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thermite_cutter

thermite_cutter

6-STARSword

Skills

AT

Will Boost [L]

attr will

Will +{will}

Lvwill
120
236
352
468
584
6100
7116
8132
9156
AT

Attack Boost [L]

attr atk

Attack +{atk:0.0%}

Lvatk
10.05
20.09
30.13
40.17
50.21
60.25
70.29
80.33
90.39
TA

Flow: Thermal Release

tacafter

ATK +{atk_up:0.0%}.
After the wielder's skill recovers SP or grants a Link state, the entire team gains ATK +{atk_up2:0.0%} for {duration:0}s.
Max stacks for effects of the same name: {max_stack:0}. Duration of each stack is counted separately.

Lvatk upatk up2durationmax stacklv
10.10.052021
20.120.062022
30.140.072023
40.160.082024
50.180.092025
60.20.12026
70.220.112027
80.240.122028
90.280.142029

Best Characters

Characters whose builds recommend this weapon.

Sword Characters

All characters that can equip this weapon type.

Build Notes

This endgame build focuses on Pogranichnik's identity as an SP-regen support. The Frontiers gear set turns every SP-restoring skill into a short team-wide damage buff, while the Bonekrusha off-piece ensures his Ultimate comes back quickly for more SP. Thermite Cutter is the weapon of choice because it boosts both his personal offense and the party's Attack, supercharging his Fervent Morale buff. The result is a support Vanguard who constantly feeds the team energy and amplifies physical damage, making him a core piece of mono-physical endgame compositions.
Thermite Cutter is the best weapon for this build because its team ATK boost directly increases the value of Pogranichnik's buffs, and the Will stat improves his SP-restoring skills.
Never Rest is a solid second option but the Physical DMG bonus it offers becomes diluted by gear bonuses across the team, so it does not help his support role as much.
Eminent Repute and Sundering Steel are fallbacks when the higher-priority weapons are unavailable; Sundering Steel only helps Pogranichnik's own damage and should be avoided if you need team utility.
The Frontiers set is ideal because it rewards the SP-restoration loop he already wants to perform, giving the party a damage window after each SP gain.
  • The Frontiers set reduces Combo Skill cooldown and gives the whole team +16% damage for 15s after Pogranichnik restores SP with a skill.
  • Using Bonekrusha Poncho T1 as an off-piece helps charge his Ultimate faster and boosts Will and Agility.
  • Thermite Cutter is ranked above his signature weapon because it provides team-wide ATK, making his Fervent Morale buff even stronger.
This early-game build gives Pogranichnik a simple, low-investment setup that still fulfills his main role as an SP-support. The Mordvolt Resistant set supplies Will, his key attribute, while Thermite Cutter offers both Will and a party ATK buff after SP restoration. It is a budget-friendly foundation that lets players use him in mono-physical teams from the very beginning, with room to transition into the frontiers endgame build later.
Thermite Cutter is listed first for early game because it provides Will and helps the party's Attack after SP restoration, which is exactly what a support Pogranichnik wants.
Sundering Steel is a decent substitute if you did not pick Thermite Cutter, but it only adds personal damage and does not enhance his team support.
Mordvolt Resistant is the best early gear because it raises Will, increasing the effectiveness of his core skills without requiring much investment.
  • The Mordvolt Resistant set gives +50 Will, which is Pogranichnik's main stat and directly supports his SP mechanics.
  • The set's low-HP treatment bonus is situational, but the stat boost alone makes it a strong early-game choice.
  • Thermite Cutter can be obtained alongside Pogranichnik from the New Horizons banner, making it an excellent free-to-play option.
Alesh
Best in Slot
This endgame build turns Alesh into a pure support engine. By pairing Thermite Cutter with the Frontiers set, every SP recovery action he performs chips in a team-wide Attack boost and a 16% DMG boost, while the reduced Combo Skill cooldown lets him generate even more SP. The individual gear pieces are selected to push his Intellect as close to 600 as possible, maximizing his Rare Fin proc rate and making his Combo Skill a much more reliable SP battery. The result is a support character who can dramatically improve the entire squad's damage output and ability uptime, though players should be mindful that some weapon alternatives like Finchaser 3.0 can interfere with Cryo-focused DPS teammates.
Thermite Cutter is chosen because its effect boosts the entire team's Attack whenever Alesh recovers SP, which happens constantly in his rotation.
The Frontiers set adds a 16% team DMG buff after SP recovery and shortens Combo Skill cooldown, ensuring Alesh can cycle his skills faster.
Redeemer Armor and the Frontiers Fiber Gloves provide the Intellect and Ultimate Gain Efficiency that Alesh needs to reach high Rare Fin chance and spam his Ultimate.
Two Frontiers Extra O2 Tube T1 kits are recommended for the secondary attribute bonus; the source notes this is important to push Intellect toward the 600 cap.
If you're not using Thermite Cutter, OBJ Edge of Lightness works well in Heat/Electric teams, and Fortmaker is a general-purpose fallback that improves Intellect and Ultimate gain.
  • This build maximizes Alesh's supportive loop: every SP recovery powers team-wide Attack and DMG bonuses.
  • High Intellect from the gear directly increases his Rare Fin chance, turning his Combo Skill into a more reliable SP source.
  • Thermite Cutter's team ATK buff complements the Frontiers set's DMG buff, making Alesh a one-man team amplifier.
  • Finchaser 3.0 is his signature weapon but can strip Cryo stacks needed by Cryo DPS units, so use it with caution.
This endgame build turns Arclight into a dedicated support and SP battery. Thermite Cutter provides a teamwide ATK buff, while the Frontiers gear set adds another stacking team damage buff every time she recovers SP with a skill. Thanks to her 3-second cooldown Combo Skill, this happens frequently. A Redeemer Seal off-piece raises Intellect and Ultimate Gain, making her Wildland Trekker buff stronger and letting her use Exploding Blitz more often to apply Electrification. The build prioritizes Flow, Attack Boost, and Will Boost on the weapon, and Intellect/Ultimate Gain on gear. It performs best in Electric teams that can supply external Electric Infliction; without that, Arclight cannot maintain her SP generation loop.
Thermite Cutter is chosen because its teamwide attack buff stacks well with Arclight's support role and is accessible from the New Horizons weapon selector.
The Frontiers set effect triggers whenever Arclight regenerates SP, which happens constantly through her low-cooldown Combo Skill, granting the whole team +16% damage for 15 seconds.
Intellect and Ultimate Gain are prioritized so Wildland Trekker's Electric damage buff scales higher and Exploding Blitz comes up more often for extra Electrification.
If Thermite Cutter is unavailable, OBJ Edge of Lightness still provides Flow and Attack Boost but only buffs Heat and Electric damage. Fortmaker remains a last-resort option.
  • Thermite Cutter grants a teamwide attack buff, making it the best support weapon for Arclight.
  • The Frontiers set provides Combo Skill cooldown reduction and a team damage buff whenever Arclight recovers SP with a skill.
  • Redeemer Seal is the off-piece, supplying Intellect and Ultimate Gain to boost Wildland Trekker and Ultimate uptime.
  • OBJ Edge of Lightness is a decent fallback that increases Heat and Electric damage, while Fortmaker is only a stat stick.
This early game setup uses Thermite Cutter and the Mordvolt Insulation gear set to boost Arclight's support performance. The sword's teamwide attack buff combines with Mordvolt's large Intellect bonus to amplify Wildland Trekker's Electric damage share for the whole team. The set also grants Arts DMG +20% while HP remains above 80%, adding a little personal damage. This build is very accessible since Thermite Cutter can be obtained from the New Horizons weapon selector early in the game. It is a reliable starting point before upgrading to the Frontiers support build.
Thermite Cutter is recommended from the start because it can be picked from the New Horizons selector and offers a useful teamwide attack buff.
Mordvolt Insulation provides high Intellect, which directly improves Wildland Trekker's Electric damage buff.
The HP condition is easy to satisfy if Arclight stays off-field and avoids heavy damage, giving extra Arts damage during her attacks.
  • Mordvolt Insulation gives a flat Intellect boost that makes Wildland Trekker's team buff stronger in the early game.
  • Thermite Cutter is still the best sword due to its teamwide attack buff, and it is handed out through the New Horizons weapon selector.
  • Mordvolt Insulation also grants Arts DMG +20% when HP is above 80%, which helps her Electric damage output.
Akekuri
Best in Slot
This endgame build transforms Akekuri into a dedicated support that constantly feeds the party SP and amplifies damage. The Frontiers set shortens her Combo Skill cooldown and rewards every SP recovery with a 16% team DMG buff, while Thermite Cutter adds an ATK buff after SP restoration. With high Intellect and Ultimate Gain, she cycles between Flash and Dash and SQUAD! ON ME! to keep the team's energy flowing, and the Redeemer Seal off-piece ensures her Ultimate comes back quickly for more Link uptime. This build is ideal for team comps that rely on expensive Ultimates and burst rotations.
Thermite Cutter is chosen because Akekuri constantly restores SP via Combo Skill and Ultimate, letting the weapon's ATK buff trigger frequently for the whole party.
Frontiers set's CD reduction lets Flash and Dash come up more often, and the DMG buff after SP restoration rewards the same actions she already performs.
Redeemer Seal is used as an off-piece to improve Ultimate Gain Efficiency, so she can use her Ultimate more often and deliver more SP and Link buffs.
If you lack Frontiers or Thermite Cutter, early Catastrophe gear and free weapons are acceptable until the endgame set is assembled.
  • Frontiers set gives +15% Combo Skill CD reduction and a 16% team DMG buff for 15s after SP recovery, which pairs perfectly with Akekuri's SP loop.
  • Thermite Cutter adds a party ATK buff after restoring SP, making Akekuri a stronger offensive support.
  • Use OBJ Edge of Lightness when the team is centered on Heat or Electric; Fortmaker is a fallback if you want faster Ultimates but lose team buffs.
This early game build gives Akekuri a strong foundation as a SP generator without requiring rare gear. The Catastrophe set raises Ultimate Gain Efficiency and starts battles with 50 SP, letting her fire SQUAD! ON ME! early and often. Thermite Cutter is the go-to weapon since it is free from the New Horizons Weapon Supply and grants party ATK when SP is restored. The build is budget-friendly and prepares her for the endgame Frontiers setup, while still delivering useful team support in the first stages of progression.
The early game build focuses on getting Akekuri's Ultimate online quickly, so the Catastrophe set's Ultimate Gain Efficiency and starting SP are the key choices.
Thermite Cutter remains the best weapon even at this stage because it's free and its party ATK buff works with her frequent SP recovery.
Use Miner Fists and Catastrophe Filter pieces because they are readily available early and complete the Catastrophe set bonus.
  • Catastrophe set increases Ultimate Gain Efficiency by 20% and starts each battle with 50 SP, helping Akekuri reach her Ultimate faster.
  • Thermite Cutter is free from the New Horizons Weapon Supply, making it the best affordable weapon for early support Akekuri.
  • This setup is a foundation; replace it with Frontiers set and Redeemer Seal as you progress.