GenshinBuilds logo
Alabaster Tiger

Alabaster Tiger

SSR Weapon
Ice Shell
Element

Ice Shell

Offense
Type

Offense

Shatter

SS (16.00)

Charge

A (8.00)

With a flourish of sleeves and sword's dance divine, who can fathom the depths of this heart o' mine?

Banner History (8 total appearances)

8
Rerun
Jan 21, 2025
to Feb 23, 2025
7
Rerun
Nov 26, 2024
to Dec 23, 2024
6
Rerun
Aug 6, 2024
to Sep 19, 2024
5
Rerun
May 28, 2024
to Jul 2, 2024
4
Rerun
Mar 12, 2024
to Apr 29, 2024
3
Rerun
Jan 30, 2024
to Mar 11, 2024
2
Rerun
Jan 9, 2024
to Jan 29, 2024
1
First Run
Oct 24, 2023
to Nov 20, 2023

Recommended Matrices

Frost Shadow
Frost Shadow

The two-set bonus boosts all elemental damage in the off-hand slot and enhances Alabaster Tiger's Frost Blade ability. The four-set bonus boosts frost weapons' damage. When Alabaster Tiger is equipped, additionally increase all attack.

Volcanic Ash Rain
Volcanic Ash Rain

The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.

Reverberating Drums
Reverberating Drums

The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.

Uproot
Uproot

The three-set bonus increases the charging speed of a frost team and makes them switch weapons quickly.

Weapon Effects

Frost Resonance: Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.
Extreme Cold: Unload: After using Sword Art: Shadowy Ice, every second, deal damage equal to 70% of frost ATK plus 10% of the Wanderer's Max HP plus 36% of the sum of all the Wanderer's resistance types plus 135% of crit to targets hit for 30 seconds. Multiple Unload damage will not stack and Extreme Cold damage will be counted as skill damage. If there is 1 volt/flame/physical weapon of any kind equipped, Extreme Cold damage is multiplied by 1.3 times. In addition, Extreme Cold damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.

Advancements

★1
After launching Frost Blades, the Wanderer's frost ATK is increased by 10% and nearby targets will be dealt damage equal to 80% of ATK every second for 30 seconds.
Shatter: SS ( 16.00) Charge: A ( 8.00)
★2
Increases the current weapon's Base ATK growth by 16%.
Shatter: SS ( 16.00) Charge: A ( 8.00)
★3
The Wanderer can produce up to 4 Frost Blades and Temperature Reduction's damage's base multiplier is increased to 360%. If the target is the only one affected by Temperature Reduction within 6 seconds, additionally apply Vein Seal to the target, reducing their speed by 30% (unavailable in Apex League and against bosses). If the target receives Frost Blade damage again during Vein Seal's duration, trigger Icy Burst, dealing skill damage equal to 1700% of ATK plus 2% of the target's already-lost HP at that point (Icy Burst damage will be no lower than 2000% of the Wanderer's frost ATK and no higher than 2200% of the Wanderer's frost ATK). Then, remove the Vein Seal and Temperature Reduction effects on the target.
Shatter: SS ( 16.00) Charge: A ( 8.00)
★4
Increases the current weapon's Base ATK growth by 32%.
Shatter: SS ( 16.00) Charge: A ( 8.00)
★5
The damage dealt by Crystalline Crack and Cold Air is additionally increased by 50%. Light Steps' use attempts is increased to 10 and recovery rate is increased to 1 attempt every 3 seconds.
Shatter: SS ( 16.00) Charge: A ( 8.00)
★6
The Temperature Reduction effect inflicted after firing Frost Blades is now applied to an area and also deals additional damage equal to 990% of ATK to nearby targets.
Shatter: SS ( 16.00) Charge: A ( 8.00)

Skills

Normal Attack

Normal Attack

Normal
Sword Art: Mooncutter

Sword Art: Mooncutter

Damage
ATTACK + ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While on the ground, use normal attack to launch 6 attacks in a row. First Attack: Deal damage equal to {0}% of ATK plus {1} and knock the target back. Second Attack: Deal damage equal to {2}% of ATK plus {3} and knock the target back. Third Attack: Deal damage equal to {4}% of ATK plus {5} and knock the target back. Fourth Attack: Deal damage equal to {6}% of ATK plus {7} and knock the target back. Fifth Attack: Deal damage equal to {8}% of ATK plus {9} and draw in enemies to the front of the Wanderer. Sixth Attack: Deal damage equal to {10}% of ATK plus {11} and launch the target. After triggering Sword Art: Mooncutter, tap and hold normal attack to trigger Sword Art: Endless Snow. After any of Alabaster Tiger's normal attacks land a hit, apply 1 stack of Crystalline Crack to the target, dealing normal attack damage equal to {12}% of ATK every second for 15 seconds. Only 1 stack of Crystalline Crack can be applied to the same target every 4 seconds, stacking up to 3 times. The stacks will disappear one by one after the effect duration is over.

Sword Art: Plum Swordcry

Sword Art: Plum Swordcry

Damage
JUMP + ATTACK + ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While airborne, use normal attack to launch 6 consecutive attacks in mid-air, consuming endurance. First Attack: Deal damage equal to {0}% of ATK plus {1}. Second Attack: Deal damage equal to {2}% of ATK plus {3}. Third Attack: Deal damage equal to {4}% of ATK plus {5}. Fourth Attack: Deal damage equal to {6}% of ATK plus {7}. Fifth Attack: Deal damage equal to {8}% of ATK plus {9}. Sixth Attack: Deal damage equal to {10}% of ATK plus {11}.

Sword Art: Endless Snow

Sword Art: Endless Snow

DamageControl
HOLD ATTACK

While using normal attack on the ground, tap and hold normal attack to trigger Sword Art: Endless Snow. Use mind control to manipulate the sword while consuming endurance, during which the Wanderer gains hyperbody. Every attack that lands deals damage equal to {0}% of ATK plus {1} to nearby targets. When Sword Art: Endless Snow ends, release a powerful sword aura, dealing damage equal to {2}% of ATK plus {3} to nearby targets.

Sword Art: Falling Frost

Sword Art: Falling Frost

Damage
JUMP + HOLD ATTACK

Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Sword Art: Falling Frost. While falling, deal damage equal to {0}% of ATK plus {1} each time the target is hit. Upon landing, deal damage equal to {2}% of ATK plus {3} to nearby targets.

Light Steps

Light Steps

Support
JUMP + JUMP + MOVEMENT + JUMP

While the Wanderer is airborne after double jumping, tap jump to trigger Light Steps. Briefly dash upward before continuously gliding. While airborne, Light Steps can be used up to 2 times. While on the ground, Light Steps recovers 1 use attempt every 10 seconds (switching areas, switching weapons, or unequipping Alabaster Tiger will reset the use attempts).

Dodge

Dodge

Dodge
Dodge

Dodge

MOVEMENT + DODGE

Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.

Sword Art: Cloud Shower

Sword Art: Cloud Shower

Damage
MOVEMENT + DODGE + ATTACK

Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Sword Art: Cloud Shower, dealing damage up to {0}% of ATK plus {1} to targets hit.

Sword Art: Mortal Soul

Sword Art: Mortal Soul

Damage
DODGE + ATTACK

Use normal attack during the short period after dodging to trigger Sword Art: Mortal Soul. Release a White Tiger illusion to deal damage equal to {0}% of ATK plus {1} to targets ahead.

Skill

Skill

Skill
Sword Art: Shadowy Ice

Sword Art: Shadowy Ice

Damage

Deal damage equal to {0}% of ATK plus {1} to nearby targets and draw them in. Then, form a Sword Array to summon a heavy rain of swords and strongly freeze targets (unavailable in Apex League and against bosses) for 4 seconds. Cooldown: 30 seconds. After successfully using Sword Art: Shadowy Ice, the Wanderer emits Cold Air, dealing damage equal to {4}% of ATK to nearby targets every second, and also reducing the targets' speed by 30% (unavailable in Apex League and against bosses). After completely executing Sword Art: Shadowy Ice, the Wanderer creates the maximum amount of Frost Blades, firing 1 blade every 7.5 seconds at the currently locked-on target, dealing damage equal to {5}% of ATK and inflicting Temperature Reduction on the target. There can be up to 3 Frost Blades created initially, and all blades will be removed while in the non-combat state. Temperature Reduction: Deal damage equal to {6}% of ATK every 3 seconds to nearby targets for 12 seconds.

Discharge

Discharge

Discharge
Sword Art: Icy Beckon

Sword Art: Icy Beckon

Damage

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and summon a Sword Array around the Wanderer, engulfing the area in cold and dealing damage up to {0}% of ATK plus {1} to nearby targets. Soon after, summon a White Tiger to deal damage equal to {2}% of ATK plus {3}, during which damage immunity lasts for 1.5 seconds (unavailable in Apex League). Passive: After Sword Art: Icy Beckon lands a hit, increase final damage by 8% for 30 seconds.

Weapon Skins

Flowerstream

Atop the waves, where snowflakes dance.