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Cantarella

Wuthering Waves Cantarella Build Guide

Element: Havoc type Havoc
Weapon Type: Rectifier type Rectifier
Birth: June 18
Birthplace: Rinascita
Affiliation: The Fisalia Family
Combat Roles: Support and Healer tagConcerto Efficiency tagBasic Attack DMG tagCoordinated Attack tagHavoc DMG Amplification tagResonance Skill DMG Amplification tag

The current head of Fisalia, Cantarella, the Bane.
A mysterious noblewoman, her beauty as captivating as it is perilous. She resides in a crown-like castle perched atop the mountain, where illusory dreams flow like streams, meticulously spun by her own hands.

Cantarella Ascension Materials

Shell Credit
170000
LF Polygon Core
4
MF Polygon Core
12
HF Polygon Core
12
FF Polygon Core
4
Cleansing Conch
46
Seaside Cendrelis
60

Cantarella Talent Level-Up Materials

Shell Credit
LF Polygon Core
MF Polygon Core
HF Polygon Core
FF Polygon Core
When Irises Bloom
Lento Helix
Adagio Helix
Andante Helix
Presto Helix

Best Echo Sets for Cantarella

Midnight Veil
5pc
Midnight Veil

Best 5-piece set for Cantarella as it deals Havoc DMG and boosts the next Resonator's Havoc DMG Bonus. Lorelei synergizes well by giving extra Havoc and Basic Attack DMG Bonus.

Empyrean Anthem
5pc
Empyrean Anthem

Great for Coordinated-Attack-focused teams; increases active Resonator ATK and Coordinated Attack DMG. Requires building higher Crit to be consistent.

Moonlit Clouds
5pc
Moonlit Clouds

Provides ATK increase for the next Resonator and interacts with Impermanence Heron. Viable early/stopgap option but outclassed by the first two sets.

Cantarella's Best Primary Echo

Lorelei

Lorelei

Passively increases Cantarella's Havoc DMG Bonus and Basic Attack DMG Bonus. Best-in-slot for general/Sub-DPS and Havoc-oriented builds.

Hecate

Hecate

Significantly increases Coordinated Attack damage and works extremely well with Cantarella's Ultimate and coordinated-attack builds.

Impermanence Heron

Impermanence Heron

Good option for maximizing Outro buffs for the next resonator; decent Sub-DPS echo choice if other mains unavailable.

Best Stats for Cantarella Echoes

4 Cost: CRIT Rate, CRIT DMG
3 Cost: Havoc DMG
1 Cost: ATK%

Best Substats for Cantarella Echoes

1
CRIT Rate
2
CRIT DMG
3
ATK%
4
Basic Attack DMG Bonus
5
Energy Regen
6
Flat ATK

Best Weapons for Cantarella

Best Tips & Tricks for Cantarella

Lorelei is the default best main echo for general/Sub-DPS (favored for Havoc DMG and Basic Attack DMG Bonus).
If running Empyrean Anthem (Coordinated Attack build), aim for ~70% Crit Rate to reliably proc its effects; otherwise consider Moonlit Clouds as replacement.
For Havoc builds, make both 3-cost echoes Havoc DMG and prioritize Basic Attack DMG Bonus and ATK% on substats.
Whispers of Sirens is best-in-slot as it maximizes Echo Skill casts and provides stacking ATK buffs; Rime-Draped Sprouts, Stringmaster and Cosmic Ripples are solid alternatives.
Prioritize Forte Circuit and Resonance Liberation when leveling skills — these are her main damage and team-support sources.
Cantarella functions as a Sub-DPS: build high crit ratio and as much attribute/DMG Bonus as possible to maximize off-field and coordinated damage.
Abyssal Rebirth (from Forte Circuit) recovers Concerto Energy when allies cast Echo Skills — good synergy with echo-heavy teams.

Best Teams for Cantarella

Aero-Havoc Echo Skill Team

Recommended Echo sets: Phrolova — Dream of the Lost (3-pc) + Havoc Eclipse (2-pc) [Midnight Veil 2-pc is an option for Phrolova]; Cantarella — Midnight Veil (5-pc); Qiuyuan — Law of Harmony (3-pc) + Sierra Gale (2-pc). Cantarella doubles as sustain support due to on-field uptime and healing in her Mirage rotations.

Team overview: Cantarella is best played in an Echo Skill-focused team with Phrolova and Qiuyuan. All members deal damage and provide mutual buffs: Phrolova scales off Echo Skill DMG and her Outro amplifies Heavy Attack DMG; Qiuyuan provides Crit DMG and Echo Skill DMG buffs via his Liberation, Forte, and Outro; Cantarella casts multiple Echo Skills, provides Havoc DMG and Resonance Skill DMG amplification, and acts as sustain support., General rotation: 1) Initiate with Phrolova and build Volatile Notes via Basic Attacks and Resonance Skill combos. 2) At 6 Volatile Notes, use Scarlet Coda to enter Resolving Chord and activate Liberation to summon Hecate. 3) With Hecate active, switch to Qiuyuan via Phrolova's Outro to buff his Heavy Attack DMG. 4) On Qiuyuan, do two Basic Attacks to fill Swordster's Soliloquy (Forte), then cast Echo Skill and Liberation. 5) Hold Heavy Attack to consume Soliloquy stacks for extra damage, then cast Resonance Skill and switch to Cantarella via Outro. 6) On Cantarella, immediately cast Resonance Skill and Liberation to gain max Trance stacks, enter Mirage state and perform ideal combos to Stagnate enemies and heal. 7) When Cantarella's Outro is available, switch back to Phrolova to buff her Havoc and Resonance Skill DMG. 8) Repeat steps to maximize Hecate off-field attacks; prioritize Echo Skill casts from Qiuyuan and Cantarella to empower off-field damage.

Mono Havoc Camellya Team

Recommended Echo sets: Camellya — Havoc Eclipse (5-pc); Roccia — Midnight Veil (5-pc); Cantarella — Midnight Veil (5-pc). Cantarella remains valuable in this mono-Havoc team thanks to her Havoc DMG amplification and off-field Coordinated attacks that boost overall team damage.

Team overview: This is a mono-Havoc composition built around Camellya as main DPS with Roccia and Cantarella as Havoc-focused subs. Cantarella provides Havoc DMG amplification and Resonance Skill DMG buffs to boost Camellya and Roccia., General rotation: 1) Start on Cantarella to gain initial Trance stack(s): Basic Attack -> Resonance Skill -> Liberation to reach max Trance stacks. 2) Heavy attack to enter Mirage, cast Resonance Skill (Flickering Reverie) to apply Hazy Dream and perform basic attack combo to gain Shiver stacks. 3) Use Resonance Skill (Perception Drain) to consume Shiver stacks and suspend enemies, then swap to Roccia to utilize Cantarella's Havoc DMG amplification. 4) On Roccia, perform optimal combos, fill Concerto, cast Echo Skill and Resonance Liberation, then swap to Camellya to buff the team's ATK. 5) On Camellya, enter Blossom Mode and perform optimal combos; Cantarella and Roccia's buffs funnel into her for high damage. 6) Repeat rotation until enemies are defeated.

Cantarella Coordinated Sub-DPS Team

Recommended Echo sets: Jinhsi — Celestial Light (5-pc); Cantarella — Empyrean Anthem (5-pc) (switch to Empyrean Anthem instead of Midnight Veil when facing Spectro mismatch); Verina — Rejuvenating Glow (5-pc). Note: Because Jinhsi is a Spectro unit and cannot fully utilize Midnight Veil, equip Cantarella with a 5-piece Empyrean Anthem and build sufficient Crit Rate to improve buff reliability.

Team overview: Cantarella functions as a Havoc sub-DPS supporting a Coordinated-attacks main DPS (Jinhsi) plus a support (Verina). She amplifies Resonance Skill DMG and provides off-field Coordinated Attacks that help Jinhsi accumulate Incandescence and increase damage potential., General rotation: 1) Begin on Verina and run her optimal combos to fill her internal rotation and supply Coordinated Attack damage; when Concerto is filled, swap to Cantarella. 2) Cantarella enters via Intro and gains 1 Trance stack; cast Resonance Skill and Resonance Liberation to reach max Trance. 3) Heavy attack to enter Mirage, cast enhanced Resonance Skill to apply Hazy Dream, then perform enhanced basic attacks to build Shiver stacks. 4) Consume Shiver stacks to put enemies in Hazy Dream and swap to Jinhsi via Cantarella's Outro to get Resonance Skill DMG increase. 5) On Jinhsi, use Overflowing Radiance Resonance Skill and cast Resonance Skill again to generate Incandescence and enter Incarnation. 6) During Incarnation, do Jinhsi's Basic Attack combos then cast Resonance Skill (Illuminous Epiphany). 7) Exit the field using Unison and swap back to Verina. 8) Repeat until enemies are defeated.

Cantarella Skills

Illusion Collapse

Illusion Collapse

Basic Attack
Perform up to 3 consecutive attacks, dealing Havoc DMG.

Heavy Attack
Consume STA to attack the target, dealing Havoc DMG.

Heavy Attack - Delusive Dive
When Cantarella has Trance, Heavy Attack becomes Delusive Dive, dealing Havoc DMG to the target, and then Cantarella enters Mirage. While in Mirage, casting Delusive Dive does not activate Mirage again.
Can be cast in water.

Mid-air Attack
Consume STA to perform Plunging Attack, dealing Havoc DMG.

Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG.

Dance with Shadows

Dance with Shadows

Graceful Step
Attack the target, dealing Havoc DMG.

Flickering Reverie
When in Mirage, Resonance Skill becomes Flickering Reverie, which is considered an Echo Skill when being cast. Attack the target, dealing Havoc DMG, and send them into Hazy Dream.
Can be cast in mid-air.

Hazy Dream
Reduce the target's movement speed for 6.5s. When the target takes damage, Jolt is triggered once, removing Hazy Dream to deal Havoc DMG, considered Basic Attack DMG.
Attacks by other Resonators in the team will not Jolt a target influenced by Hazy Dream and will remove the Hazy Dream.
Coordinated Attacks and damage from Utilities will not Jolt a target.

Beneath the Sea

Beneath the Sea

Flowing Suffocation
Attack the target, dealing Havoc DMG (considered Basic Attack DMG). Grant Diffusion to all Resonators in the team. Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air close to the ground.

Diffusion
When the Resonator on the field deals damage to a target, summon Dreamweavers to perform Coordinated Attack, dealing Havoc DMG (considered as Basic Attack DMG).
- Within 3s after the Resonator deals damage, summon 1 Dreamweavers per second. This effect can be triggered once per second. Damage dealt by Dreamweavers cannot trigger this effect.
- Up to 1 Dreamweavers can be summoned each second, max 21 Dreamweavers in total.
- This effect lasts for 30s or until reaching the maximum number of Dreamweavers.

"Cure"

"Cure"

Increase Healing Bonus by 20%.

"Poison"

"Poison"

Casting Echo Skill gives 6% Havoc DMG Bonus for 10s, stacking up to 2 times.

Cruise

Cruise

Ripple
Attack the target, dealing Havoc DMG.
Press Normal Attack shortly after casting this skill to start the Basic Attack combo from Basic Attack Stage 3.

Tidal Surge
When in Mirage, Intro Skill becomes Tidal Surge, which triggers 3 coordinated attacks on hit, dealing Havoc DMG. Casting Tidal Surge resets the combo of Basic Attack Phantom Sting.

Between Illusion and Reality

Between Illusion and Reality

Mirage
- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG. Can be cast in mid-air. When cast mid-air, Basic Attack Phantom Sting consumes STA, and the combo does not reset when Cantarella is airborne.
- Hitting the target with Basic Attack Phantom Sting consumes 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- The third stage of Basic Attack Phantom Sting triggers 3 Coordinated Attacks, dealing Havoc DMG.
- Mid-air Attack becomes Abysmal Vortex. Press Jump to perform a Plunging Attack at the cost of STA, dealing Havoc DMG.
- Dodge Counter becomes Dodge Counter Shadowy Sweep. Attack the target, dealing Havoc DMG. Press Normal Attack right after casting the skill to cast Basic Attack Phantom Sting Stage 2.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, consume 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- Mirage lasts for 8s.
- Mirage ends when Trance is depleted.

Forte Circuit - Perception Drain
If Cantarella has 3 points of Shiver when in Mirage, Resonance Skill becomes Perception Drain.
Consume all Shiver to attack the target, dealing Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.
Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air.

Abyssal Rebirth
After casting Intro Skill, Cantarella enters Abyssal Rebirth, which lasts for 25s and can be activated once every 25s. In the duration, for up to 6 times, when Resonators in the team cast Echo Skill, Cantarella recovers 6 points of Concerto Energy. Echoes with the same name can only trigger this effect once.
When in water, Cantarella's swimming speed increases and STA cost decreases.

Trance
- Cantarella can hold up to 5 points of Trance.
- Casting Intro Skill recovers 1 point of Trance.
- Hitting a target with Basic Attack Stage 3 recovers 1 point of Trance.
- Casting Resonance Skill Graceful Step recovers 1 point of Trance.
- Casting Resonance Liberation Flowing Suffocation recovers 3 points of Trance.
- When in the water, recover 1 point of Trance every 5s.

Shiver
- Cantarella can hold up to 3 points of Shiver.
- Hitting the target with Basic Attack Phantom Sting recovers 1 point of Shiver.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, restore 1 point of Shiver.

Gentle Tentacles

Gentle Tentacles

Amplify the incoming Resonator's Havoc DMG by 20% and Resonance Skill DMG by 25% for 14s. Switching Resonators ends this effect.

Tune Break: Rectifier

Tune Break: Rectifier

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Cantarella Resonance Chain

Embrace the Endless Waves

Embrace the Endless Waves

Casting Resonance Skill recovers 1 points of Trance. The DMG Multiplier of Resonance Skill Graceful Step, Resonance Skill Flickering Reverie, and Forte Circuit Perception Drain is increased by 50%. Immune to interruptions while casting Perception Drain.

Surrender to the Illusive Reverie

Surrender to the Illusive Reverie

Resonance Liberation Flowing Suffocation now sends the target into Hazy Dream. The DMG Multiplier of Jolt triggered by Cantarella is increased by 245%.

Gaze into the Abyss

Gaze into the Abyss

The DMG Multiplier of Resonance Liberation Flowing Suffocation is increased by 370%. After casting Resonance Liberation Flowing Suffocation, enter into Mirage. If already in Mirage, casting Resonance Liberation Flowing Suffocation does not activate the Mirage state again.

Behold Your Own Soul

Behold Your Own Soul

When in Mirage, Healing Bonus is increased by 25%.

Rest in Your Reflection

Rest in Your Reflection

The maximum number of Dreamweavers Cantarella can summon through Resonance Liberation Diffusion is increased by 5.

Fall, Fall... and Fall Deeper into the Dream

Fall, Fall... and Fall Deeper into the Dream

Increase the DMG Multiplier of Basic Attack Phantom Sting by 80%. Casting Resonance Liberation Flowing Suffocation makes Cantarella's DMG ignore 30% of the target's DEF for 10s.
For the first 1.2s of Hazy Dream, when the target takes an instance of DMG that does not inflict Hazy Dream, Jolt will not be triggered on the target.

Cantarella Skill Inputs

Use Jump when in Mirage to cast Mid-air Attack.

Casting Intro Skill, Resonance Skill, and Resonance Liberation recovers Trance. When Trance is not depleted, performing Heavy Attack sends Cantarella into an enhanced status.

In Cantarella's enhanced status, hitting the target with Basic Attack recovers Shiver. When Shiver reaches 3 points, the enhanced Resonance Skill becomes available.

Resonance Skill Flickering Reverie and Perception Drain send the target into Hazy Dream.
When Trance is not depleted, Cantarella can cast Heavy Attack Delusive Dive. This skill can also be cast in water.

Cantarella Skins

Cantarella Special Food

Homemade Panini

Homemade Panini

starstarstar

Increases Energy Regen of all Resonators in the team by 28% for 30m. Only effective on your own Resonators in Co-op Mode.