Balmung
Ice Shell
Offense
A (8.00)
A (8.00)
The greatsword and the saber belonging exclusively to the Angel of Clemency, Frigg. They were adapted to Frigg's cybernetic body when they were manufactured. The two weapons are not one and the same, but Frigg refers to them collectively as Balmung.
Part of a Set
Banner History (3 total appearances)
Recommended Matrices
The two-set bonus increases frost ATK and damage output. The four-set bonus enhances Balmung Frost Domain and increases damage output.
The three-set bonus increases damage output and benefits the attacking scenarios of Balmung.
Weapon Effects
Advancements
Skills
Normal Attack
NormalNormal Attack
While on the ground, initiate 5 attacks in a row with Balmung.
First Attack: Deal damage equal to
Aerial Discharge
While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air.
First Attack: Deal damage equal to
Soaring Slash
While using normal attack, hold normal attack to trigger Soaring Slash.
Lunge forward with a horizontal swipe, then suspend the target mid-air before going airborne with the target. Deal a maximum of
Helix Slash
Tap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Helix Slash.
While falling, deal damage equal to
Dodge
DodgeDodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of enemies within the area. Become immune to hitstun while dodging for
Multislash
Tap normal attack during the short perfect dodge window to trigger Multislash.
Unleash multiple slashes at a set distance in front of the user, dealing total damage equal to
Skill
SkillFimbulwinter
Slash the space around the Wanderer, dealing total damage equal to
Discharge
DischargeFrigid Fracture
When