Astral Slash
Damage
ATTACK
+
ATTACK
+
ATTACK
+
ATTACK
+
ATTACK
While on the ground, use normal attack to launch five consecutive strikes.
First strike: Deals {0}%> of ATK +{1}> damage, knocking targets back.
Second strike: Deals {2}%> of ATK +{3}> damage, knocking targets back.
Third strike: Deals {4}%> of ATK +{5}> damage, knocking targets back.
Fourth strike: Deals damage up to {6}%> of ATK +{7}>, knocking targets back.
Fifth strike: Deals {8}%> of ATK +{9}> damage, knocking targets back.
Cosmic Slash
Damage
JUMP
+
ATTACK
+
ATTACK
+
ATTACK
+
ATTACK
+
ATTACK
While the Wanderer is airborne, use normal attack to launch 5 consecutive attacks in the air, consuming endurance.
First Attack: Deal damage equal to {0}%> of ATK plus {1}> and knock the target back.
Second Attack: Deal damage equal to {2}%> of ATK plus {3}> and knock the target back.
Third Attack: Deal damage equal to {4}%> of ATK plus {5}> and knock the target back.
Fourth Attack: Deal damage up to {6}%> of ATK plus {7}> and knock the target back.
Fifth Attack: Deal damage equal to {8}%> of ATK plus {9}> and knock the target back.
Pulse Pierce
Damage
ATTACK
+
ATTACK
+
ATTACK
+
ATTACK
+
ATTACK
While on the ground and under Photon Surge>, use normal attack to launch five consecutive strikes.
First strike: Deals damage equal to {0}%> of ATK plus {1}> to the target and knocks them back.
Second strike: Deals damage equal to {2}%> of ATK plus {3}> to the target and knocks them back.
Third strike: Deals damage equal to {4}%> of ATK plus {5}> to the target and knocks them back.
Fourth strike: Deals damage up to {6}%> of ATK plus {7}> to the target and knocks them back.
Fifth strike: Deals damage equal to {8}%> of ATK plus {9}> to the target and knocks targets airborne.
Void Impact
Damage
JUMP
+
ATTACK
+
ATTACK
+
ATTACK
+
ATTACK
+
ATTACK
While airborne and under Photon Surge>, use a normal attack to launch five consecutive strikes, consuming Endurance.
First strike: Deals damage equal to {0}%> of ATK plus {1}> to the target and knocks them back.
Second strike: Deals damage equal to {2}%> of ATK plus {3}> to the target and knocks them back.
Third strike: Deals damage equal to {4}%> of ATK plus {5}> to the target and knocks them back.
Fourth strike: Deals damage up to {6}%> of ATK plus {7}> to the target and knocks them back.
Fifth strike: Deals damage equal to {8}%> of ATK plus {9}> to the target and knocks targets airborne.
Edge Grip
DamageSupport
HOLD ATTACK
Can be activated during Photon Surge>. When Overnova> is active, holding the skill button during any of the first five ground hits or holding the normal attack button will trigger the effect, consuming 1 Overnova> stack. This effect can only trigger once per Photon Surge>.
Deals damage equal to {0}%> of ATK plus {1}> to nearby enemies.
Boost Strike
Damage
HOLD ATTACK
+
HOLD ATTACK
Can be activated during Photon Surge>. While Overnova> is active, holding the skill button during any of the first five ground hits or while casting Edge Grip>, or holding the normal attack button, will trigger the effect and consume 1 Overnova> stack. This effect can only trigger once per Photon Surge>.
Deals damage equal to {0}%> of ATK plus {1}> to nearby enemies.
Driftstar Waltz
Damage
HOLD ATTACK
+
HOLD ATTACK
+
HOLD ATTACK
Can be activated during Photon Surge>. While Overnova> is active, holding the skill button during any of the first five ground hits or while casting Boost Strike>, or holding the normal attack button, will trigger the effect and consume 1 Overnova> stack. This effect can only trigger once per Photon Surge>.
Deals damage equal to {0}%> of ATK plus {1}> to nearby enemies.
Skyfall Verdict
Damage
JUMP
+
HOLD ATTACK
Hold the normal attack button while airborne, or use normal attack while climbing, jumping backward, or using Jetback to trigger Skyfall Verdict.
During the fall, each hit on the target deals {0}%> of ATK + {1}> damage. Upon landing, deal damage equal to {2}%> of ATK + {3}> damage.
Meteor Rush
Damage
MOVEMENT
+
HOLD DODGE
+
ATTACK
During Meteor Realm>, press normal attack while airborne to trigger Meteor Rush, dealing damage equal to {0}%> of ATK plus {1}> to nearby targets and inflicting Starfall Shard. Restores a leap attempt upon a successful hit.
Flash Step
Damage
MOVEMENT
+
HOLD DODGE
+
HOLD ATTACK
During Meteor Realm>, press and hold normal attack while airborne to trigger Flash Step, dealing damage equal to {0}%> of ATK plus {1}> to nearby targets. Hitting non-Boss enemies inflicted with Starfall Shard> will trigger an immediate execution (only effective in the World and not applicable to Mecha enemies). Restores a leap attempt upon a successful hit.