Moonstar Bracelet

Moonstar Bracelet

SSRWeapon
  • ElementSuperpower
  • TypeSUP
  • Attack1550
  • Resistance312
  • HP80000
  • Weapon Effects

    Altered Resonance

    Increase ATK by 20% and altered resistance by 30%. Activate by equipping 2 or more altered weapons. This set effect works in the off-hand slot. Cannot stack with other Altered Resonance or Altered Reaction effects, with Altered Resonance taking precedence.

    Advancements

    1

    Using any weapon or discharge skill grants 1 elemental crystal, up to 5 crystals. Elemental crystals are lost at a rate of 1 crystal every 6 seconds. Elemental crystals provide a final damage boost equal to 4% of [(crystal count plus 1)/2] and an increased healing effect equal to 6% of [(crystal count plus 1)/2].

    2

    Increase the current weapon's base ATK growth by 16%.

    3

    While Benediction Resonance is not active, when the target's HP is below (crystal count plus 2)%, using Moonstar Bracelet can instantly execute the target (doesn't work against Wanderers). While Benediction Resonance is active, when the target's HP is below (crystal count times 2 plus 2)%, using Moonstar Bracelet can instantly execute the target (doesn't work against Wanderers).

    4

    Increase the current weapon's base ATK growth by 32%.

    5

    Obtain 1 elemental crystal every time Scatter Technique is used. Elemental crystals are lost at a rate of 1 crystal every 20 seconds. When receiving lethal damage, consume 3 elemental crystals to prevent death 1 time and gain damage immunity for a short time. Can be activated 1 time every 25 seconds.

    6

    Increase final damage by 7% of [(**crystal count **plus 3)/2].

    Normal Skills

    Frost Lash

    Attack x6
    Damage

    While on the ground, use normal attack to launch 7 consecutive attacks. First Attack: Deal damage equal to 69.9% of ATK plus 441. Second Attack: Deal damage equal to 73.4% of ATK plus 464. Third Attack: Deal damage equal to 115.4% of ATK plus 729. Fourth Attack: Deal damage equal to 174.2% of ATK plus 1100. Fifth Attack: Deal damage equal to 195.7% of ATK plus 1236. Sixth Attack: Deal damage equal to 131.1% of ATK plus 828. Seventh Attack: Deal damage equal to 505.9% of ATK plus 3195.

    Dancing Drop

    JumpAttack x5
    Damage

    While airborne or after jumping once, use normal attack to launch 7 consecutive attacks in mid-air and consume endurance. First Attack: Deal damage equal to 93.8% of ATK plus 592. Second Attack: Deal damage equal to 98.4% of ATK plus 621. Third Attack: Deal damage equal to**141.8%** of ATK plus 896. Fourth Attack: Deal damage equal to 202.2% of ATK plus 1277. Fifth Attack: Deal damage equal to 196.9% of ATK plus 1244. Sixth Attack: Deal damage equal to 146.5% of ATK plus 925. Seventh Attack: Deal damage equal to 548.5% of ATK plus 3464.

    Converging Ripples

    Attack x2Hold Attack
    Damage

    While on the ground, tap and hold normal attack between the second and sixth normal attack to trigger Converging Ripples. The Wanderer will become airborne and fire several water bombs ahead while continuously consuming endurance, each hit dealing damage equal to 88.5% of ATK plus 559 to nearby targets (counts as a charged attack), knocking the targets back.

    Moonrain

    JumpAttackHold Attack
    Damage

    Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Moonrain. Fall from above, dealing damage equal to 175% of ATK plus 1105 to targets upon reaching the ground, and suspend them.

    Torrential Convergence

    JumpAttack x2Hold Attack
    Damage

    While in mid-air, tap and hold normal attack between the second and sixth normal attack to trigger Torrential Convergence. Fire several water bombs ahead while continuously consuming endurance, each hit dealing damage equal to 88.5% of ATK plus 559 to nearby targets (counts as a charged attack), knocking the targets back.

    Division

    Hold Attack
    Support

    While Benediction Resonance is active: Tap and hold normal attack while on the ground to select a teammate, then release to link the Wanderer to that teammate. When their link is in effect, the pair cannot make a link or be linked again. The link ends when one of the two is defeated/the selected ally has made another link/it exceeds the range. The linked ally's healing received from the link starter's Moonstar Bracelet is increased by 50%. When the linked ally activates Fortitude Resonance, an extra 50% of resistance is transmitted to the linked ally. When the linked ally activates Balance Resonance/Attack Resonance, an extra 20% of ATK is transmitted to the linked ally (no more than 20,000). When the linked ally activates Benediction Resonance, the outgoing healing effect of the pair is additionally increased by 30%.

    Dodge Skills

    Dodge

    MovementDash

    Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging. Passive: Recover HP equal to 150% of ATK for the Wanderer and nearby allies when dodging, and remove 8 points of Graying Bite from the Wanderer. While Benediction Resonance is active, gain an additional 50 weapon charge.

    Reversal Wave

    MovementDashAttack
    Damage

    Roam ahead several times, dealing damage up to 144% of ATK plus 909 to targets in the area.

    Dashing Wave

    DashAttack
    Damage

    Unleash a water jet, dealing damage up to 81% of ATK plus 512 to targets in the area and suspending them.

    Skills

    Crashing Falls

    DamageControl

    Tidal Eruption: Deal damage equal to 416% of ATK plus 2627 and strongly suspend targets in the area. Cooldown: 30 seconds. Passive: Scatter Gain Scatter Technique after equipping Moonstar Bracelet. Up to 2 out of 6 Scatter Techniques can be activated via Skills - Settings. Controls: Tap the special skill button to use the Scatter Technique. When a Scatter Technique is attached to Crashing Falls, using Crashing Falls will automatically trigger the Scatter Technique, and the skill cooldown will be replaced by the Scatter Technique cooldown.

    Hydro Focus

    DamageSupport

    Surging Tides: Deal damage up to 320% of ATK plus 2021 to nearby targets, increasing all elemental damage by 6% for 20 seconds. Cooldown: 14 seconds.

    Vortex

    DamageControl

    Summon multiple waterspouts, pulling nearby targets together and dealing damage up to 415.4% of ATK plus 2624. A large waterspout is formed shortly after, dealing damage equal to 184.6% of ATK plus 1166 to nearby targets. Damage dealt by Vortex counts as skill and discharge damage. Cooldown: 12 seconds.

    Torrential Force

    Support

    Bath in Torrents: Gain 60 weapon charge every second. Increase skill damage by 12% for 35 seconds. Using Torrential Force counts as using the current weapon's discharge skill (without the effect). Shimmering Radiance hits reset Torrential Force's cooldown. Cooldown: 30 seconds.

    Maelstrom

    Support

    Encompassing Waves: Gain a final damage boost that increases over time, up to 26% (maxes out in 10 seconds). This effect does not stack with repeated uses of Maelstrom and is lost upon switching weapons. Cooldown: 30 seconds.

    Aqua Shackles

    ControlSupport

    Execute Aqua Prison on the target for 3 seconds. The target is unable to move or use skills for the duration of Aqua Prison, and their resistance is reduced by 8% for 15 seconds (doesn't work against Wanderers). The resistance-reducing effect of Aqua Shackles is doubled while diving. Cooldown: 15 seconds.

    Wellspring

    Support

    Arcane Vitality: Gain a (Max HP/100,000)% all elemental damage boost, up to 9%. Gain another 7% increase to all elemental damage for 20 seconds when your Max HP is over 1,600,000. Cooldown: 15 seconds.

    Discharge Skills

    Shimmering Radiance

    DamageSupport

    When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and unleash Moonstar's Breath, dealing damage up to 736% of ATK plus 4648 to nearby targets. During this period, gain damage immunity for 1.5 seconds (unavailable in Apex League). Recover the Wanderer's HP equal to 300% of ATK and remove 16 points of Graying Bite. Remove delay and gain delay immunity for 5 seconds.

    Passive: Moonstar While Attack/Balance Resonance is active, when Shimmering Radiance lands a hit, increase the Wanderer's ATK by 15% for 30 seconds. While Fortitude Resonance is active, every time the Wanderer uses Shimmering Radiance, increase their resistance by 4% for 30 seconds, stacking up to 5 times. When the Wanderer's HP is lower than 30%, gain an extra 40% damage reduction for 5 seconds, which can be triggered once every 60 seconds. While Benediction Resonance is active, Shimmering Radiance's HP recovery heals all teammates instead and when it is used, creates 1 stack of Moonshield that negates damage 1 time for 10 seconds. This effect does not stack, and every use of Shimmering Radiance increases the healing effect of the next use by 20%, up to 40%. This effect lasts for 30 seconds.