Unity
Ice Shell
Offense
S (13.00)
S (11.00)
Unity, in other words, consolidation. It's the weapon Ji Yu handpicked for Yu Lan, which possesses the latest tech from Domain 9. Please don't be surprised if you witness some miraculous sights after using it with the timestamp.
Part of a Set
Banner History (7 total appearances)
Recommended Matrices
The two-set bonus increases the off-hand DPS and damage boosting abilities of a frost team. The four-set bonus further amplifies the damage boost effect when paired with Unity.
The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.
The two-set bonus increases main slot damage. The four-set provides universal off-hand slot abilities.
The three-set bonus increases the charging speed of a frost team and makes them switch weapons quickly.
Weapon Effects
Advancements
Skills
Normal Attack
NormalBattering Fist
While on the ground, use normal attack to launch 6 consecutive attacks.
First Attack: Deal damage equal to
Floating Fist
While airborne, use normal attack to launch 6 consecutive attacks in mid-air, consuming endurance.
First Attack: Deal damage equal to
Forest-Piercing Swallow
Forest-Piercing Swallow can only be used while in the
Sky-Dancing Snake
Sky-Dancing Snake can only be used while in the
Frost High & Low
While airborne, tap and hold normal attack when using the first to sixth normal attacks to trigger Frost High & Low.
Toss your weapon in the air, dealing damage equal to
Cloud-Soaring Kite
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Cloud-Soaring Kite.
Fall from above, dealing damage equal to
Total Rewind
When on the ground, tap and hold normal attack to trigger Total Rewind.
Continuously draw in nearby targets while consuming endurance, during which the Wanderer gains hyperbody.
Total Rewind can be used in either the
Dodge
DodgeDodge
Dodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.
Can be used in either the
Impossible Feat
Use normal attack during the short period after dodging to trigger Impossible Feat, dealing damage equal to
Sweeping Clouds
Use normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Sweeping Clouds, dealing damage equal to
Skill
SkillOffense & Defense
Fire in the Hole
Deal damage equal to
Clashing of Arms
Deal damage equal to
Discharge
DischargeSnow-Treading Tiger
When
Observe & React
When