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Spear of Longinus

Spear of Longinus

SSR Weapon Limited
Armor Dissolve
Element

Armor Dissolve

Defense
Type

Defense

Shatter

S (12.00)

Charge

A (10.00)

Legend has it that this weapon is formed from roots of the Tree of Life, possessing powers no one can withstand.

Banner History (2 total appearances)

2
Rerun Collaboration Limited
Oct 29, 2024
to Nov 12, 2024
1
First Run Collaboration Limited
Mar 12, 2024
to Apr 13, 2024

Recommended Matrices

Future
Future

The two-set bonus provides a physical and flame ATK, while the four-set bonus provides an all-elemental damage boost and a final damage boost.

Volcanic Ash Rain
Volcanic Ash Rain

The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.

Reverberating Drums
Reverberating Drums

The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.

Double Nightmares
Double Nightmares

If there are no better matrices, use this one for now.

Weapon Effects

Fusion of Mass and Flame: When the weapon deals damage, damage is calculated using the highest equipped physical/flame base ATK, the highest equipped physical/flame ATK percentage, and the highest equipped physical/flame damage boost, and the weapon is considered both a physical and flame weapon.
Physical Resonance: Increase physical ATK by 15% and physical resistance by 25%. Activate by equipping 2 or more physical weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.
Flame Resonance: Increase flame ATK by 15% and flame resistance by 25%. Activate by equipping 2 or more flame weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
Reverent Spear: Swift Cut: When Spear of Longinus is equipped, any weapon's discharge skill will deal damage equal to 58.58% of physical ATK plus 0.78% of Max HP plus 29.29% of the sum of all the Wanderer's resistance types plus 107.4% of crit to nearby targets. While in combat, after every 0.5 seconds, the next Swift Cut damage will be increased by an additional 1 time, up to a maximum of 30 times. When multiple Swift Cut damages exist, the highest initial value is used for calculation. Swift Cut damage is counted as discharge skill damage. If there is 1 frost/volt weapon of any kind equipped, Reverent Spear damage is increased to 1.3 times. In addition, Reverent Spear damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.

Advancements

★1
Increase maximum Vengeance stacks from 10 to 15. After all stacks are consumed, additionally trigger an enormous Spear of Longinus. If the current weapon's element is physical or flame, deal the weapon's elemental damage equal to 4000% of ATK to nearby targets.
Shatter: S ( 12.00) Charge: A ( 10.00)
★2
Increases the current weapon's Base ATK growth by 16%.
Shatter: S ( 12.00) Charge: A ( 10.00)
★3
While the Wanderer has an A.T. Field active, attacks can ignore a certain percentage of the damage reduction from a target's shield. This percentage is equal to 30% of the current A.T. Field's durability percentage plus 30% (unavailable in Apex League). When Fortitude Resonance is active, increase the Wanderer's shatter at a rate equal to 100% of the A.T. Field's durability percentage (unavailable in Apex League).
Shatter: S ( 12.00) Charge: A ( 10.00)
★4
Increases the current weapon's Base ATK growth by 32%.
Shatter: S ( 12.00) Charge: A ( 10.00)
★5
For every 1 stack of Vengeance consumed, regenerate 9% of A.T. Field's maximum durability.
Shatter: S ( 14.00) Charge: S ( 12.00)
★6
Increase the physical damage boost granted while A.T. Field is active to 36% and the flame damage boost to 24%. When Fortitude Resonance is activated, while A.T. Field is active, nearby teammates ignore15% of their targets' shield's damage reduction. Also, reduce nearby targets' all resistance by 12%. This effect cannot be stacked.
Shatter: S ( 14.00) Charge: S ( 12.00)

Skills

Normal Attack

Normal Attack

Normal
Brandishing Spear: Forming Shadow

Brandishing Spear: Forming Shadow

Damage
ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While on the ground, use normal attack to launch 5 consecutive attacks. First Attack: Deal damage equal to {0}% of ATK plus {1} and knock the target back. Second Attack: Deal damage equal to {2}% of ATK plus {3} and knock the target back. Third Attack: Deal damage equal to {4}% of ATK plus {5} and knock the target back. Fourth Attack: Deal damage up to {6}% of ATK plus {7} and knock the target back. Fifth Attack: Deal damage equal to {8}% of ATK plus {9} and launch the target.

Thrusting Spear: Blinking Shadow

Thrusting Spear: Blinking Shadow

Damage
JUMP + ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While airborne, use normal attack to attack 5 times in a row in mid-air, consuming endurance. First Attack: Deal damage equal to {0}% of ATK plus {1}. Second Attack: Deal damage equal to {2}% of ATK plus {3}. Third Attack: Deal damage equal to {4}% of ATK plus {5}. Fourth Attack: Deal damage equal to {6}% of ATK plus {7}. Fifth Attack: Deal damage equal to {8}% of ATK plus {9} and launch the target.

Reverent Spear: Raging Wave

Reverent Spear: Raging Wave

Damage
ATTACK + HOLD ATTACK

While using normal attack on the ground, tap and hold normal attack when using the first to fourth normal attacks to trigger Reverent Spear: Raging Wave. Continuously attack multiple times, dealing damage equal to {0}% of ATK plus {1} to nearby targets.

Charging Spear: Assassinate

Charging Spear: Assassinate

Damage
JUMP + HOLD ATTACK

Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Charging Spear: Assassinate. Dive down from above, dealing damage equal to {0}% of ATK plus {1} to nearby targets upon reaching the ground.

Dodge

Dodge

Dodge
Dodge

Dodge

MOVEMENT + DODGE

Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.

Extending Spear: Plunder

Extending Spear: Plunder

Damage
MOVEMENT + DODGE + ATTACK

Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Extending Spear: Plunder, dealing damage up to {0}% of ATK plus {1} to targets ahead.

Leaping Slam

Leaping Slam

Damage
DODGE + ATTACK

Use normal attack during the short period after dodging to trigger Leaping Slam, dealing damage up to {0}% of ATK plus {1} damage to targets ahead.

Skill

Skill

Skill
Cloud-Piercer

Cloud-Piercer

Damage

Throw the weapon at the target and draw in nearby targets, dealing damage equal to {0}% of ATK plus {1} while immobilizing them shortly. Cooldown: 20 seconds. This is not affected by other cooldown clearing, resetting, or changing effects. After casting the skill successfully, gains 10 stacks of Vengeance. Dealing damage to targets consumes 1 stack of Vengeance. If the current weapon's element type is physical or flame, deal extra damage of the same elemental type equal to 600% of ATK to nearby targets. Trigger at most 1 time every second. After casting the skill successfully, activate an A.T. Field that has a durability cap equals 50% of the Executor's Max HP for 30 seconds. During the skill, gain hyperbody and deal 18% more physical damage and 12% more flame damage. While receiving damage, A.T. Field provides damage reduction based on its remaining durability while losing some durability. The durability can't fall below 10% of the max durability. When Fortitude Resonance is activated, incoming damage equal to 8% of Max HP can be blocked at the cost of 1 stack of Vengeance. Trigger at most 1 time every 0.5 seconds.

Discharge

Discharge

Discharge
Weapons Lift-Off

Weapons Lift-Off

DamageControl

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and pilot EVA-02 to execute a flying kick, dealing damage equal to {0}% of ATK plus {1} to nearby targets. During this period, gain damage immunity for 1.5 seconds (unavailable in Apex League).

Weapon Skins

Glimmering Spear of Longinus

The roots of the Tree of Life emit its unique power.