cantarella's Havoc DMG amplification. 4) On Roccia, perform optimal combos, fill Concerto, cast Echo Skill and Resonance Liberation, then swap to Camellya to buff the team's ATK. 5) On Camellya, enter Blossom Mode and perform optimal combos; Cantarella and Roccia's buffs funnel into her for high damage. 6) Repeat rotation until enemies are defeated.
Cantarella Coordinated Sub-DPS Team
Team overview: Cantarella functions as a Havoc sub-DPS supporting a Coordinated-attacks main DPS (Jinhsi) plus a support (Verina). She amplifies Resonance Skill DMG and provides off-field Coordinated Attacks that help Jinhsi accumulate Incandescence and increase damage potential., General rotation: 1) Begin on Verina and run her optimal combos to fill her internal rotation and supply Coordinated Attack damage; when Concerto is filled, swap to Cantarella. 2) Cantarella enters via Intro and gains 1 Trance stack; cast Resonance Skill and Resonance Liberation to reach max Trance. 3) Heavy attack to enter Mirage, cast enhanced Resonance Skill to apply Hazy Dream, then perform enhanced basic attacks to build Shiver stacks. 4) Consume Shiver stacks to put enemies in Hazy Dream and swap to Jinhsi via Cantarella's Outro to get Resonance Skill DMG increase. 5) On Jinhsi, use Overflowing Radiance Resonance Skill and cast Resonance Skill again to generate Incandescence and enter Incarnation. 6) During Incarnation, do Jinhsi's Basic Attack combos then cast Resonance Skill (Illuminous Epiphany). 7) Exit the field using Unison and swap back to Verina. 8) Repeat until enemies are defeated.
Cantarella Skills
Illusion Collapse
Perform up to 3 consecutive attacks, dealing Havoc DMG.
Consume STA to attack the target, dealing Havoc DMG.
When Cantarella has Trance, Heavy Attack becomes Delusive Dive, dealing Havoc DMG to the target, and then Cantarella enters
Can be cast in water.
Consume STA to perform Plunging Attack, dealing Havoc DMG.
Press Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG.
Dance with Shadows
Attack the target, dealing Havoc DMG.
When in
Can be cast in mid-air.
Reduce the target's movement speed for 6.5s. When the target takes damage, Jolt is triggered once, removing Hazy Dream to deal Havoc DMG, considered Basic Attack DMG.
Attacks by other Resonators in the team will not Jolt a target influenced by Hazy Dream and will remove the Hazy Dream.
Coordinated Attacks and damage from Utilities will not Jolt a target.
Beneath the Sea
Attack the target, dealing Havoc DMG (considered Basic Attack DMG). Grant Diffusion to all Resonators in the team. Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air close to the ground.
When the Resonator on the field deals damage to a target, summon Dreamweavers to perform Coordinated Attack, dealing Havoc DMG (considered as Basic Attack DMG).
- Within 3s after the Resonator deals damage, summon
- Up to
- This effect lasts for 30s or until reaching the maximum number of Dreamweavers.
"Cure"
Increase Healing Bonus by 20%.
"Poison"
Casting Echo Skill gives 6% Havoc DMG Bonus for 10s, stacking up to 2 times.
Cruise
Attack the target, dealing Havoc DMG.
Press Normal Attack shortly after casting this skill to start the Basic Attack combo from Basic Attack Stage 3.
When in Mirage, Intro Skill becomes Tidal Surge, which triggers 3 coordinated attacks on hit, dealing Havoc DMG. Casting Tidal Surge resets the combo of Basic Attack Phantom Sting.
Between Illusion and Reality
- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG. Can be cast in mid-air. When cast mid-air, Basic Attack Phantom Sting consumes STA, and the combo does not reset when Cantarella is airborne.
- Hitting the target with Basic Attack Phantom Sting consumes 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- The third stage of Basic Attack Phantom Sting triggers 3 Coordinated Attacks, dealing Havoc DMG.
- Mid-air Attack becomes Abysmal Vortex. Press Jump to perform a Plunging Attack at the cost of STA, dealing Havoc DMG.
- Dodge Counter becomes Dodge Counter Shadowy Sweep. Attack the target, dealing Havoc DMG. Press Normal Attack right after casting the skill to cast Basic Attack Phantom Sting Stage 2.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, consume 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- Mirage lasts for 8s.
- Mirage ends when Trance is depleted.
If Cantarella has 3 points of Shiver when in Mirage, Resonance Skill becomes Perception Drain.
Consume all Shiver to attack the target, dealing Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.
Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air.
After casting Intro Skill, Cantarella enters Abyssal Rebirth, which lasts for 25s and can be activated once every 25s. In the duration, for up to 6 times, when Resonators in the team cast Echo Skill, Cantarella recovers 6 points of Concerto Energy. Echoes with the same name can only trigger this effect once.
When in water, Cantarella's swimming speed increases and STA cost decreases.
- Cantarella can hold up to 5 points of Trance.
- Casting Intro Skill recovers 1 point of Trance.
- Hitting a target with Basic Attack Stage 3 recovers 1 point of Trance.
- Casting Resonance Skill Graceful Step recovers 1 point of Trance.
- Casting Resonance Liberation Flowing Suffocation recovers 3 points of Trance.
- When in the water, recover 1 point of Trance every 5s.
- Cantarella can hold up to 3 points of Shiver.
- Hitting the target with Basic Attack Phantom Sting recovers 1 point of Shiver.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, restore 1 point of Shiver.
Gentle Tentacles
Amplify the incoming Resonator's Havoc DMG by 20% and Resonance Skill DMG by 25% for 14s. Switching Resonators ends this effect.
Tune Break: Rectifier
When the target's Off-Tune Level is full, the Resonator may cast
Cantarella Resonance Chain
Embrace the Endless Waves
Casting Resonance Skill recovers
Surrender to the Illusive Reverie
Resonance Liberation Flowing Suffocation now sends the target into
Gaze into the Abyss
The DMG Multiplier of Resonance Liberation Flowing Suffocation is increased by 370%. After casting Resonance Liberation Flowing Suffocation, enter into
Behold Your Own Soul
When in
Rest in Your Reflection
The maximum number of Dreamweavers Cantarella can summon through Resonance Liberation Diffusion is increased by 5.
Fall, Fall... and Fall Deeper into the Dream
Increase the DMG Multiplier of Basic Attack Phantom Sting by 80%. Casting Resonance Liberation Flowing Suffocation makes Cantarella's DMG ignore 30% of the target's DEF for 10s.
For the first 1.2s of
Cantarella Skill Inputs
Use Jump when in Mirage to cast Mid-air Attack.
Casting Intro Skill, Resonance Skill, and Resonance Liberation recovers Trance. When Trance is not depleted, performing Heavy Attack sends Cantarella into an enhanced status.
In Cantarella's enhanced status, hitting the target with Basic Attack recovers Shiver. When Shiver reaches 3 points, the enhanced Resonance Skill becomes available.
Cantarella Skins
Cantarella Special Food
Homemade Panini



Increases Energy Regen of all Resonators in the team by 28% for 30m. Only effective on your own Resonators in Co-op Mode.