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Ember
Operator File

Ember

Fire DEFENDER Claymores

Banner

https://img.game8.co/4181214/4aa5afd40eb2ab7d0129d4a1738ea930.png/show

build_guide

Stat Priority

Strength
HP
HP Treatment Efficiency
Will
Defense

Skill Leveling Priority

Combo Skill
Ultimate
Battle Skill
Basic Attack

skills

Sword Art of Assault

Sword Art of Assault

Basic

BASIC ATTACK: An attack with up to 4 sequences that deals <@ba.pd>Physical DMG</>. As the controlled operator, <#ba.lastcombo>Final Strike</> also deals <@ba.poise>{poise:0}</> Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals <@ba.pd>Physical DMG</> to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive <@ba.pd>Physical DMG</> and recovers some SP.

Scaling: BATK SEQ 1 Multiplier: 38% / 42% / 46% / 50% / 54% / 57% / 61% / 65% / 69% / 74% / 79% / 86% | BATK SEQ 2 Multiplier: 54% / 59% / 64% / 70% / 75% / 80% / 86% / 91% / 96% / 103% / 111% / 120% | BATK SEQ 3 Multiplier: 66% / 73% / 80% / 86% / 93% / 99% / 106% / 113% / 119% / 128% / 138% / 149% | BATK SEQ 4 Multiplier: 82% / 90% / 98% / 106% / 114% / 122% / 131% / 139% / 147% / 157% / 169% / 184% | Finisher ATK Multiplier: 400% / 440% / 480% / 520% / 560% / 600% / 640% / 680% / 720% / 770% / 830% / 900% | Dive ATK Multiplier: 80% / 88% / 96% / 104% / 112% / 120% / 128% / 136% / 144% / 154% / 166% / 180%Physical
Forward March

Forward March

Battle

A leap followed by a heavy slam that deals <@ba.fire>Heat DMG</>, <#ba.knockdown>Knock Down</>, and Stagger to all enemies in a fan-shaped area. If Ember takes DMG from enemies during casting, the slam deals more Stagger when it hits.

Scaling: DMG Multiplier: 173% / 191% / 208% / 225% / 243% / 260% / 277% / 295% / 312% / 334% / 360% / 390% | Stagger: 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 | Additional Stagger Dealt When Hit: 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10Fire
Re-Ignited Oath

Re-Ignited Oath

Ultimate

Slams the ground to deal <@ba.fire>Heat DMG</> to nearby enemies, while granting every teammate a <#ba.shield>Shield</> based on Ember's Max HP.

Scaling: DMG Multiplier: 289% / 318% / 347% / 376% / 404% / 433% / 462% / 491% / 520% / 556% / 599% / 650% | Stagger: 25 / 25 / 25 / 25 / 25 / 25 / 25 / 25 / 25 / 25 / 25 / 25 | Shield Conversion Ratio (HP): 18% / 18% / 18% / 20% / 20% / 20% / 22% / 22% / 22% / 25% / 25% / 25% | Shield Duration (s): 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10Fire
Frontline Support

Frontline Support

Combo

COMBO TRIGGER: When the controlled operator is attacked. Leaps at the target enemy and unleashes a heavy slam that deals <@ba.pd>Physical DMG</> and <#ba.knockdown>Knock Down</> while giving HP treatment to the controlled operator. The attribute of Will increases the amount of HP treatment.

Scaling: DMG Multiplier: 102% / 112% / 122% / 133% / 143% / 153% / 163% / 173% / 184% / 196% / 212% / 230% | Stagger: 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 | Base Treatment: 300 / 360 / 420 / 480 / 510 / 540 / 570 / 600 / 630 / 645 / 660 / 675 | Treatment Increase per Will: 0.7 / 0.84 / 0.98 / 1.12 / 1.19 / 1.26 / 1.33 / 1.4 / 1.47 / 1.51 / 1.54 / 1.58 | Ultimate Energy Gain: 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10 / 10Physical
Pay the Ferric Price

Pay the Ferric Price

Talent

When Ember receives DMG from the enemy, she gains ATK <@ba.vup>+6.0%</> for 7s. This effect can reach 3 stacks.

Pay the Ferric Price

Pay the Ferric Price

Talent

When Ember receives DMG from the enemy, she gains ATK <@ba.vup>+9.0%</> for 7s. This effect can reach 3 stacks.

Keepers of the Banner β

Keepers of the Banner β

Talent

Assign to Reception Room to grant operators Clue 4 Rate-UP: Order of Steel Oath (activates upon assignment; effects of the same type cannot stack)

Special Northern Training γ

Special Northern Training γ

Talent

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +30%

Special Northern Training β

Special Northern Training β

Talent

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%

Keepers of the Banner α

Keepers of the Banner α

Talent

Assign to Reception Room to grant operators a small Clue 4 Rate-UP: Order of Steel Oath (activates upon assignment; effects of the same type cannot stack)

Inflamed for the Assault

Inflamed for the Assault

Talent

When casting the battle skill <@ba.key>Forward March</> and the combo skill <@ba.key>Frontline Support</>, Ember gains <@ba.vup>30.000000000000004%</> <#ba.guard>Protection</> and is less likely to be interrupted.

Inflamed for the Assault

Inflamed for the Assault

Talent

When casting the battle skill <@ba.key>Forward March</> and the combo skill <@ba.key>Frontline Support</>, Ember gains <@ba.vup>50.0%</> <#ba.guard>Protection</> and is less likely to be interrupted.

team_comps

Sustain Team

Focus on HP, Strength, and HP Treatment Efficiency for shield durability and healing.

insights

Summary

Ember是一位高HP的防御者,能将敌人接触转化为护盾和伤害,擅长持久战。

Playstyle

一名防御前锋操作员,以承受的伤害换取放大的反击和团队护盾。利用持续的压力,通过多段连招和区域砸地,控制通道并支援队友。

Difficulty

Medium

Pros

  • +骷髅强化晚期游戏中随着HP和力量提升。
  • +为全队生成护盾,提升整体生存能力。
  • +惩罚敌对攻击当被打断时,将压力转化为优势。
  • +广域战斗和终极技能提供路线控制和干扰。

Cons

  • 依赖于承受伤害以放大后续压力,增加自伤风险.
  • 持续性和耐久性高度依赖于生命值和相关属性,需要投入。
  • 连招和终极技能的执行窗口可能会受到敌方干扰的限制。

Tips

  • 保持伤害加成技能的堆栈纪律,以优化爆发时间窗口。
  • 时间最终与团队战斗相吻合,以实现最大化的护盾覆盖。
  • 旋转位置以确保暴击命中,同时最小化暴露。

Common Mistakes

  • !忽视 HP 和意志的投入,会降低护盾和治疗效果。
  • !超负荷工作而未采取任何防护措施或防护措施。
  • !忽略伤害加成技能的堆栈管理,导致收益效率不佳。

Synergy Notes

  • 与专职治疗者配合,可延长护盾持续时间和恢复窗口。
  • 补充干扰型单位,能够锁定优先威胁。
  • Benefits from Will-buff supports that raise the value of her HP treatment output.