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Chakram of the Seas

Chakram of the Seas

SSR Weapon
Grievous
Element

Grievous

Offense
Type

Offense

Shatter

A (10.00)

Charge

B (6.00)

A round and sharp weapon that traveled the seas with its owner.

Recommended Matrices

Poem of Departure
Poem of Departure

The two-set and four-set bonuses benefit the chakram's weapon skill bursts.

Rational Liberation
Rational Liberation

The two-set and four-set bonuses benefit the high damage frequency of the chakram and significantly increases damage output.

Swamp Shadow
Swamp Shadow

The three-set bonus increases damage output.

Advancements

★1
Increase damage dealt to and all elemental shattering effects on targets within Full Bloom's range by 30%.
Shatter: S ( 11.40) Charge: B ( 6.00)
★2
Increases the current weapon's Base ATK growth by 16%.
Shatter: S ( 11.40) Charge: B ( 6.00)
★3
Increase shatter by 15% and reset all weapon skill cooldowns upon shattering the target's shield. Can only be triggered once every 30 seconds.
Shatter: S ( 13.00) Charge: B ( 6.00)
★4
Increases the current weapon's Base HP growth by 32%.
Shatter: S ( 13.00) Charge: B ( 6.00)
★5
Attacking a grievous target extends the duration of grievous by an additional 7 seconds (only takes effect once for the same effect).
Shatter: S ( 13.00) Charge: B ( 6.00)
★6
After using Full Bloom, grant a 100% crit chance for the next 8 seconds.
Shatter: S ( 13.00) Charge: B ( 6.00)

Skills

Normal Attack

Normal Attack

Normal
Rapid Throw

Rapid Throw

Damage
ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While on the ground, brandish the chakram to unleash 5 spinning attacks. First Attack: Deal damage equal to {0}% of ATK plus {1}. Second Attack: Deal damage equal to {2}% of ATK plus {3}. Third Attack: Deal damage equal to {4}% of ATK plus {5}. Fourth Attack: Deal damage equal to {6}% of ATK plus {7}. Fifth Attack: Deal damage equal to {8}% of ATK plus {9} and knock the target back a short distance.

Aerial Discharge

Aerial Discharge

Damage
JUMP + ATTACK + ATTACK + ATTACK

While airborne or after jumping once, use normal attack to unleash 3 spinning attacks in a row. First Attack: Deal damage equal to {0}% of ATK plus {1}. Second Attack: Deal damage equal to {2}% of ATK plus {3}. Third Attack: Deal damage equal to {4}% of ATK plus {5}.

Scatter

Scatter

Damage
ATTACK + HOLD ATTACK

After the second normal attack, hold attack button to activate Scatter. Fire five penetrating chakrams forward, each hit dealing {0}% of ATK plus {1} damage, with minor knockback.

Air Spin

Air Spin

Damage
JUMP + HOLD ATTACK

Tap and hold normal attack while airborne to trigger Air Spin. Unleash a powerful strike, dealing damage equal to {0}% of ATK plus {1} to the target and nearby enemies, and suspend them.

Sneak Attack

Sneak Attack

Damage
CROUCH + ATTACK

Approach the enemy from behind while crouching, then use normal attack to use Sneak Attack, dealing damage equal to {0}% of ATK plus {1}.

Dodge

Dodge

Dodge
Waning Moon

Waning Moon

Damage
DODGE + ATTACK

Use normal attack during the short period after dodging to trigger Waning Moon. Toss a spinning chakram forward, dealing damage equal to {0}% of ATK plus {1} to the target and inflicting a stun effect for 0.5 seconds. The chakram then splits into 3 and keeps traveling, dealing damage equal to {2}% of ATK plus {3} to targets along their path. Split chakrams will bounce during Full Bloom.

Dodge

Dodge

MOVEMENT + DODGE

Dodge right before getting hit to trigger Phantasia, reducing the speed of enemies within the area. Become immune to hitstun while dodging for 0.5 seconds.

Skill

Skill

Skill
Full Bloom

Full Bloom

DamageControl

Create a Chakram Domain with the Wanderer at the center for 8 seconds. At the same time, enemies are pulled in, and their speed is reduced by 30% for 8 seconds. Fire 5 chakrams that bounce between enemies, dealing damage equal to {0}% of ATK plus {1} to targets along their paths, bouncing up to 5 times. The split chakrams triggered by Waning Moon will also bounce up to 5 times. Cooldown: 45 seconds.

Discharge

Discharge

Discharge
Spirit of the Air

Spirit of the Air

DamageControl

When the weapon is fully charged or Phantasia is triggered, upon switching to this weapon from another, removes all debuffs from the Wanderer and unleashes Chakram of the Seas at the target. Upon hitting, inflicts AoE stun for 1 second and deals 1 attack every second to up to 3 enemies (each attack has a 10% chance to strongly stun the target for 1.5 seconds), dealing {0}% of ATK + {1} damage for 10 seconds. During the skill, gains damage immunity for 2.6 seconds (not applicable in Apex League).