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Sakiri

Case File #sakiri

S Tier

Sakiri Build Guide

Incantation Eibon Antique Shop View Character

Sakiri provides reliable crowd-control with her held skill and considerable ATK% buffs with her Ultimate. When paired with her Best-in-Slot Arc and Cartridge, this ATK bonus is amplified even further. These points, combined with her rather universal use case, solidify her as an S-tier character welcome on most teams alongside most DPS units.

Strengths

  • Reliable crowd-control with held skill
  • Considerable ATK% buffs with Ultimate
  • Universal use case on most teams

Best Arcs

Best Cartridge

Speedy Hedgehog
Speedy Hedgehog BEST

Epic (2): Charge Efficiency +12%. Legendary (4): Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.

Best Main Stat: Cycle Intensity or Incantation DMG Bonus

  • Cycle Intensity is better for support role to trigger more Esper Cycles.
  • Incantation DMG Bonus is better for pseudo sub-DPS to contribute personal damage.

Module Layout

Speedy Hedgehog Cartridge

Required Modules

Type IIIType IIIType IIIType III

Bonus: Type III (+9% Incantation DMG)

Total Bonus: +54% Incantation DMG

Substat Priority

1 Cycle Intensity 2 Break Intensity 3 DMG 4 ATK% 5 ATK
  • Try to get Modules that have the sub stats listed above to improve Sakiri's overall Incantation DMG.

Best Teams

Sakiri Blossom-Hexed Team

In most teams, Sakiri serves as a universal ATK buffer and crowd-controller, often paired with high-power DPS units like Nanally. Esper Zero serves as the Burst Sub-DPS, going on-field after receiving Sakiri's buffs and taking advantage of airborne enemies. Adler provides shielding and Incantation DoT damage, which helps Nanally trigger Hexed.

Cast Sakiri's hold Skill to clump and airborne enemies.

Use Sakiri's Ultimate to suppress and increase team ATK.

Swap to Esper Zero for burst damage on grouped enemies.

Adler provides shields and DoT to maintain Hexed.

Skill Priority

2

Kiroumaru Headbutt (Basic Attack)

Sakiri's Basic Attack can be saved for last or ignored altogether since she will not be using this attack most of the time.

3

Squash! (Support Skill)

Her Support Skill offers an extra instance of AoE Incantation DMG, which is welcome in most combat scenarios. Level this third.

4

Feast of Gluttony (Ultimate)

Despite Sakiri's Ultimate being her best ability, the only thing it scales with when leveled is its DMG, which makes it viable to be maxed second as she will frequently use this ability, but not as frequently as her Skill.

5

Devour Whole (Skill)

Sakiri's Skill should be maxed first to improve its damage, which Sakiri will often be using in combat.

Awakening Priority

1

Wishful Reliance

Skyrockets Sakiri's ATK buffs even more after casting her Ultimate. This is amazing to have since it amplifies Sakiri's supportive capabilities even more. Getting this first is recommended.

2

Sensory Collapse

Amazing Awakening that removes nearly all need for Energy Regeneration for Sakiri's Ultimate, provided that she can turn the enemy airborne with her hold Skill. Get this second.

3

Diffusive Haze

Increases the duration of Suppressed on enemies to 6s from 3s. Good ability to have, since it improves Sakiri's crowd-control contribution. Get this third in most cases.

4

Dextrous Separation

Great ability to acquire since Sakiri's main rotation involves using her hold Skill to group enemies, then using her Ultimate. This effectively gives her bonus damage.

5

Adhesive Grip

Gives Sakiri more damage for each enemy defeated within 15s. Good to have, but can be negligible in a vacuum, considering Sakiri will oftentimes be paired with other high-damage units.

6

Gluttonous Dissolution

Quality-of-Life Awakening that lets Sakiri remove 3 weak enemies from the field immediately. Get this last since it makes the least difference to her output.

How to Play

Cast your Skill in its Hold form to draw enemies in, clumping them and rendering most airborne. Then use your Ultimate to suppress enemies and increase the team's ATK. Finally, swap to your buffed DPS units to run damage rotations on the grouped and debuffed opponents.

Rotations

  1. 1 Standard Sakiri Rotation: Shielder/Mitigation Unit Skill → Sakiri Hold Skill → Sakiri Ultimate → Swap to DPS

Tips

  • Use Skill to stun enemies and trigger Esper Cycles.
  • Team up with Anima or Chaos characters for Hexed or Scorch team comps.
  • Ultimate raises team ATK and stuns enemies, use whenever possible.
  • Can instantly kill low-level enemies with Basic Attack hold, but has long cooldown.