Yelan

Genshin Impact Yelan Build

Hydro

Best Yelan Builds

HIGH ENERGY REQUIREMENT (OFF-FIELD DPS) Build

Artifacts

1
Choose 2

Recommended Primary Stats

Sands

Energy Recharge / HP%

Goblet

Hydro DMG Bonus / HP%

Circlet

CRIT Rate / CRIT DMG / HP%

Substats Priority

1Energy Recharge
2HP%
3CRIT Rate
4CRIT DMG
5HP

Talents Priority

QBurst>ESkill>NANormal Attack

OFF-FIELD DPS Yelan is an off-field DPS who applies Hydro via her Elemental Burst, similar to Xingqiu's Elemental Burst. She primarily scales off HP%, so avoid building her with ATK%. Yelan also requires a lot of Energy Recharge to maintain her Elemental Burst uptime, which can decrease depending on the number of Hydro units or energy providers in the team. Regarding Weapon Choices: - Hunter's Path, Polar Star, Thundering Pulse, and Skyward Harp are stronger than Slingshot but not optimal for Yelan. Prioritize these on other characters who benefit from them, as they offer only minor upgrades over Slingshot for Yelan. - Elegy for the End is suitable for reaction-based comps like Vape Hu Tao, where Yelan's personal damage is lower but benefits the team's damage per rotation. - Mouun's Moon works best at R3+ and makes HP% Goblet a stronger option than Hydro Bonus, especially in comps with strong DMG% buffs. - Sacrificial Bow requires refinement R3-R5 to function properly in most Yelan teams without desyncing the rotation and extending her field time. - Aqua Simulacra can still perform well at high Energy Recharge as long as minimum Energy Recharge requirements are met. Regarding Artifact Main Stats: - Use HP% Goblet only if the Hydro DMG% option has poor substats and the HP% option has great substats, or if Yelan has strong DMG% buffs like Emblem of Severed Fate (4) + Mouun's Moon (especially with refinements) or Raiden + Kazuha. - Never run more than 2 HP% mainstat artifacts at a time. Regarding Talent Priority: - Level up Normal Attacks only if you want to constantly use her Breakthrough Barbs.

Best Yelan Teams

Yelan Skills

Normal Attack: Stealthy Bowshot
Normal Attack: Stealthy Bowshot
Lingering Lifeline
Lingering Lifeline
Not until she begins to tug on the strings do evildoers, crooks, and scheming villains alike know that there is no escape.
Depth-Clarion Dice
Depth-Clarion Dice
"A gambling addiction is going to do you no good. I mean, let me just do the math for you as the dealer. What do you think your odds of beating me are, when I have seven dice and you, only one?"

Passive Talent

turn_control

Turn Control

Ascension Phase 1

When the party has 1/2/3/4 Elemental Types, Yelan's Max HP is increased by 6%/12%/18%/30%.
adapt_with_ease

Adapt With Ease

Ascension Phase 4

So long as an Exquisite Throw is in play, your own active character deals 1% more DMG. This increases by a further 3.5% DMG every second. The maximum increase to DMG dealt is 50%.
The pre-existing effect will be dispelled if Depth-Clarion Dice is recast during its duration.
necessary_calculation

Necessary Calculation

Passive

Gains 25% more rewards when dispatched on a Liyue Expedition for 20 hours.

Constellations

enter_the_plotters

Enter the Plotters

Constellation Lv. 1

Lingering Lifeline gains 1 additional charge.
taking_all_comers

Taking All Comers

Constellation Lv. 2

When Exquisite Throw conducts a coordinated attack, it will fire an additional water arrow that will deal 14% of Yelan's Max HP as Hydro DMG.
This effect can trigger once every 1.8s.
beware_the_tricksters_dice

Beware the Trickster's Dice

Constellation Lv. 3

Increases the Level of Depth-Clarion Dice by 3.
Maximum upgrade level is 15.
baitandswitch

Bait-and-Switch

Constellation Lv. 4

Increases all party members' Max HP by 10% for 25s for every opponent marked by Lifeline when the Lifeline explodes. A maximum increase of 40% Max HP can be attained in this manner.
dealers_sleight

Dealer's Sleight

Constellation Lv. 5

Increases the Level of Lingering Lifeline by 3.
Maximum upgrade level is 15.
winner_takes_all

Winner Takes All

Constellation Lv. 6

After using Depth-Clarion Dice, Yelan will enter the Mastermind state.
In this state, all of Yelan's Normal Attacks will be special Breakthrough Barbs. These Breakthrough Barbs will have similar abilities to normal ones and the DMG dealt will be considered Charged Attack DMG, dealing 156% of a normal Breakthrough Barb's DMG.

The Mastermind state lasts 20s and will be cleared after Yelan fires 5 arrows.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
1125
Base ATK
-
19
Base DEF
-
43
CRIT Rate
-
0

Ascension Materials

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1