Wuthering Waves Mortefi Build Guide
Mortefi, a skilled expert in Applied Tacetite Study and a member of the Academy’s Department of Safety, possesses the unique ability to transform his accumulated frustration into fiery flames.<br/>From a burning wrath that consumes all, the red dragon shall descend.
Best Echo Sets for Mortefi
5-piece Empyrean Anthem is the best pick. It significantly increases Coordinated Attack damage and buffs the active Resonator's ATK on critical hits — pairs perfectly with Mortefi's off-field coordinated Marcato output. S4 Resonance Chain recommended to fully utilize extended Liberation duration.
5-piece Moonlit Clouds increases Energy Regeneration and can boost the ATK of the next character after Mortefi's outro — helpful to reduce Liberation downtime.
Combine the 2-piece bonuses for faster Liberation and Fusion DMG scaling. Good budget option if you can't run a 5-piece Empyrean set.
Mortefi's Best Primary Echo
Hecate
Provides a significant increase in Coordinated Attack damage which synergizes extremely well with Mortefi's Resonance Liberation. Also deals Havoc damage around Mortefi for additional passive damage.
Impermanence Heron
Restores Mortefi's Resonance Energy so he can cast Liberation more often and increases the next character's damage — useful as a semi-support option.
Nightmare: Inferno Rider
Good Fusion damage-focused Echo for using Mortefi more as a direct DPS. Swap to a support-centric Echo later in the game.
Inferno Rider
A solid Molten Rift option if you don't have access to the Nightmare version (Rinascita).
Best Stats for Mortefi Echoes
Best Substats for Mortefi Echoes
Best Weapons for Mortefi
Best Tips & Tricks for Mortefi
Best Teams for Mortefi
Aero Heavy Attack Team
Shorekeeper starts the battle and charges both her Resonance Liberation and Concerto Energy until the other Resonator's icons glow., Cast Shorekeeper's Resonance Liberation and switch to Mortefi once his portrait lights up. Shorekeeper's Outro Skill will increase his All-Type DMG Deepen buff and provide passive defensive bonuses., Keep attacking the enemy with Mortefi until his Resonance Liberation is up. Activate Mortefi's Resonance Liberation as soon as you can and then switch to Jiyan to increase the latter's Heavy Attack DMG., Use Jiyan's Resonance Liberation to enter Qingloong Mode. In this mode Jiyan's Basic Attacks and Dodge Counters count as Heavy Attacks, maximizing Mortefi's Heavy Attack buff on him., Continue to DPS with Jiyan until Concerto Energy is fully charged, then swap back to Shorekeeper to detonate her Stellarealm with her Enhanced Intro Skill., Repeat the cycle until the enemy is defeated.
Electro Heavy Attack Team
Start with Shorekeeper and run her internal rotations to build Concerto and Resonance Energy. Activate Stellarealm when available and switch out to Mortefi with her Outro., Have Mortefi attack to build Energy via his Resonance Skill resets. Cast his Liberation to provide Augusta with Coordinated Attacks., Activate Mortefi's Echo Skill to obtain its buffs, then switch to Augusta when her Intro is ready., As Augusta, perform Prowess-enhanced Heavy Attacks, use her Echo Skill to deal Electro DMG, then cast her Resonance Skill and Liberation while filling Ascendancy stacks., Use Augusta's 3-attack Resonance Skill combo to obtain Majesty stacks; with 2 Majesty stacks activate her second Resonance Liberation to enter Sworn Allegiance., During Sworn Allegiance (time stop), perform the listed attack sequence (9 Sunborne slashes, Everbright Protector) to maximize damage, then switch to Shorekeeper via Intro to detonate Stellarealm., Repeat until enemies are defeated.
Mono Fusion Heavy Attack Team
Initiate combat with Lupa: cast two instances of her Resonance Skill, then perform Liberation to activate Pack Hunt and Glory., Use Foebreaker to build Wolflame stacks with mid-air attacks, convert them to Wolfaith when full via Mid-air and Heavy Attacks. Cast Mortefi's Echo Skill (Afterflame stacks to Galbrena) then cast Lupa's Resonance Skill before switching to Mortefi., Have Mortefi attack to generate Energy via Resonance resets, then cast his Liberation to grant Galbrena Coordinated Attacks. Before switching out via his Outro, cast his Echo Skill for Afterflame stacks., On-field as Galbrena: activate Echo Skill, perform 6 Basic Attacks, then cast Resonance Skill when Forte is full to enter Demon Hypostasis., In Demon Hypostasis, cast Liberation to increase damage multipliers, follow with 7 Basic Attacks to consume Forte for extra damage., When Forte is depleted and Mortefi's Outro is available, switch back to Lupa and repeat until enemies are cleared.
Coordinated Attack Team
Begin with Verina and run her support combo, ending with Resonance Liberation; then swap to Mortefi., Cast Jinhsi's Overflowing Radiance and follow with another Resonance Skill attack. Complete her Basic Attack combo up to Stage 4, then cast Illuminous Epiphany to enable Unison (allows swapping off-field without consuming Concerto Energy)., Switch to Mortefi and perform optimal combos while charging his Resonance Liberation. Cast it to enable his off-field Coordinated Attacks, then switch back to Jinhsi., When back as Jinhsi, focus on stacking Incandescence and increasing Illuminous Epiphany damage with Mortefi's and Verina's Coordinated Attacks. Use her Resonance Liberation when available., Swap to Verina to refresh support rotations and repeat until the enemy is defeated.
Mortefi Skills
Impromptu Show
Mortefi uses his dual pistols and flames to perform up to 4 consecutive shots, dealing Fusion DMG.
Mortefi enters the aiming state for a more powerful shot.
The aimed shot fired after charging finishes deals Fusion DMG.
Mortefi consumes STA to perform consecutive shots at the target in mid-air, dealing Fusion DMG.
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.
Passionate Variation
Launch a flashing lightning of flames forward, dealing Fusion DMG.
Violent Finale
Deal Fusion DMG, and apply Burning Rhapsody to all characters on the team.
When the active character's Basic Attack hits the target, Mortefi launches a Coordinated Attack, firing 1 Marcato.
When the active character's Heavy Attack hits the target, Mortefi launches a Coordinated Attack, firing 2 Marcato.
Mortefi can launch one Coordinated Attack every 0.35s.
Deals Fusion DMG.
Harmonic Control
After casting Resonance Skill Passionate Variation, the damage of Resonance Skill Fury Fugue is increased by 25% for 8s.
Rhythmic Vibrato
During Resonance Liberation
The effect will be reset after Resonance Liberation Burning Rhapsody ends.
Dissonance
Attack the target, dealing Fusion DMG.
Fury Fugue
When Mortefi's Annoyance reaches 100, his Resonance Skill is replaced with Fury Fugue.
When casting Fury Fugue, Mortefi consumes all Annoyance to unleash high-speed flame lightning, dealing Fusion DMG, considered as Resonance Skill DMG.
Mortefi can hold up to 100 Annoyance and can restore Annoyance in the following ways:
- When Normal Attack Impromptu Show hits the target
- When Intro Skill Dissonance hits the target
- When Resonance Skill Passionate Variation hits the target
- Within 5s after casting Passionate Variation, Normal Attack Impromptu Show that hits the target restores Annoyance additionally.
Rage Transposition
The incoming Resonator gains 38% Heavy Attack DMG Amplification for 14s or until they are switched out.
Mortefi Resonance Chain
Solitary Etude
During Resonance Liberation
Hypocritical Hymn
After using the Echo Skill, Mortefi restores an additional 10 Resonance Energy. This can be triggered once every 20 second.
Flaming Recitativo
During Resonance Liberation
Cathartic Waltz
The duration of Resonance Liberation
Funerary Quartet
When Resonance Skill Passionate Variation or Resonance Skill Fury Fugue hits a target, Coordinated Attacks will be triggered to fire 4 Resonance Liberation's Marcato hit(s), dealing Fusion Damage. DMG of Resonance Liberation's Marcato fired in this way is reduced by 50%.
Apoplectic Instrumental
When Resonance Liberation Violent Finale is cast, ATK of all team members is increased by 20% for 20s.
Mortefi Special Food
Smoked Pigeon





Increases DEF of all Resonators in the team by 55%, lasting for 30m. Only effective on your own Resonators in Co-op Mode.