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Moonstar Bracelet

Moonstar Bracelet

SSR Weapon Limited
Altered Damage
Element

Altered Damage

Support
Type

Support

Shatter

S (11.50)

Charge

S (11.50)

A strange nanoweapon that generates blades that cut through metal like butter. In the past, it used to take the form of a bracelet that wrapped around its owner's wrist while in standby mode, and that is where its owner's descriptions of it come from.

Banner History (7 total appearances)

7
Rerun Limited
Apr 8, 2025
to May 12, 2025
6
Rerun Limited
Jan 21, 2025
to Feb 23, 2025
5
Rerun Limited
Aug 6, 2024
to Sep 19, 2024
4
Rerun Limited
Jan 30, 2024
to Mar 11, 2024
3
Rerun Limited
Nov 21, 2023
to Dec 20, 2023
2
Rerun
Aug 8, 2023
to Sep 4, 2023
1
First Run Limited
Apr 27, 2023
to May 18, 2023

Recommended Matrices

Stimulus
Stimulus

The two-set bonus increases all attack and damage output. The four-set bonus further increases the damage dealt by the Wanderer or teammates from using Scatter Technique.

Volcanic Ash Rain
Volcanic Ash Rain

The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.

Reverberating Drums
Reverberating Drums

The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.

Double Nightmares
Double Nightmares

If there are no better matrices, use this one for now.

Weapon Effects

Altered Resonance: Increase ATK by 20% and altered resistance by 30%. Activate by equipping 2 or more altered weapons. This set effect works in the off-hand slot. Cannot stack with other Altered Resonance or Altered Reaction effects, with Altered Resonance taking precedence.

Advancements

★1
Using any weapon or discharge skill grants 1 elemental crystal, up to 5 crystals. Elemental crystals are lost at a rate of 1 crystal every 6 seconds. Elemental crystals provide a final damage boost equal to 4% of [(crystal count plus 1)/2] and an increased healing effect equal to 6% of [(crystal count plus 1)/2].
Shatter: S ( 11.50) Charge: S ( 11.50)
★2
Increases the current weapon's Base ATK growth by 16%.
Shatter: S ( 11.50) Charge: S ( 11.50)
★3
While Benediction Resonance is not active, when the target's HP is below (crystal count plus 2)%, using Moonstar Bracelet can instantly execute the target (doesn't work against Wanderers). While Benediction Resonance is active, when the target's HP is below (crystal count times 2 plus 2)%, using Moonstar Bracelet can instantly execute the target (doesn't work against Wanderers).
Shatter: S ( 11.50) Charge: S ( 11.50)
★4
Increases the current weapon's Base ATK growth by 32%.
Shatter: S ( 11.50) Charge: S ( 11.50)
★5
Obtain 1 elemental crystal every time Scatter Technique is used. Elemental crystals are lost at a rate of 1 crystal every 20 seconds. When receiving lethal damage, consume 3 elemental crystals to prevent death 1 time and gain damage immunity for a short time. Can be activated 1 time every 25 seconds.
Shatter: S ( 11.50) Charge: S ( 11.50)
★6
Increase final damage by 8% of [(crystal count plus 3)/2].
Shatter: S ( 11.50) Charge: S ( 11.50)

Skills

Normal Attack

Normal Attack

Normal
Frost Lash

Frost Lash

Damage
ATTACK + ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While on the ground, use normal attack to launch 7 consecutive attacks. First Attack: Deal damage equal to {0}% of ATK plus {1}. Second Attack: Deal damage equal to {2}% of ATK plus {3}. Third Attack: Deal damage equal to {4}% of ATK plus {5}. Fourth Attack: Deal damage equal to {6}% of ATK plus {7}. Fifth Attack: Deal damage equal to {8}% of ATK plus {9}. Sixth Attack: Deal damage equal to {10}% of ATK plus {11}. Seventh Attack: Deal damage equal to {12}% of ATK plus {13}.

Dancing Drop

Dancing Drop

Damage
JUMP + ATTACK + ATTACK + ATTACK + ATTACK + ATTACK

While airborne or after jumping once, use normal attack to launch 7 consecutive attacks in mid-air and consume endurance. First Attack: Deal damage equal to {0}% of ATK plus {1}. Second Attack: Deal damage equal to {2}% of ATK plus {3}. Third Attack: Deal damage equal to{4}% of ATK plus {5}. Fourth Attack: Deal damage equal to {6}% of ATK plus {7}. Fifth Attack: Deal damage equal to {8}% of ATK plus {9}. Sixth Attack: Deal damage equal to {10}% of ATK plus {11}. Seventh Attack: Deal damage equal to {12}% of ATK plus {13}.

Converging Ripples

Converging Ripples

Damage
ATTACK + ATTACK + HOLD ATTACK

While on the ground, tap and hold normal attack between the second and sixth normal attack to trigger Converging Ripples. The Wanderer will become airborne and fire several water bombs ahead while continuously consuming endurance, each hit dealing damage equal to {0}% of ATK plus {1} to nearby targets (counts as a charged attack), knocking the targets back.

Moonrain

Moonrain

Damage
JUMP + ATTACK + HOLD ATTACK

Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Moonrain. Fall from above, dealing damage equal to {0}% of ATK plus {1} to targets upon reaching the ground, and suspend them.

Torrential Convergence

Torrential Convergence

Damage
JUMP + ATTACK + ATTACK + HOLD ATTACK

While in mid-air, tap and hold normal attack between the second and sixth normal attack to trigger Torrential Convergence. Fire several water bombs ahead while continuously consuming endurance, each hit dealing damage equal to {0}% of ATK plus {1} to nearby targets (counts as a charged attack), knocking the targets back.

Division

Division

Support
HOLD ATTACK

While Benediction Resonance is active: Tap and hold normal attack while on the ground to select a teammate, then release to link the Wanderer to that teammate. When their link is in effect, the pair cannot make a link or be linked again. The link ends when one of the two is defeated/the selected ally has made another link/it exceeds the range. The linked ally's healing received from the link starter's Moonstar Bracelet is increased by 50%. When the linked ally activates Fortitude Resonance, an extra 50% of resistance is transmitted to the linked ally. When the linked ally activates Balance Resonance/Attack Resonance, an extra 20% of ATK is transmitted to the linked ally (no more than 20,000). When the linked ally activates Benediction Resonance, the outgoing healing effect of the pair is additionally increased by 30%.

Dodge

Dodge

Dodge
Dodge

Dodge

MOVEMENT + DODGE

Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging. Passive: Recover HP equal to 150% of ATK for the Wanderer and nearby allies when dodging, and remove 8 points of Graying Bite from the Wanderer. While Benediction Resonance is active, gain an additional 50 weapon charge.

Reversal Wave

Reversal Wave

Damage
MOVEMENT + DODGE + ATTACK

Roam ahead several times, dealing damage up to {0}% of ATK plus {1} to targets in the area.

Dashing Wave

Dashing Wave

Damage
DODGE + ATTACK

Unleash a water jet, dealing damage up to {0}% of ATK plus {1} to targets in the area and suspending them.

Skill

Skill

Skill
Crashing Falls

Crashing Falls

DamageControl

Tidal Eruption: Deal damage equal to {0}% of ATK plus {1} and strongly suspend targets in the area. Cooldown: 30 seconds. Passive: Scatter Gain Scatter Technique after equipping Moonstar Bracelet. Up to 2 out of 6 Scatter Techniques can be activated via Skills - Settings. Controls: Tap the special skill button to use the Scatter Technique. When a Scatter Technique is attached to Crashing Falls, using Crashing Falls will automatically trigger the Scatter Technique, and the skill cooldown will be replaced by the Scatter Technique cooldown.

Hydro Focus

Hydro Focus

DamageSupport

Surging Tides: Deal damage up to {0}% of ATK plus {1} to nearby targets, increasing all elemental damage by 6% for 20 seconds. Cooldown: 14 seconds.

Vortex

Vortex

DamageControl

Summon multiple waterspouts, pulling nearby targets together and dealing damage up to {0}% of ATK plus {1}. A large waterspout is formed shortly after, dealing damage equal to {2}% of ATK plus {3} to nearby targets. Damage dealt by Vortex counts as skill and discharge damage. Cooldown: 12 seconds.

Torrential Force

Torrential Force

Support

Bath in Torrents: Gain 60 weapon charge every second. Increase skill damage by 12% for 35 seconds. Using Torrential Force counts as using the current weapon's discharge skill (without the effect). Shimmering Radiance hits reset Torrential Force's cooldown. Cooldown: 30 seconds.

Maelstrom

Maelstrom

Support

Encompassing Waves: Gain a final damage boost that increases over time, up to 26% (maxes out in 10 seconds). This effect does not stack with repeated uses of Maelstrom and is lost upon switching weapons. Cooldown: 30 seconds.

Aqua Shackles

Aqua Shackles

ControlSupport

Execute Aqua Prison on the target for 3 seconds. The target is unable to move or use skills for the duration of Aqua Prison, and their resistance is reduced by 8% for 15 seconds (doesn't work against Wanderers). The resistance-reducing effect of Aqua Shackles is doubled while diving. Cooldown: 15 seconds.

Wellspring

Wellspring

Support

Arcane Vitality: Gain a (Max HP/100,000)% all elemental damage boost, up to 9%. Gain another 7% increase to all elemental damage for 20 seconds when your Max HP is over 1,600,000. Cooldown: 15 seconds.

Discharge

Discharge

Discharge
Shimmering Radiance

Shimmering Radiance

DamageSupport

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and unleash Moonstar's Breath, dealing damage up to {0}% of ATK plus {1} to nearby targets. During this period, gain damage immunity for 1.5 seconds (unavailable in Apex League). Recover the Wanderer's HP equal to 300% of ATK and remove 16 points of Graying Bite. Remove delay and gain delay immunity for 5 seconds. Passive: Moonstar While Attack/Balance Resonance is active, when Shimmering Radiance lands a hit, increase the Wanderer's ATK by 15% for 30 seconds. While Fortitude Resonance is active, every time the Wanderer uses Shimmering Radiance, increase their resistance by 4% for 30 seconds, stacking up to 5 times. When the Wanderer's HP is lower than 30%, gain an extra 40% damage reduction for 5 seconds, which can be triggered once every 60 seconds. While Benediction Resonance is active, Shimmering Radiance's HP recovery heals all teammates instead and when it is used, creates 1 stack of Moonshield that negates damage 1 time for 10 seconds. This effect does not stack, and every use of Shimmering Radiance increases the healing effect of the next use by 20%, up to 40%. This effect lasts for 30 seconds.

Synesthesia

★1 Required 1,000 Gold

Increases Fiona's discharge multiplier to 4,000%, and it goes up to 8,000% of the original value in Bygone Phantasm, Origin of War, and Raid.

Required items:
queen_superpower_tonggan x120
★2 Required 2,000 Gold

Increase all elemental damage by 3%. (Takes effect without deployment)

Required items:
queen_superpower_tonggan x120
★3 Required 1,000 Gold

Fiona's Moonstar discharge effect: Extends the duration of the Attack/Balance effect, Fortitude Resonance's resistance boost, and Benediction Resonance's healing effect to 60 seconds.

Required items:
queen_superpower_tonggan x120
★4 Required 1,000 Gold

Using Fiona's discharge skill grants 1 extra elemental crystal and increases final damage by 5% for 60 seconds.

Required items:
queen_superpower_tonggan x120
★5 Required 2,000 Gold

Increase all elemental damage by 3%. (Takes effect without deployment)

Required items:
queen_superpower_tonggan x120
★6 Required 1,000 Gold

Increases elemental crystal limit by 1.

Required items:
queen_superpower_tonggan x120

Weapon Skins

Astraluna

The power of the stars and the moon gathers, condenses, and discharges here.